Player Matchup

Ares
Ares
Basti_0_0
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,030 Elo+
Solo
Nemesis
Nemesis
DruideSniper
Nemesis
Level 2
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 3L
1,641 Elo+
Solo
King Arthur
King Arthur
Maitre_Babidi
King Arthur
Level 16
God Stats
3W - 5L
1,226 SR
Queue Stats
5W - 6L
1,020 Elo+
Solo
Sol
Sol
Xeiphiroth
Sol
Level 26
God Stats
0W - 4L
1,425 SR
Queue Stats
11W - 13L
1,522 Elo+
Solo
Da Ji
Da Ji
zcvbghytu78iolds
Da Ji
Level 28
God Stats
26W - 28L
1,483 SR
Queue Stats
141W - 164L
1,360 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,315 Elo+

VS

Team Averages
Level 11
1,420 SR
1,349 Elo+
Neith
Neith
CR2TIERRA
Neith
Level 8
God Stats
8W - 9L
1,389 SR
Queue Stats
12W - 16L
1,380 Elo+
Solo
Cabrakan
Cabrakan
Faysall_Trql
Cabrakan
Level 12
God Stats
26W - 22L
1,311 SR
Queue Stats
156W - 148L
1,622 Elo+
Solo
Ra
Ra
LiamRicho98
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,193 Elo+
Solo
Loki
Loki
Night_shade030
Loki
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 10L
1,217 Elo+
Solo
Fenrir
Fenrir
yuvarlak_pattis
Fenrir
Level 15
God Stats
15W - 10L
1,401 SR
Queue Stats
29W - 26L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 6 / 1
7,105
444
2,892
11,696
6,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
DruideSniper
Nemesis
7
0 / 6 / 0
5,876
367
1,706
7,658
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Maitre_Babidi
King Arthur
12
0 / 6 / 1
7,020
439
1,632
8,353
2,711
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 2
7,818
489
4,837
6,548
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 0
9,780
611
10,854
12,154
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CR2TIERRA
Neith
13
2 / 5 / 8
8,655
541
3,325
11,304
3,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Faysall_Trql
Cabrakan
16
10 / 1 / 5
10,771
673
11,849
9,051
11,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 3
8,244
515
3,920
5,242
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,746
484
3,500
7,099
1,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 0
7,782
486
4,662
6,941
4,020
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
10
Kills
22
23
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
1
0.08
W
Neith
CR2TIERRA
Neith
2
5
8
1.2
L
Nemesis
DruideSniper
Nemesis
0
6
0
0
W
Cabrakan
Faysall_Trql
Cabrakan
10
1
5
12.5
W
2
3
3
1.17
L
King Arthur
Maitre_Babidi
King Arthur
0
6
1
0.08
W
3
1
2
4
L
1
2
2
1
W
5
0
0
5
L
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
27,256
46,409
Taken
39,637
17,308
Mitigated
22,310
9,006
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,892
100
0
0
11,696
6,842
0
3,794
7,752
18,501
0
W
Neith
CR2TIERRA
Neith
3,325
2,130
0
3,107
11,304
3,494
1,055
2,380
8,924
0
39,711
L
Nemesis
DruideSniper
Nemesis
1,706
743
0
1,636
7,658
2,135
0
3,342
4,316
0
17,985
W
Cabrakan
Faysall_Trql
Cabrakan
11,849
2,650
0
1,908
9,051
11,046
832
1,143
7,908
54,290
0
W
3,920
373
156
1,377
5,242
1,782
84
1,703
3,539
45,489
0
L
King Arthur
Maitre_Babidi
King Arthur
1,632
388
0
0
8,353
2,711
156
867
7,436
0
23,259
W
3,500
893
0
0
7,099
1,968
858
0
7,099
0
28,161
L
4,837
833
0
3,196
6,548
1,537
1,320
3,067
3,353
41,142
0
W
4,662
1,189
0
1,059
6,941
4,020
0
2,503
4,438
0
32,733
L
10,854
3,805
0
4,174
12,154
4,083
0
4,349
7,783
0
62,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
43,198
310
Minions Killed
357
0
Camps Cleared
0
1,257,653
Distance Traveled
1,451,313
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,105
444
34
2
0
270,886
0
W
Neith
8,655
541
60
4
0
280,223
4
L
Nemesis
5,876
367
39
2
0
193,025
1
W
Cabrakan
10,771
673
80
5
0
275,853
5
W
Ra
8,244
515
114
7
0
290,213
0
L
King Arthur
7,020
439
38
2
0
239,454
1
W
Loki
7,746
484
49
3
0
307,581
0
L
Sol
7,818
489
90
6
0
252,659
0
W
Fenrir
7,782
486
54
3
0
297,443
2
L
Da Ji
9,780
611
109
7
0
301,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role