Player Matchup

Medusa
Medusa
Aladeen_La_D
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Arcane_Lightning
Neith
Level 29
God Stats
8W - 6L
1,577 SR
Queue Stats
77W - 61L
1,520 Elo+
Solo
Thor
Thor
Isa_Axelhy11
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
Pangolin-Medisan
Kukulkan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2
Zhong Kui
Zhong Kui
TioTiovskiy
Zhong Kui
Level 29
God Stats
18W - 21L
1,521 SR
Queue Stats
143W - 166L
1,514 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,411 Elo+

VS

Team Averages
Level 22
1,383 SR
1,383 Elo+
Artemis
Artemis
Animal2463
Artemis
Level 30
God Stats
56W - 55L
1,506 SR
Queue Stats
215W - 206L
1,435 Elo+
Solo
Neith
Neith
Mad0lynTTV
Neith
Level 5
God Stats
1W - 4L
1,053 SR
Queue Stats
2W - 7L
1,070 Elo+
Solo
Bastet
Bastet
Red-Shibe
Bastet
Level 27
God Stats
4W - 3L
1,443 SR
Queue Stats
150W - 188L
1,447 Elo+
Party 1
Janus
Janus
Vanilliana
Janus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 96L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
imaalex703
Danzaburou
Level 18
God Stats
7W - 9L
1,413 SR
Queue Stats
23W - 33L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
1 / 15 / 9
10,638
887
8,769
20,857
8,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 9
14,086
1,174
12,231
7,463
3,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 14 / 11
11,626
969
6,318
22,763
10,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 11 / 13
13,241
1,103
19,539
15,969
7,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
TioTiovskiy
Zhong Kui
20
8 / 5 / 10
14,408
1,201
15,767
18,826
13,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Animal2463
Artemis
20
8 / 3 / 22
12,643
1,054
15,537
11,295
4,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
20
2 / 9 / 26
12,573
1,048
5,958
14,531
5,046
Bastet
Red-Shibe
Bastet
20
11 / 5 / 19
13,411
1,118
20,750
17,777
6,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
20
9 / 1 / 26
13,886
1,157
18,822
8,100
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
imaalex703
Danzaburou
20
16 / 4 / 16
14,552
1,213
18,560
14,545
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
155
22
Kills
46
46
Deaths
22
52
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
15
9
0.37
W
Artemis
Animal2463
Artemis
8
3
22
6.33
L
8
1
9
12.5
L
0
14
11
0.39
W
Neith
2
9
26
1.67
L
5
11
13
1.05
W
Bastet
Red-Shibe
Bastet
11
5
19
4.1
L
Zhong Kui
TioTiovskiy
Zhong Kui
8
5
10
2.6
W
Janus
9
1
26
22
W
Danzaburou
imaalex703
Danzaburou
16
4
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,624
Damage
79,627
85,878
Taken
66,248
42,388
Mitigated
23,490
6,805
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,769
3,644
0
262
20,857
8,143
0
4,826
16,031
0
18,719
W
Artemis
Animal2463
Artemis
15,537
6,051
262
576
11,295
4,070
0
7,137
4,158
0
40,541
L
12,231
2,954
0
1,401
7,463
3,137
0
2,065
5,398
0
39,518
L
6,318
1,168
0
0
22,763
10,398
0
5,229
17,534
0
36,259
W
Neith
5,958
1,927
0
912
14,531
5,046
0
6,743
7,788
444
16,422
L
19,539
2,885
0
567
15,969
7,215
0
1,730
14,239
37,855
0
W
Bastet
Red-Shibe
Bastet
20,750
6,712
0
0
17,777
6,563
0
11,222
6,555
0
31,265
L
Zhong Kui
TioTiovskiy
Zhong Kui
15,767
1,374
76
4,499
18,826
13,495
0
5,163
13,663
39,117
0
W
Janus
18,822
701
112
2,477
8,100
2,693
0
2,824
5,276
47,924
0
W
Danzaburou
imaalex703
Danzaburou
18,560
9,166
0
989
14,545
5,118
0
7,380
7,165
0
37,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,999
Gold Earned
67,065
251
Minions Killed
226
6
Camps Cleared
2
1,089,105
Distance Traveled
1,047,184
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,638
887
20
2
0
214,807
1
W
Artemis
12,643
1,054
57
5
0
199,973
2
L
Neith
14,086
1,174
59
5
4
227,700
1
L
Thor
11,626
969
67
6
1
209,383
0
W
Neith
12,573
1,048
19
2
0
174,171
0
L
Kukulkan
13,241
1,103
37
3
0
211,939
0
W
Bastet
13,411
1,118
23
2
2
260,943
0
L
Zhong Kui
14,408
1,201
68
6
1
225,276
1
W
Janus
13,886
1,157
93
8
0
218,268
0
W
Danzaburou
14,552
1,213
34
3
0
193,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role