Player Matchup

Izanami
Izanami
Haykø
Izanami
Level 20
God Stats
27W - 15L
1,657 SR
Queue Stats
97W - 60L
1,594 Elo+
Party 1
Hercules
Hercules
Iceurtor
Hercules
Level 107
God Stats
7W - 6L
1,642 SR
Queue Stats
122W - 77L
1,618 Elo+
Party 1
Sol
Sol
MIST3RMAGIK
Sol
Level 26
God Stats
27W - 14L
1,662 SR
Queue Stats
116W - 84L
1,576 Elo+
Party 1
Da Ji
Da Ji
Twentoit
Da Ji
Level 23
God Stats
44W - 10L
1,799 SR
Queue Stats
172W - 111L
1,627 Elo+
Solo
Cerberus
Cerberus
doducraft18
Cerberus
Level 20
God Stats
43W - 20L
1,725 SR
Queue Stats
108W - 74L
1,593 Elo+
Party 1
Team Averages
Level 39
1,697 SR
1,602 Elo+

VS

Team Averages
Level 21
1,443 SR
1,549 Elo+
Janus
Janus
ArtyDeus
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 63L
1,594 Elo+
Solo
Hachiman
Hachiman
FindolFazz
Hachiman
Level 29
God Stats
13W - 15L
1,474 SR
Queue Stats
16W - 15L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
RihanNura99
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,552 Elo+
Solo
Ymir
Ymir
Trav228
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,595 Elo+
Solo
Jormungandr
Jormungandr
xXMiithyXx
Jormungandr
Level 28
God Stats
2W - 1L
1,240 SR
Queue Stats
82W - 75L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Haykø
Izanami
19
9 / 1 / 15
12,744
1,062
17,317
14,434
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Iceurtor
Hercules
19
2 / 4 / 25
11,358
947
8,205
19,809
22,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 0 / 21
14,059
1,172
25,255
11,037
4,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Twentoit
Da Ji
20
22 / 3 / 12
15,667
1,306
32,218
15,555
7,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
doducraft18
Cerberus
20
2 / 2 / 26
12,025
1,002
10,090
15,057
16,417
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArtyDeus
Janus
17
1 / 12 / 5
10,234
853
15,009
17,256
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
FindolFazz
Hachiman
17
7 / 11 / 2
12,534
1,045
17,033
22,164
6,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
RihanNura99
Sun Wukong
17
1 / 8 / 7
10,796
900
10,487
21,095
13,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Trav228
Ymir
17
1 / 9 / 7
10,853
904
8,566
24,665
25,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
xXMiithyXx
Jormungandr
17
0 / 4 / 10
10,796
900
20,489
14,437
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
44
Kills
10
10
Deaths
44
99
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
ArtyDeus
Janus
1
12
5
0.29
L
Hachiman
FindolFazz
Hachiman
7
11
2
0.73
W
Izanami
Haykø
Izanami
9
1
15
16.5
W
Hercules
Iceurtor
Hercules
2
4
25
3.63
W
9
0
21
19.5
L
Sun Wukong
RihanNura99
Sun Wukong
1
8
7
0.56
L
Ymir
Trav228
Ymir
1
9
7
0.5
W
Da Ji
Twentoit
Da Ji
22
3
12
9.33
W
Cerberus
doducraft18
Cerberus
2
2
26
7.5
L
Jormungandr
xXMiithyXx
Jormungandr
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,085
Damage
71,584
75,892
Taken
99,617
56,737
Mitigated
57,318
20,705
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ArtyDeus
Janus
15,009
104
0
458
17,256
4,680
0
5,153
12,103
35,551
0
L
Hachiman
FindolFazz
Hachiman
17,033
11,461
0
954
22,164
6,296
0
5,633
16,531
0
53,830
W
Izanami
Haykø
Izanami
17,317
12,965
0
5,887
14,434
5,778
0
8,974
5,126
0
55,223
W
Hercules
Iceurtor
Hercules
8,205
2,320
0
6,266
19,809
22,955
0
9,232
10,195
306
10,780
W
25,255
8,924
0
5,905
11,037
4,164
0
7,483
3,300
68,124
0
L
Sun Wukong
RihanNura99
Sun Wukong
10,487
1,364
0
1,666
21,095
13,971
0
8,415
12,680
0
21,102
L
Ymir
Trav228
Ymir
8,566
1,039
0
0
24,665
25,006
0
10,347
14,318
24,381
0
W
Da Ji
Twentoit
Da Ji
32,218
14,393
0
1,518
15,555
7,423
0
8,174
7,088
0
41,878
W
Cerberus
doducraft18
Cerberus
10,090
199
0
1,129
15,057
16,417
0
8,542
6,119
24,021
0
L
Jormungandr
xXMiithyXx
Jormungandr
20,489
3,319
0
0
14,437
7,365
0
6,098
8,339
43,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,853
Gold Earned
55,213
245
Minions Killed
201
10
Camps Cleared
7
1,130,502
Distance Traveled
1,100,067
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,234
853
45
4
0
185,943
0
L
Hachiman
12,534
1,045
61
5
5
197,549
1
W
Izanami
12,744
1,062
98
8
5
225,184
0
W
Hercules
11,358
947
6
1
1
207,233
0
W
Sol
14,059
1,172
110
9
0
233,087
0
L
Sun Wukong
10,796
900
20
2
2
230,024
0
L
Ymir
10,853
904
39
3
0
220,985
0
W
Da Ji
15,667
1,306
11
1
4
220,179
2
W
Cerberus
12,025
1,002
20
2
0
244,819
0
L
Jormungandr
10,796
900
36
3
0
265,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role