Player Matchup

Sobek
Sobek
PoseidonTanaka
Sobek
Level 121
God Stats
7W - 1L
1,793 SR
Queue Stats
367W - 203L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
RAMADAN911
Heimdallr
Level 160
God Stats
2W - 2L
1,706 SR
Queue Stats
57W - 33L
1,661 Elo+
Party 1
Odin
Odin
VulcanSuzuki
Odin
Level 109
God Stats
69W - 15L
1,746 SR
Queue Stats
223W - 107L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
bisousxxx
Nu Wa
Level 160
God Stats
71W - 40L
1,673 SR
Queue Stats
332W - 189L
1,637 Elo+
Party 1
Eset
Eset
niskasan
Eset
Level 145
God Stats
6W - 6L
1,395 SR
Queue Stats
428W - 160L
1,649 Elo+
Party 1
Team Averages
Level 139
1,662 SR
1,623 Elo+

VS

Team Averages
Level 97
1,438 SR
1,477 Elo+
Apollo
Apollo
Beeflaser X3S
Apollo
Level 148
God Stats
9W - 17L
1,321 SR
Queue Stats
189W - 207L
1,514 Elo+
Solo
Fenrir
Fenrir
BigKentae
Fenrir
Level 88
God Stats
2W - 7L
1,298 SR
Queue Stats
450W - 485L
1,481 Elo+
Solo
Agni
Agni
Kairros17
Agni
Level 149
God Stats
19W - 16L
1,643 SR
Queue Stats
723W - 709L
1,451 Elo+
Solo
Ra
Ra
StovinPls
Ra
Level 54
God Stats
32W - 32L
1,542 SR
Queue Stats
121W - 102L
1,546 Elo+
Solo
Bellona
Bellona
Пончик2222
Bellona
Level 45
God Stats
1W - 10L
1,387 SR
Queue Stats
34W - 58L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 18
10,478
1,048
6,091
12,768
14,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RAMADAN911
Heimdallr
18
9 / 2 / 15
11,023
1,102
19,642
13,118
6,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 0 / 19
10,508
1,051
9,220
8,409
6,544
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
bisousxxx
Nu Wa
17
3 / 0 / 20
10,156
1,016
13,212
4,361
2,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Eset
17
4 / 1 / 16
9,760
976
8,957
7,841
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,916
892
6,215
7,659
2,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
BigKentae
Fenrir
15
1 / 16 / 2
8,867
887
10,482
21,252
8,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
0 / 3 / 2
8,674
867
12,663
8,992
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 2
9,908
991
8,812
10,331
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 1
8,692
869
5,215
13,641
8,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
13
28
Kills
4
4
Deaths
28
88
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Fenrir
BigKentae
Fenrir
1
16
2
0.13
L
Agni
0
3
2
0.33
W
6
1
18
15
W
Heimdallr
RAMADAN911
Heimdallr
9
2
15
8.25
L
2
5
2
0.6
W
6
0
19
15.5
W
Nu Wa
bisousxxx
Nu Wa
3
0
20
13
W
Eset
4
1
16
12
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,122
Damage
43,387
46,497
Taken
61,875
33,181
Mitigated
26,592
9,127
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,215
4,517
0
774
7,659
2,902
0
4,034
3,625
0
33,360
L
Fenrir
BigKentae
Fenrir
10,482
2,721
0
923
21,252
8,185
0
9,850
11,402
0
18,160
L
Agni
12,663
398
0
0
8,992
2,730
0
3,853
5,139
22,198
0
W
6,091
553
0
1,489
12,768
14,689
0
5,541
6,950
13,487
0
W
Heimdallr
RAMADAN911
Heimdallr
19,642
12,159
0
2,424
13,118
6,376
0
4,747
8,139
0
50,410
L
8,812
145
665
1,072
10,331
4,345
0
4,836
5,495
48,640
0
W
9,220
1,129
0
0
8,409
6,544
0
4,520
3,588
0
17,357
W
Nu Wa
bisousxxx
Nu Wa
13,212
4,155
170
1,455
4,361
2,333
0
1,802
2,479
31,364
0
W
Eset
8,957
873
1,888
1,701
7,841
3,239
0
3,806
3,866
28,144
0
L
5,215
1,111
0
76
13,641
8,430
0
5,687
7,950
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
45,057
197
Minions Killed
212
6
Camps Cleared
10
975,686
Distance Traveled
1,030,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,916
892
69
7
0
185,493
1
L
Fenrir
8,867
887
12
1
4
190,382
0
L
Agni
8,674
867
19
2
3
176,900
0
W
Sobek
10,478
1,048
10
1
2
205,637
1
W
Heimdallr
11,023
1,102
75
8
0
170,735
0
L
Ra
9,908
991
77
8
3
235,808
0
W
Odin
10,508
1,051
21
2
1
226,699
2
W
Nu Wa
10,156
1,016
36
4
1
184,520
0
W
Eset
9,760
976
55
6
2
188,095
0
L
Bellona
8,692
869
35
4
0
242,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role