Player Matchup

Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Muminek201284
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Medusa
Medusa
Xx-AtomiiK-59
Medusa
Level 41
God Stats
36W - 40L
1,490 SR
Queue Stats
54W - 82L
1,314 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,438 Elo+

VS

Team Averages
Level 29
1,500 SR
1,357 Elo+
Ra
Ra
StepbroPapi
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,392 Elo+
Solo
Geb
Geb
mirakle93
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,300 Elo+
Solo
Guan Yu
Guan Yu
xEdis03
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 2 / 4
12,467
733
27,272
15,942
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 10
10,451
615
3,961
11,124
8,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 6
11,145
656
23,587
17,245
6,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,749
632
12,599
20,103
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 0
10,809
636
15,103
23,944
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
xEdis03
Guan Yu
14
0 / 3 / 4
9,936
584
7,411
19,354
17,925
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
4
5
W
1
0
10
6
L
2
5
2
0.6
W
3
2
6
3
L
2
4
0
0.5
L
Guan Yu
xEdis03
Guan Yu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,820
Damage
35,113
44,311
Taken
63,401
21,088
Mitigated
47,970
26,785
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,272
5,080
1,566
6,415
15,942
5,959
1,735
7,852
7,892
75,639
0
W
3,961
1,505
10,601
4,270
11,124
8,661
92
8,878
1,944
12,249
0
L
12,599
517
3,759
6,537
20,103
8,121
0
10,013
9,414
56,171
0
W
23,587
10,209
677
3,256
17,245
6,468
1,557
10,146
6,773
0
77,145
L
15,103
455
0
2,192
23,944
21,924
421
9,600
13,830
32,434
0
L
Guan Yu
xEdis03
Guan Yu
7,411
363
3,186
4,983
19,354
17,925
614
9,934
8,924
0
19,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
31,494
212
Minions Killed
152
0
Camps Cleared
0
932,136
Distance Traveled
954,864
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,467
733
105
6
0
310,723
3
W
Yemoja
10,451
615
23
1
0
292,496
4
L
Ra
10,749
632
94
6
0
307,166
2
W
Medusa
11,145
656
84
5
0
328,917
3
L
Geb
10,809
636
30
2
0
309,566
7
L
Guan Yu
9,936
584
28
2
0
338,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role