Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BigDiane079
Skadi
Level 26
God Stats
2W - 1L
1,697 SR
Queue Stats
60W - 95L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
BigTC1627
Ah Puch
Level 81
God Stats
3W - 1L
1,485 SR
Queue Stats
97W - 96L
1,487 Elo+
Party 1
Chaac
Chaac
MrRemington0
Chaac
Level 85
God Stats
4W - 1L
1,738 SR
Queue Stats
178W - 144L
1,553 Elo+
Party 2
Sol
Sol
ii DyNaMiCz x
Sol
Level 129
God Stats
1W - 1L
1,421 SR
Queue Stats
83W - 64L
1,513 Elo+
Party 1
Team Averages
Level 69
1,568 SR
1,487 Elo+

VS

Team Averages
Level 105
1,397 SR
1,479 Elo+
Nemesis
Nemesis
Th3 4ngry Bunny
Nemesis
Level 159
God Stats
1W - 2L
1,379 SR
Queue Stats
166W - 178L
1,518 Elo+
Solo
Geb
Geb
TheZizzler918
Geb
Level 123
God Stats
18W - 9L
1,501 SR
Queue Stats
400W - 406L
1,501 Elo+
Solo
Hercules
Hercules
XanManDan
Hercules
Level 19
God Stats
0W - 2L
1,139 SR
Queue Stats
2W - 7L
1,360 Elo+
Solo
Jormungandr
Jormungandr
suredotwo22s
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,505 Elo+
Solo
Chronos
Chronos
tetteness
Chronos
Level 158
God Stats
11W - 15L
1,465 SR
Queue Stats
1,586W - 1,699L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
1 / 6 / 21
11,726
651
19,237
18,671
7,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 6 / 15
12,114
673
18,509
15,440
6,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
BigTC1627
Ah Puch
19
7 / 6 / 17
12,942
719
28,293
21,239
9,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 2 / 19
14,097
783
22,367
24,733
34,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 12
13,433
746
33,140
20,081
8,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
12,239
680
20,837
26,881
14,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 4 / 10
11,430
635
17,244
33,557
26,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
XanManDan
Hercules
18
3 / 7 / 10
11,485
638
12,751
25,775
23,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
suredotwo22s
Jormungandr
18
2 / 4 / 8
10,901
606
8,655
19,614
25,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
tetteness
Chronos
19
12 / 8 / 6
13,703
761
30,619
30,294
14,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
70
27
Kills
24
24
Deaths
27
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
6
21
1.92
W
4
6
15
1.92
W
Ah Puch
BigTC1627
Ah Puch
7
6
17
2.58
W
8
2
19
8.75
L
4
4
12
2.5
L
3
4
10
2
L
Hercules
XanManDan
Hercules
3
7
10
1.14
W
7
4
12
3.25
L
Jormungandr
suredotwo22s
Jormungandr
2
4
8
1.5
L
Chronos
tetteness
Chronos
12
8
6
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,546
Damage
90,106
100,164
Taken
136,121
67,553
Mitigated
104,733
51,985
Healing
51,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,237
11,174
2,185
5,425
18,671
7,697
1,586
10,975
7,182
0
38,473
W
18,509
8,250
2,022
2,290
15,440
6,892
1,593
9,129
5,944
0
29,205
W
Ah Puch
BigTC1627
Ah Puch
28,293
2,059
2,325
8,837
21,239
9,595
1,042
13,239
7,525
44,407
0
W
22,367
4,015
3,857
13,361
24,733
34,499
702
10,575
12,882
3,346
35,232
L
20,837
7,301
3,884
10,547
26,881
14,396
1,293
11,845
15,036
0
32,439
L
17,244
1,374
4,845
14,425
33,557
26,499
432
17,468
16,089
35,324
0
L
Hercules
XanManDan
Hercules
12,751
2,376
603
6,789
25,775
23,645
168
12,911
12,864
0
19,653
W
33,140
9,650
1,192
10,491
20,081
8,870
545
10,447
8,765
65,638
0
L
Jormungandr
suredotwo22s
Jormungandr
8,655
947
0
464
19,614
25,445
14
10,104
9,510
26,034
0
L
Chronos
tetteness
Chronos
30,619
9,788
867
9,077
30,294
14,748
493
11,496
18,798
45,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,312
Gold Earned
59,758
189
Minions Killed
161
0
Camps Cleared
0
1,536,278
Distance Traveled
1,671,199
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,726
651
40
2
0
277,752
0
W
Skadi
12,114
673
24
1
0
283,019
0
W
Ah Puch
12,942
719
38
2
0
290,021
0
W
Chaac
14,097
783
26
1
0
366,055
1
L
Nemesis
12,239
680
32
2
0
365,787
0
L
Geb
11,430
635
28
2
0
357,237
4
L
Hercules
11,485
638
20
1
0
331,449
0
W
Sol
13,433
746
61
3
0
319,431
0
L
Jormungandr
10,901
606
44
2
0
326,293
1
L
Chronos
13,703
761
37
2
0
290,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role