Player Matchup

Izanami
Izanami
H_P_CTHULHU
Izanami
Level 17
God Stats
5W - 4L
1,481 SR
Queue Stats
65W - 88L
1,271 Elo+
Solo
Neith
Neith
Karina0719
Neith
Level 17
God Stats
37W - 42L
1,431 SR
Queue Stats
46W - 49L
1,333 Elo+
Solo
Anhur
Anhur
PickleRickleTV
Anhur
Level 18
God Stats
82W - 75L
1,442 SR
Queue Stats
127W - 120L
1,339 Elo+
Solo
Awilix
Awilix
Tighe3113
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,318 Elo+
Solo
Cthulhu
Cthulhu
exucuted0n60fps
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,238 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,300 Elo+

VS

Team Averages
Level 10
1,437 SR
1,305 Elo+
Neith
Neith
Abraham119811
Neith
Level 7
God Stats
6W - 8L
1,532 SR
Queue Stats
8W - 13L
1,324 Elo+
Solo
Aphrodite
Aphrodite
K Rose990
Aphrodite
Level 15
God Stats
3W - 22L
1,180 SR
Queue Stats
23W - 56L
1,229 Elo+
Solo
Ra
Ra
LauryBear7
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,255 Elo+
Solo
Kukulkan
Kukulkan
jordanmyv475
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Yemoja
Yemoja
masamilumi02
Yemoja
Level 6
God Stats
2W - 2L
1,470 SR
Queue Stats
17W - 22L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H_P_CTHULHU
Izanami
17
3 / 1 / 10
10,286
1,029
6,705
9,218
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
17
5 / 0 / 9
10,147
1,015
16,904
6,309
2,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
11 / 1 / 12
12,045
1,205
17,341
8,746
3,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Tighe3113
Awilix
17
8 / 1 / 11
11,415
1,142
14,095
8,066
3,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 10
9,740
974
8,223
9,994
6,381
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,230
823
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Aphrodite
K Rose990
Aphrodite
15
0 / 3 / 4
8,885
889
2,651
8,899
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 18 / 6
9,156
916
3,227
23,198
5,583
Kukulkan
jordanmyv475
Kukulkan
15
5 / 7 / 2
11,107
1,111
14,840
20,007
6,328
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
3 / 1 / 4
10,054
1,005
11,318
17,835
11,927
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
29
Kills
8
8
Deaths
29
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Izanami
H_P_CTHULHU
Izanami
3
1
10
8
L
Aphrodite
K Rose990
Aphrodite
0
3
4
0.67
W
Neith
5
0
9
9.5
L
0
18
6
0.17
W
11
1
12
17
W
Awilix
Tighe3113
Awilix
8
1
11
13.5
W
2
5
10
1.4
L
Kukulkan
jordanmyv475
Kukulkan
5
7
2
0.86
L
Yemoja
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
32,036
42,333
Taken
69,939
19,130
Mitigated
28,919
8,028
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
H_P_CTHULHU
Izanami
6,705
4,884
0
3,133
9,218
3,353
0
8,681
537
0
26,648
L
Aphrodite
K Rose990
Aphrodite
2,651
422
4,704
1,490
8,899
5,081
0
1,637
7,262
7,918
0
W
Neith
16,904
8,659
0
830
6,309
2,353
0
5,577
732
0
36,145
L
3,227
130
0
238
23,198
5,583
0
2,283
20,915
10,034
0
W
17,341
14,585
0
3,067
8,746
3,477
0
6,720
2,026
0
35,043
W
Awilix
Tighe3113
Awilix
14,095
5,684
0
0
8,066
3,566
0
5,446
2,620
0
25,013
W
8,223
820
148
850
9,994
6,381
0
5,612
3,086
21,873
174
L
Kukulkan
jordanmyv475
Kukulkan
14,840
5,608
0
0
20,007
6,328
0
1,000
19,007
25,779
0
L
Yemoja
11,318
4,820
903
3,978
17,835
11,927
0
3,171
14,664
32,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
47,432
195
Minions Killed
104
7
Camps Cleared
0
952,066
Distance Traveled
636,035
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,230
823
0
0
0
0
0
W
Izanami
10,286
1,029
58
6
0
192,244
1
L
Aphrodite
8,885
889
20
2
0
168,434
0
W
Neith
10,147
1,015
44
4
0
195,101
0
L
Ra
9,156
916
6
1
0
165,235
0
W
Anhur
12,045
1,205
49
5
4
173,502
0
W
Awilix
11,415
1,142
16
2
1
232,070
0
W
Cthulhu
9,740
974
28
3
2
159,149
4
L
Kukulkan
11,107
1,111
24
2
0
160,761
2
L
Yemoja
10,054
1,005
54
5
0
141,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role