Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dababetes710
Jing Wei
Level 122
God Stats
16W - 19L
1,461 SR
Queue Stats
251W - 253L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shwarzar
Morgan Le Fay
Level 109
God Stats
3W - 3L
1,487 SR
Queue Stats
498W - 514L
1,416 Elo+
Solo
Anubis
Anubis
Tiger_Kattzz000
Anubis
Level 84
God Stats
50W - 33L
1,505 SR
Queue Stats
147W - 126L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
VloneKeyzz
Kuzenbo
Level 104
God Stats
2W - 0L
1,791 SR
Queue Stats
486W - 495L
1,384 Elo+
Solo
Team Averages
Level 98
1,549 SR
1,442 Elo+

VS

Team Averages
Level 104
1,487 SR
1,439 Elo+
Ares
Ares
FTG Ludacris
Ares
Level 80
God Stats
1W - 2L
1,295 SR
Queue Stats
210W - 215L
1,454 Elo+
Solo
Artemis
Artemis
FireFighter2245
Artemis
Level 66
God Stats
12W - 4L
1,448 SR
Queue Stats
387W - 370L
1,391 Elo+
Solo
Poseidon
Poseidon
KyNasChu
Poseidon
Level 142
God Stats
3W - 1L
1,713 SR
Queue Stats
376W - 346L
1,456 Elo+
Solo
Cthulhu
Cthulhu
PS_Unpredictable
Cthulhu
Level 123
God Stats
8W - 5L
1,445 SR
Queue Stats
200W - 213L
1,446 Elo+
Party 1
Thor
Thor
josephjun
Thor
Level 110
God Stats
155W - 161L
1,533 SR
Queue Stats
312W - 334L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 0 / 1
10,248
569
8,922
13,486
15,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Dababetes710
Jing Wei
16
1 / 2 / 1
9,623
535
1,589
13,091
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Shwarzar
Morgan Le Fay
16
4 / 2 / 1
10,138
563
9,353
13,759
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 2
10,402
578
3,243
6,644
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
VloneKeyzz
Kuzenbo
14
2 / 1 / 3
9,179
510
5,420
12,222
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,345
186
0
0
0
14
0 / 2 / 1
7,802
433
7,969
9,038
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
KyNasChu
Poseidon
14
1 / 5 / 1
8,583
477
6,610
8,371
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 0
8,311
462
8,798
15,447
11,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
15
2 / 2 / 2
8,688
483
4,594
9,878
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
1
1.5
W
Jing Wei
Dababetes710
Jing Wei
1
2
1
0.75
L
0
0
0
0
L
0
2
1
0.25
L
Poseidon
KyNasChu
Poseidon
1
5
1
0.3
L
1
2
0
0.5
W
Morgan Le Fay
Shwarzar
Morgan Le Fay
4
2
1
2.25
W
3
0
2
4
W
Kuzenbo
VloneKeyzz
Kuzenbo
2
1
3
3.5
L
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,527
Damage
27,971
59,202
Taken
42,734
45,964
Mitigated
19,310
25,043
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,922
1,913
268
7,779
13,486
15,895
0
8,616
4,786
0
70,817
W
Jing Wei
Dababetes710
Jing Wei
1,589
1,025
0
5,256
13,091
4,481
1,608
602
12,459
0
74,567
L
0
0
0
0
0
0
0
0
0
0
0
L
7,969
3,157
0
2,940
9,038
2,784
0
4,295
4,743
0
52,455
L
Poseidon
KyNasChu
Poseidon
6,610
758
0
438
8,371
2,067
0
4,561
3,662
50,520
0
L
8,798
1,183
0
5,411
15,447
11,156
0
4,341
10,216
47,777
0
W
Morgan Le Fay
Shwarzar
Morgan Le Fay
9,353
2,017
0
6,277
13,759
5,663
53
2,184
11,425
75,531
0
W
3,243
232
234
3,864
6,644
3,560
222
1,289
5,181
78,750
0
W
Kuzenbo
VloneKeyzz
Kuzenbo
5,420
2,460
0
1,365
12,222
16,365
346
2,424
9,702
33,323
0
L
Thor
4,594
721
46
641
9,878
3,303
0
4,819
5,059
0
58,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
36,729
572
Minions Killed
403
0
Camps Cleared
0
1,608,491
Distance Traveled
1,332,938
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,248
569
145
8
0
334,739
4
W
Jing Wei
9,623
535
132
7
0
300,460
0
L
Ares
3,345
186
0
0
0
0
0
L
Artemis
7,802
433
94
5
0
290,147
7
L
Poseidon
8,583
477
118
7
0
305,377
3
L
Cthulhu
8,311
462
87
5
0
355,260
0
W
Morgan Le Fay
10,138
563
111
6
0
335,305
5
W
Anubis
10,402
578
138
8
0
327,416
4
W
Kuzenbo
9,179
510
46
3
0
310,571
2
L
Thor
8,688
483
104
6
0
382,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role