Player Matchup

Sol
Sol
GerTimmeeyy
Sol
Level 41
God Stats
4W - 5L
1,633 SR
Queue Stats
295W - 290L
1,530 Elo+
Party 1
Tyr
Tyr
I-QL_Q-I
Tyr
Level 84
God Stats
3W - 2L
1,479 SR
Queue Stats
74W - 56L
1,642 Elo+
Solo
Kali
Kali
LarsHeg
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiFAD-4dR1FT
Cu Chulainn
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
tigerbomber
Gilgamesh
Level 88
God Stats
20W - 15L
1,527 SR
Queue Stats
372W - 379L
1,568 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,577 Elo+

VS

Team Averages
Level 124
1,614 SR
1,458 Elo+
Tyr
Tyr
Grifterr
Tyr
Level 154
God Stats
9W - 12L
1,352 SR
Queue Stats
339W - 363L
1,437 Elo+
Party 2
Bacchus
Bacchus
Sanxex
Bacchus
Level 89
God Stats
11W - 6L
1,721 SR
Queue Stats
564W - 541L
1,455 Elo+
Party 2
Sobek
Sobek
YouFavouriteTema
Sobek
Level 121
God Stats
1W - 0L
1,705 SR
Queue Stats
50W - 76L
1,394 Elo+
Party 2
Vamana
Vamana
Zero757
Vamana
Level 148
God Stats
1W - 0L
1,533 SR
Queue Stats
15W - 19L
1,470 Elo+
Party 2
Raijin
Raijin
x_Rydia
Raijin
Level 107
God Stats
4W - 1L
1,758 SR
Queue Stats
225W - 234L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
9,735
695
29,332
17,242
9,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 7 / 5
9,826
702
6,664
23,676
22,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
LarsHeg
Kali
14
0 / 6 / 2
8,321
594
6,466
12,278
5,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
LiFAD-4dR1FT
Cu Chulainn
16
4 / 6 / 4
10,227
731
14,625
17,796
22,314
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
tigerbomber
Gilgamesh
15
1 / 5 / 6
10,343
739
8,893
22,511
20,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 14
11,550
825
18,985
17,527
20,936
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Sanxex
Bacchus
15
1 / 1 / 15
9,452
675
9,428
11,459
11,447
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 22
10,558
754
16,432
22,603
32,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Zero757
Vamana
18
7 / 3 / 17
10,859
776
18,858
23,484
27,157
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
x_Rydia
Raijin
18
7 / 4 / 16
11,654
832
19,673
15,996
9,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
10
Kills
29
29
Deaths
11
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
10
2
14
8.5
L
2
7
5
0.64
L
Kali
LarsHeg
Kali
0
6
2
0.17
L
Cu Chulainn
LiFAD-4dR1FT
Cu Chulainn
4
6
4
1
W
Bacchus
Sanxex
Bacchus
1
1
15
8.5
W
4
1
22
15
W
Vamana
Zero757
Vamana
7
3
17
5.17
L
Gilgamesh
tigerbomber
Gilgamesh
1
5
6
0.8
W
Raijin
x_Rydia
Raijin
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,980
Damage
83,376
93,503
Taken
91,069
79,355
Mitigated
101,581
30,919
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,332
11,713
1,706
8,370
17,242
9,230
0
9,283
7,959
47,571
0
W
18,985
2,734
1,060
5,000
17,527
20,936
1,150
6,811
10,468
0
26,205
L
6,664
1,257
1,620
6,240
23,676
22,366
0
9,221
14,455
0
12,870
L
Kali
LarsHeg
Kali
6,466
1,846
1,829
1,783
12,278
5,275
0
5,544
6,734
0
14,208
L
Cu Chulainn
LiFAD-4dR1FT
Cu Chulainn
14,625
1,342
1,270
1,994
17,796
22,314
0
9,146
8,650
5,900
19,140
W
Bacchus
Sanxex
Bacchus
9,428
345
4,199
1,404
11,459
11,447
274
4,824
6,468
12,069
0
W
16,432
959
2,674
5,687
22,603
32,807
1,344
8,342
13,513
30,117
0
W
Vamana
Zero757
Vamana
18,858
8,444
4,039
8,855
23,484
27,157
469
5,284
17,669
0
34,378
L
Gilgamesh
tigerbomber
Gilgamesh
8,893
1,889
1,766
4,341
22,511
20,170
0
12,339
10,172
0
18,295
W
Raijin
x_Rydia
Raijin
19,673
3,317
1,205
3,196
15,996
9,234
1,325
5,056
10,521
49,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
54,073
117
Minions Killed
139
0
Camps Cleared
0
1,338,932
Distance Traveled
1,514,588
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,735
695
59
4
0
222,282
1
W
Tyr
11,550
825
13
1
0
329,954
1
L
Tyr
9,826
702
7
1
0
281,546
2
L
Kali
8,321
594
21
2
0
267,238
3
L
Cu Chulainn
10,227
731
15
1
0
286,404
1
W
Bacchus
9,452
675
8
1
0
308,758
0
W
Sobek
10,558
754
17
1
0
314,820
0
W
Vamana
10,859
776
27
2
0
318,262
5
L
Gilgamesh
10,343
739
15
1
0
281,462
0
W
Raijin
11,654
832
74
5
0
242,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role