Player Matchup

Gilgamesh
Gilgamesh
Enthyx
Gilgamesh
Level 77
God Stats
2W - 0L
1,652 SR
Queue Stats
27W - 34L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Klambii
Ah Muzen Cab
Level 108
God Stats
18W - 17L
1,601 SR
Queue Stats
567W - 569L
1,441 Elo+
Solo
Ah Puch
Ah Puch
MADvGOD
Ah Puch
Level 107
God Stats
16W - 7L
1,668 SR
Queue Stats
278W - 303L
1,465 Elo+
Party 2
Chang'e
Chang'e
annaghmore
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 326L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
xXM4L1K-05Xx
Kukulkan
Level 146
God Stats
7W - 6L
1,632 SR
Queue Stats
540W - 593L
1,492 Elo+
Solo
Team Averages
Level 108
1,611 SR
1,455 Elo+

VS

Team Averages
Level 125
1,591 SR
1,448 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MoZziiKiLLaH 91
Zeus
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 136L
1,435 Elo+
Party 1
Thanatos
Thanatos
Xen0nZz
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,332 Elo+
Party 1
Discordia
Discordia
tumse
Discordia
Level 129
God Stats
9W - 1L
1,954 SR
Queue Stats
595W - 614L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enthyx
Gilgamesh
20
4 / 3 / 10
14,749
702
12,693
30,024
35,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Klambii
Ah Muzen Cab
20
5 / 3 / 9
14,687
699
11,718
20,136
9,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
MADvGOD
Ah Puch
20
4 / 4 / 11
14,907
710
22,966
22,415
8,871
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
annaghmore
Chang'e
20
4 / 6 / 11
13,344
635
5,151
26,326
15,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
xXM4L1K-05Xx
Kukulkan
20
4 / 7 / 11
14,056
669
15,714
21,952
9,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 5 / 9
13,429
639
20,673
16,260
13,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
 
Hel
19
1 / 1 / 10
12,822
611
6,202
11,388
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 5 / 14
14,095
671
45,490
19,648
9,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Xen0nZz
Thanatos
20
8 / 8 / 6
13,563
646
13,388
19,591
9,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
tumse
Discordia
20
4 / 3 / 12
14,035
668
26,318
14,984
7,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
74
21
Kills
23
23
Deaths
22
52
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
5
9
2.1
L
Hel
 
Hel
1
1
10
6
W
Gilgamesh
Enthyx
Gilgamesh
4
3
10
3
W
Ah Muzen Cab
Klambii
Ah Muzen Cab
5
3
9
3.17
W
Ah Puch
MADvGOD
Ah Puch
4
4
11
2.38
L
4
5
14
2.2
L
Thanatos
Xen0nZz
Thanatos
8
8
6
1.38
W
Chang'e
annaghmore
Chang'e
4
6
11
1.58
L
Discordia
tumse
Discordia
4
3
12
3.33
W
Kukulkan
xXM4L1K-05Xx
Kukulkan
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,242
Damage
112,071
120,853
Taken
81,871
78,814
Mitigated
51,766
50,497
Healing
45,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
20,673
114
2,668
3,937
16,260
13,004
216
6,946
9,314
0
43,246
L
Hel
 
Hel
6,202
523
15,253
7,360
11,388
11,850
480
5,926
5,462
18,853
0
W
Gilgamesh
Enthyx
Gilgamesh
12,693
2,285
3,026
5,191
30,024
35,378
0
16,819
13,205
2,458
20,800
W
Ah Muzen Cab
Klambii
Ah Muzen Cab
11,718
2,879
1,430
5,516
20,136
9,455
2,763
13,073
7,063
0
52,972
W
Ah Puch
MADvGOD
Ah Puch
22,966
117
2,283
3,842
22,415
8,871
1,296
14,150
8,265
68,960
0
L
45,490
633
1,146
1,979
19,648
9,790
1,554
11,981
7,667
73,806
0
L
Thanatos
Xen0nZz
Thanatos
13,388
1,982
919
8,617
19,591
9,942
1,144
9,518
10,073
0
20,912
W
Chang'e
annaghmore
Chang'e
5,151
142
15,164
9,020
26,326
15,994
722
18,670
7,656
14,961
0
L
Discordia
tumse
Discordia
26,318
1,715
726
2,931
14,984
7,180
336
10,204
4,780
66,083
0
W
Kukulkan
xXM4L1K-05Xx
Kukulkan
15,714
297
2,799
2,226
21,952
9,116
586
15,298
6,654
32,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,743
Gold Earned
67,944
253
Minions Killed
282
0
Camps Cleared
0
1,998,845
Distance Traveled
1,918,549
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,429
639
33
2
0
373,808
1
L
Hel
12,822
611
62
3
0
416,751
6
W
Gilgamesh
14,749
702
14
1
0
446,886
4
W
Ah Muzen Cab
14,687
699
76
4
0
419,594
3
W
Ah Puch
14,907
710
106
5
0
348,359
0
L
Zeus
14,095
671
77
4
0
343,867
1
L
Thanatos
13,563
646
23
1
0
397,692
0
W
Chang'e
13,344
635
21
1
0
370,914
0
L
Discordia
14,035
668
87
4
0
386,431
5
W
Kukulkan
14,056
669
36
2
0
413,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role