Player Matchup

Izanami
Izanami
ICEbear2929
Izanami
Level 69
God Stats
9W - 12L
1,486 SR
Queue Stats
46W - 54L
1,419 Elo+
Party 4
Osiris
Osiris
Snellingj2
Osiris
Level 106
God Stats
8W - 5L
1,727 SR
Queue Stats
114W - 120L
1,462 Elo+
Party 4
Nike
Nike
alexis20102008
Nike
Level 25
God Stats
7W - 15L
1,277 SR
Queue Stats
70W - 93L
1,289 Elo+
Party 3
Ra
Ra
thEpArKEnDer
Ra
Level 104
God Stats
6W - 6L
1,683 SR
Queue Stats
118W - 130L
1,463 Elo+
Party 4
Yemoja
Yemoja
xXHamidou3112Xx
Yemoja
Level 68
God Stats
6W - 4L
1,479 SR
Queue Stats
246W - 271L
1,405 Elo+
Party 3
Team Averages
Level 74
1,531 SR
1,407 Elo+

VS

Team Averages
Level 71
1,449 SR
1,424 Elo+
Loki
Loki
JL_Makiiiiiii
Loki
Level 43
God Stats
8W - 4L
1,590 SR
Queue Stats
343W - 403L
1,424 Elo+
Party 1
Agni
Agni
Nharut
Agni
Level 95
God Stats
1W - 1L
1,465 SR
Queue Stats
41W - 46L
1,414 Elo+
Party 2
Yemoja
Yemoja
Nocid419
Yemoja
Level 96
God Stats
4W - 11L
1,306 SR
Queue Stats
379W - 406L
1,437 Elo+
Party 1
Chaac
Chaac
Oubbert
Chaac
Level 26
God Stats
9W - 10L
1,449 SR
Queue Stats
22W - 27L
1,382 Elo+
Party 2
Artemis
Artemis
elec97420
Artemis
Level 97
God Stats
20W - 18L
1,437 SR
Queue Stats
590W - 621L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ICEbear2929
Izanami
20
19 / 2 / 18
16,430
587
22,638
20,509
8,553
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Snellingj2
Osiris
20
11 / 3 / 18
16,885
603
23,731
24,547
21,849
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 3 / 28
13,820
494
12,395
20,643
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
21 / 2 / 20
16,169
577
34,632
22,637
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 1 / 21
15,598
557
13,553
21,652
19,375
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 15 / 1
9,602
343
5,229
23,874
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Nharut
Agni
20
2 / 11 / 4
13,027
465
20,247
23,904
7,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Nocid419
Yemoja
12
0 / 13 / 3
10,239
366
2,941
29,173
21,357
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Chaac
Oubbert
Chaac
19
4 / 7 / 2
13,529
483
18,198
32,303
33,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
elec97420
Artemis
14
3 / 19 / 2
10,586
378
9,381
26,609
11,120
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
23
64
Kills
11
11
Deaths
65
105
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
ICEbear2929
Izanami
19
2
18
14
L
2
15
1
0.17
L
Agni
Nharut
Agni
2
11
4
0.36
L
Yemoja
Nocid419
Yemoja
0
13
3
0.12
L
Chaac
Oubbert
Chaac
4
7
2
0.71
W
Osiris
Snellingj2
Osiris
11
3
18
6.67
W
2
3
28
5.33
L
Artemis
elec97420
Artemis
3
19
2
0.21
W
21
2
20
15.5
W
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,949
Damage
55,996
109,988
Taken
135,863
76,004
Mitigated
80,120
45,304
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ICEbear2929
Izanami
22,638
14,390
0
3,331
20,509
8,553
4,296
4,810
15,699
0
116,472
L
5,229
560
0
607
23,874
6,647
0
7,395
16,321
0
28,001
L
Agni
Nharut
Agni
20,247
190
0
1,406
23,904
7,852
0
12,227
11,524
116,196
0
L
Yemoja
Nocid419
Yemoja
2,941
179
958
815
29,173
21,357
0
13,503
15,431
13,499
0
L
Chaac
Oubbert
Chaac
18,198
2,187
0
7,281
32,303
33,144
766
6,305
25,396
0
83,223
W
Osiris
Snellingj2
Osiris
23,731
15,813
0
3,869
24,547
21,849
666
5,958
18,420
0
147,168
W
12,395
3,834
0
5,564
20,643
15,340
4,773
5,065
15,436
0
70,611
L
Artemis
elec97420
Artemis
9,381
2,219
0
1,634
26,609
11,120
562
9,392
17,180
0
38,251
W
34,632
4,841
8,996
11,317
22,637
10,887
1,967
8,241
14,291
149,561
0
W
13,553
3,869
5,369
6,858
21,652
19,375
3,227
4,846
16,753
43,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,902
Gold Earned
56,983
683
Minions Killed
411
0
Camps Cleared
0
2,671,516
Distance Traveled
2,150,634
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,430
587
167
6
0
507,130
1
L
Loki
9,602
343
39
1
0
412,218
1
L
Agni
13,027
465
159
6
0
497,415
2
L
Yemoja
10,239
366
16
1
0
419,357
2
L
Chaac
13,529
483
137
5
0
475,344
3
W
Osiris
16,885
603
206
7
0
585,599
0
W
Nike
13,820
494
100
4
0
530,715
2
L
Artemis
10,586
378
60
2
0
346,300
0
W
Ra
16,169
577
161
6
0
538,109
2
W
Yemoja
15,598
557
49
2
0
509,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role