Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FlipLeaf123
Sun Wukong
Level 107
God Stats
5W - 1L
1,775 SR
Queue Stats
240W - 210L
1,599 Elo+
Party 1
King Arthur
King Arthur
WeaponizeMex
King Arthur
Level 114
God Stats
23W - 20L
1,448 SR
Queue Stats
546W - 490L
1,618 Elo+
Party 1
Merlin
Merlin
YtDistinctGaming
Merlin
Level 86
God Stats
4W - 7L
1,363 SR
Queue Stats
189W - 196L
1,384 Elo+
Party 1
Hachiman
Hachiman
Zounkla
Hachiman
Level 160
God Stats
9W - 13L
1,525 SR
Queue Stats
469W - 464L
1,528 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,526 Elo+

VS

Team Averages
Level 133
1,542 SR
1,553 Elo+
Erlang Shen
Erlang Shen
IBeMeep
Erlang Shen
Level 108
God Stats
2W - 4L
1,439 SR
Queue Stats
230W - 209L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Lucky34_
Gilgamesh
Level 125
God Stats
31W - 17L
1,759 SR
Queue Stats
737W - 689L
1,654 Elo+
Party 3
Nu Wa
Nu Wa
Miami23
Nu Wa
Level 117
God Stats
1W - 2L
1,398 SR
Queue Stats
129W - 142L
1,521 Elo+
Party 2
Rama
Rama
Mute Mini
Rama
Level 160
God Stats
8W - 11L
1,359 SR
Queue Stats
275W - 285L
1,586 Elo+
Party 2
He Bo
He Bo
SangerLefty
He Bo
Level 156
God Stats
1W - 5L
1,755 SR
Queue Stats
815W - 748L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 2 / 3
5,621
562
2,649
7,934
2,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
FlipLeaf123
Sun Wukong
10
0 / 1 / 3
6,017
602
2,884
6,906
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WeaponizeMex
King Arthur
12
7 / 1 / 1
7,200
720
7,041
5,967
4,944
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
4 / 1 / 0
6,092
609
3,741
2,496
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Zounkla
Hachiman
12
2 / 0 / 0
6,807
681
3,489
4,826
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IBeMeep
Erlang Shen
9
1 / 7 / 0
5,509
551
4,199
7,741
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lucky34_
Gilgamesh
8
1 / 1 / 1
5,414
541
1,357
5,590
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Miami23
Nu Wa
9
1 / 0 / 4
5,894
589
3,970
4,113
1,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
8
1 / 2 / 2
5,388
539
2,265
5,012
1,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,284
528
2,438
6,037
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
13
Kills
5
5
Deaths
13
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
3
0.75
W
Sun Wukong
FlipLeaf123
Sun Wukong
0
1
3
1.5
L
Erlang Shen
IBeMeep
Erlang Shen
1
7
0
0.14
L
Gilgamesh
Lucky34_
Gilgamesh
1
1
1
1.5
L
Nu Wa
Miami23
Nu Wa
1
0
4
3
L
Rama
1
2
2
1
L
1
3
2
0.67
W
King Arthur
WeaponizeMex
King Arthur
7
1
1
7.5
W
4
1
0
4
W
Hachiman
Zounkla
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
14,229
28,129
Taken
28,493
12,463
Mitigated
10,650
6,096
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,649
396
0
958
7,934
2,806
147
2,778
5,156
0
11,236
W
Sun Wukong
FlipLeaf123
Sun Wukong
2,884
998
0
630
6,906
2,615
0
1,860
5,046
0
39,133
L
Erlang Shen
IBeMeep
Erlang Shen
4,199
2,426
0
317
7,741
5,216
0
60
7,681
0
23,282
L
Gilgamesh
Lucky34_
Gilgamesh
1,357
421
0
1,479
5,590
1,887
0
88
5,487
0
18,592
L
Nu Wa
Miami23
Nu Wa
3,970
1,248
0
725
4,113
1,137
0
1,960
2,153
24,160
0
L
Rama
2,265
2,086
0
42
5,012
1,075
0
835
4,134
0
15,656
L
2,438
132
0
2,420
6,037
1,335
0
798
5,239
25,700
0
W
King Arthur
WeaponizeMex
King Arthur
7,041
1,746
0
2,084
5,967
4,944
136
263
5,704
0
36,402
W
3,741
54
0
220
2,496
775
45
1,138
1,358
30,914
0
W
Hachiman
Zounkla
Hachiman
3,489
2,503
0
2,204
4,826
1,323
2,983
369
4,457
0
43,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
27,489
329
Minions Killed
237
0
Camps Cleared
0
922,040
Distance Traveled
936,364
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,621
562
19
2
0
189,627
0
W
Sun Wukong
6,017
602
81
8
0
211,227
1
L
Erlang Shen
5,509
551
53
5
0
180,951
0
L
Gilgamesh
5,414
541
38
4
0
215,605
3
L
Nu Wa
5,894
589
50
5
0
177,955
4
L
Rama
5,388
539
35
4
0
187,829
0
L
He Bo
5,284
528
61
6
0
174,024
0
W
King Arthur
7,200
720
71
7
0
174,368
1
W
Merlin
6,092
609
63
6
0
181,222
0
W
Hachiman
6,807
681
95
10
0
165,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role