Player Matchup

Ah Puch
Ah Puch
GstSL
Ah Puch
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
PauloDogDoG
Guan Yu
Level 8
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 8L
1,410 Elo+
Party 1
Bellona
Bellona
Ynumaki
Bellona
Level 8
God Stats
2W - 1L
1,499 SR
Queue Stats
4W - 7L
1,290 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xElpelucasabex
Morgan Le Fay
Level 7
God Stats
4W - 2L
1,885 SR
Queue Stats
11W - 12L
1,821 Elo+
Solo
Nemesis
Nemesis
zÓiOpAdEiRoT
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Team Averages
Level 10
1,567 SR
1,467 Elo+

VS

Team Averages
Level 15
1,410 SR
1,427 Elo+
Scylla
Scylla
Borbonico
Scylla
Level 29
God Stats
8W - 10L
1,505 SR
Queue Stats
171W - 175L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
PorteiroDaBase
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Riverdale03
Ah Muzen Cab
Level 29
God Stats
2W - 4L
1,393 SR
Queue Stats
222W - 235L
1,465 Elo+
Solo
Neith
Neith
muskitu
Neith
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Thor
Thor
teddyfilho2019
Thor
Level 4
God Stats
0W - 4L
1,153 SR
Queue Stats
1W - 5L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GstSL
Ah Puch
20
13 / 4 / 13
16,469
1,098
40,605
20,039
8,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
PauloDogDoG
Guan Yu
20
8 / 7 / 14
14,578
972
9,981
19,759
33,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Ynumaki
Bellona
20
3 / 4 / 11
13,005
867
8,146
18,739
15,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
xElpelucasabex
Morgan Le Fay
20
1 / 1 / 17
14,539
969
19,035
11,650
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
20
9 / 5 / 17
15,479
1,032
18,880
18,153
9,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Borbonico
Scylla
20
7 / 5 / 10
16,781
1,119
32,342
20,428
6,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
PorteiroDaBase
Sun Wukong
20
3 / 1 / 9
14,656
977
15,793
16,734
15,264
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Riverdale03
Ah Muzen Cab
20
7 / 5 / 9
15,805
1,054
24,550
17,940
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
muskitu
Neith
20
4 / 9 / 8
14,007
934
9,316
20,470
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 14 / 9
13,185
879
2,711
25,185
7,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
34
Kills
21
21
Deaths
34
72
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
Borbonico
Scylla
7
5
10
2.4
W
Ah Puch
GstSL
Ah Puch
13
4
13
4.88
W
Guan Yu
PauloDogDoG
Guan Yu
8
7
14
2.14
L
Sun Wukong
PorteiroDaBase
Sun Wukong
3
1
9
7.5
L
Ah Muzen Cab
Riverdale03
Ah Muzen Cab
7
5
9
2.3
W
Bellona
Ynumaki
Bellona
3
4
11
2.13
L
Neith
muskitu
Neith
4
9
8
0.89
L
0
14
9
0.32
W
Morgan Le Fay
xElpelucasabex
Morgan Le Fay
1
1
17
9.5
W
Nemesis
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,647
Damage
84,712
88,340
Taken
100,757
72,462
Mitigated
40,130
7,345
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Borbonico
Scylla
32,342
4,179
560
688
20,428
6,262
0
11,558
8,870
86,954
0
W
Ah Puch
GstSL
Ah Puch
40,605
3,099
0
3,040
20,039
8,624
0
9,858
10,181
90,280
0
W
Guan Yu
PauloDogDoG
Guan Yu
9,981
1,928
425
162
19,759
33,129
0
6,021
13,738
0
16,619
L
Sun Wukong
PorteiroDaBase
Sun Wukong
15,793
3,240
355
2,503
16,734
15,264
0
9,939
6,795
439
40,032
L
Ah Muzen Cab
Riverdale03
Ah Muzen Cab
24,550
11,044
0
2,047
17,940
5,225
0
11,160
6,780
0
49,929
W
Bellona
Ynumaki
Bellona
8,146
2,975
0
491
18,739
15,322
0
5,336
13,403
0
13,499
L
Neith
muskitu
Neith
9,316
5,399
0
1,928
20,470
6,299
0
11,654
8,816
0
23,732
L
2,711
850
0
0
25,185
7,080
0
15,329
9,856
0
16,363
W
Morgan Le Fay
xElpelucasabex
Morgan Le Fay
19,035
1,656
0
1,091
11,650
5,866
0
4,753
6,897
74,187
0
W
Nemesis
18,880
8,538
0
2,136
18,153
9,521
0
6,780
11,373
0
28,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,070
Gold Earned
74,434
325
Minions Killed
346
7
Camps Cleared
12
1,434,355
Distance Traveled
1,463,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,781
1,119
162
11
1
302,020
0
W
Ah Puch
16,469
1,098
142
9
4
271,415
1
W
Guan Yu
14,578
972
13
1
1
292,964
0
L
Sun Wukong
14,656
977
64
4
2
319,305
1
L
Ah Muzen Cab
15,805
1,054
52
3
8
337,072
0
W
Bellona
13,005
867
18
1
0
274,893
0
L
Neith
14,007
934
36
2
1
243,449
0
L
Thor
13,185
879
32
2
0
262,109
3
W
Morgan Le Fay
14,539
969
125
8
0
275,946
2
W
Nemesis
15,479
1,032
27
2
2
319,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role