Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arsenicx51
Nemesis
Level 11
God Stats
5W - 7L
1,500 SR
Queue Stats
82W - 100L
1,329 Elo+
Solo
Hercules
Hercules
MrBigRandom
Hercules
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
NerzZzul
Sylvanus
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kbutler43
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,855 SR
Queue Stats
84W - 70L
1,398 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,480 Elo+

VS

Team Averages
Level 21
1,498 SR
1,452 Elo+
Terra
Terra
CauzeBljad
Terra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 179L
1,600 Elo+
Solo
Hun Batz
Hun Batz
IImkTII
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,110 Elo+
Solo
Anubis
Anubis
MEMAMASLAPIJAV2
Anubis
Level 25
God Stats
15W - 9L
1,486 SR
Queue Stats
78W - 59L
1,479 Elo+
Solo
Izanami
Izanami
SimonStenbirk
Izanami
Level 27
God Stats
3W - 5L
1,580 SR
Queue Stats
89W - 76L
1,626 Elo+
Solo
King Arthur
King Arthur
reichenbac
King Arthur
Level 27
God Stats
6W - 3L
1,424 SR
Queue Stats
18W - 12L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 2 / 0
7,364
669
10,679
7,030
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Arsenicx51
Nemesis
8
1 / 4 / 0
5,266
479
3,524
5,827
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
MrBigRandom
Hercules
9
0 / 4 / 1
5,226
475
2,092
5,629
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
NerzZzul
Sylvanus
9
0 / 4 / 4
5,553
505
2,760
6,269
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
kbutler43
Morgan Le Fay
10
0 / 4 / 2
5,775
525
2,014
6,197
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
0 / 2 / 7
6,180
562
3,360
7,634
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
IImkTII
Hun Batz
5
0 / 2 / 0
4,500
409
12
3,963
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
9 / 1 / 0
8,074
734
8,339
5,743
2,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
4 / 3 / 0
6,588
599
4,268
8,511
2,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
reichenbac
King Arthur
11
5 / 2 / 0
6,645
604
4,844
8,951
3,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
18
18
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
2
0
4
L
Nemesis
Arsenicx51
Nemesis
1
4
0
0.25
W
Terra
0
2
7
1.75
W
Hun Batz
IImkTII
Hun Batz
0
2
0
0
W
9
1
0
9
L
Hercules
MrBigRandom
Hercules
0
4
1
0.13
L
Sylvanus
NerzZzul
Sylvanus
0
4
4
0.5
W
Izanami
4
3
0
1.33
L
Morgan Le Fay
kbutler43
Morgan Le Fay
0
4
2
0.25
W
King Arthur
reichenbac
King Arthur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
20,823
30,952
Taken
34,802
12,110
Mitigated
13,812
7,802
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,679
4,722
0
3,312
7,030
2,243
0
2,865
4,165
49,726
6,878
L
Nemesis
Arsenicx51
Nemesis
3,524
1,741
0
1,054
5,827
1,710
1,015
2,198
3,629
0
17,813
W
Terra
3,360
632
486
1,375
7,634
4,353
0
3,706
3,916
9,766
0
W
Hun Batz
IImkTII
Hun Batz
12
12
0
1,202
3,963
837
0
588
3,375
0
11,359
W
8,339
190
0
3,435
5,743
2,836
730
2,810
2,763
43,992
0
L
Hercules
MrBigRandom
Hercules
2,092
855
0
507
5,629
2,251
971
0
5,629
0
17,314
L
Sylvanus
NerzZzul
Sylvanus
2,760
1,172
903
1,074
6,269
4,442
0
2,846
3,423
11,095
0
W
Izanami
4,268
2,849
0
3,151
8,511
2,404
58
5,221
3,290
0
39,929
L
Morgan Le Fay
kbutler43
Morgan Le Fay
2,014
341
0
952
6,197
1,464
0
3,851
2,346
28,080
0
W
King Arthur
reichenbac
King Arthur
4,844
544
0
2,498
8,951
3,382
385
1,860
7,091
0
25,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
31,987
252
Minions Killed
265
0
Camps Cleared
0
980,816
Distance Traveled
879,739
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,364
669
94
9
0
198,968
1
L
Nemesis
5,266
479
37
3
0
216,668
2
W
Terra
6,180
562
12
1
0
212,706
2
W
Hun Batz
4,500
409
24
2
0
117,375
0
W
Anubis
8,074
734
96
9
0
197,260
0
L
Hercules
5,226
475
35
3
0
176,864
0
L
Sylvanus
5,553
505
25
2
0
185,693
1
W
Izanami
6,588
599
84
8
0
183,798
4
L
Morgan Le Fay
5,775
525
61
6
0
202,623
4
W
King Arthur
6,645
604
49
4
0
168,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role