Player Matchup

Sylvanus
Sylvanus
IOWNEDUBTW
Sylvanus
Level 24
God Stats
18W - 13L
1,869 SR
Queue Stats
52W - 60L
1,506 Elo+
Party 1
Rama
Rama
JustDontPlease
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,690 Elo+
Solo
Erlang Shen
Erlang Shen
Krick3
Erlang Shen
Level 26
God Stats
0W - 5L
1,138 SR
Queue Stats
155W - 147L
1,593 Elo+
Solo
Kukulkan
Kukulkan
Trav228
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,616 Elo+
Solo
Da Ji
Da Ji
llcifer
Da Ji
Level 28
God Stats
14W - 20L
1,568 SR
Queue Stats
95W - 104L
1,506 Elo+
Party 1
Team Averages
Level 22
1,515 SR
1,582 Elo+

VS

Team Averages
Level 21
1,555 SR
1,605 Elo+
Izanami
Izanami
CxAngelOfLifexC
Izanami
Level 29
God Stats
4W - 3L
1,494 SR
Queue Stats
112W - 100L
1,593 Elo+
Party 2
Hades
Hades
Dissauce
Hades
Level 13
God Stats
50W - 28L
1,944 SR
Queue Stats
130W - 106L
1,817 Elo+
Solo
Sobek
Sobek
GeonCr
Sobek
Level 22
God Stats
15W - 11L
1,530 SR
Queue Stats
22W - 24L
1,546 Elo+
Party 2
Zhong Kui
Zhong Kui
PolyMoly
Zhong Kui
Level 13
God Stats
7W - 9L
1,231 SR
Queue Stats
23W - 19L
1,524 Elo+
Solo
Thanatos
Thanatos
Pyravexx
Thanatos
Level 29
God Stats
35W - 28L
1,576 SR
Queue Stats
90W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IOWNEDUBTW
Sylvanus
9
0 / 5 / 4
6,202
477
2,244
10,257
4,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 3 / 0
6,774
521
7,203
8,440
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Krick3
Erlang Shen
13
6 / 3 / 0
7,950
612
9,200
11,792
8,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Trav228
Kukulkan
11
0 / 7 / 3
6,285
483
2,841
6,452
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
llcifer
Da Ji
10
0 / 4 / 1
5,931
456
2,912
8,446
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
7,785
599
8,794
6,619
1,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Dissauce
Hades
14
8 / 1 / 1
8,838
680
10,274
12,260
6,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
GeonCr
Sobek
11
0 / 2 / 8
6,952
535
2,882
8,101
5,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
PolyMoly
Zhong Kui
12
3 / 3 / 2
7,201
554
5,623
7,464
5,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Pyravexx
Thanatos
12
3 / 2 / 2
7,443
573
2,716
6,699
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
21
22
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
Hades
Dissauce
Hades
8
1
1
8.5
W
Sobek
GeonCr
Sobek
0
2
8
2
L
Sylvanus
IOWNEDUBTW
Sylvanus
0
5
4
0.4
L
4
3
0
1.33
L
Erlang Shen
Krick3
Erlang Shen
6
3
0
2
W
Zhong Kui
PolyMoly
Zhong Kui
3
3
2
1.33
W
Thanatos
Pyravexx
Thanatos
3
2
2
2
L
Kukulkan
Trav228
Kukulkan
0
7
3
0.21
L
Da Ji
llcifer
Da Ji
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
30,289
45,387
Taken
41,143
19,969
Mitigated
21,235
11,151
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,794
6,037
0
1,985
6,619
1,843
928
854
5,765
0
57,270
W
Hades
Dissauce
Hades
10,274
1,785
123
8,956
12,260
6,620
542
1,424
10,836
63,947
0
W
Sobek
GeonCr
Sobek
2,882
540
0
2,868
8,101
5,355
62
1,911
6,190
13,606
0
L
Sylvanus
IOWNEDUBTW
Sylvanus
2,244
1,153
456
1,791
10,257
4,169
0
3,652
6,605
11,794
0
L
7,203
5,971
0
3,373
8,440
2,460
0
2,102
6,338
0
43,497
L
Erlang Shen
Krick3
Erlang Shen
9,200
4,498
0
4,333
11,792
8,420
792
5,766
6,026
0
41,398
W
Zhong Kui
PolyMoly
Zhong Kui
5,623
533
0
3,020
7,464
5,214
376
814
6,650
31,804
0
W
Thanatos
Pyravexx
Thanatos
2,716
1,172
0
4,375
6,699
2,203
0
131
6,568
0
40,081
L
Kukulkan
Trav228
Kukulkan
2,841
390
0
0
6,452
1,894
61
3,244
3,208
36,743
0
L
Da Ji
llcifer
Da Ji
2,912
1,021
0
1,198
8,446
3,026
0
4,015
4,431
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
38,219
309
Minions Killed
404
0
Camps Cleared
0
1,135,190
Distance Traveled
1,151,859
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,785
599
111
9
0
238,103
2
W
Hades
8,838
680
124
10
0
245,612
1
W
Sobek
6,952
535
19
1
0
239,736
6
L
Sylvanus
6,202
477
19
1
0
208,013
2
L
Rama
6,774
521
87
7
0
218,519
7
L
Erlang Shen
7,950
612
69
5
0
242,464
1
W
Zhong Kui
7,201
554
72
6
0
228,342
7
W
Thanatos
7,443
573
78
6
0
200,066
0
L
Kukulkan
6,285
483
71
5
0
229,166
0
L
Da Ji
5,931
456
63
5
0
237,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role