Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AxNes
Hel
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 6L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
LunaTikbalang
Gilgamesh
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 23L
1,447 Elo+
Solo
Neith
Neith
Pandorea96
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,116 Elo+
Party 1
The Morrigan
The Morrigan
TheeThyme
The Morrigan
Level 3
God Stats
0W - 4L
1,281 SR
Queue Stats
3W - 6L
1,116 Elo+
Party 1
Team Averages
Level 12
1,415 SR
1,307 Elo+

VS

Team Averages
Level 12
1,467 SR
1,387 Elo+
Mulan
Mulan
Kovachii
Mulan
Level 12
God Stats
1W - 1L
1,258 SR
Queue Stats
7W - 17L
1,121 Elo+
Party 2
Bellona
Bellona
Neeyar
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 2
Hou Yi
Hou Yi
Paurooo
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Ra
Ra
RynSushi
Ra
Level 7
God Stats
1W - 3L
1,346 SR
Queue Stats
2W - 8L
1,181 Elo+
Party 2
Mercury
Mercury
uh9p
Mercury
Level 29
God Stats
4W - 1L
1,732 SR
Queue Stats
222W - 265L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 3 / 2
10,854
517
6,435
14,956
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
AxNes
Hel
7
0 / 3 / 1
6,727
320
721
3,148
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
LunaTikbalang
Gilgamesh
14
2 / 8 / 2
8,911
424
10,388
15,227
11,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
1 / 5 / 2
8,895
424
7,873
9,620
3,244
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
TheeThyme
The Morrigan
15
1 / 5 / 1
9,436
449
2,352
8,347
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kovachii
Mulan
16
4 / 0 / 12
10,859
517
5,823
13,373
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Neeyar
Bellona
15
0 / 2 / 8
9,230
440
6,945
12,859
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Paurooo
Hou Yi
18
8 / 2 / 4
11,424
544
5,853
6,422
2,280
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 1 / 6
10,226
487
6,788
8,112
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
uh9p
Mercury
17
8 / 2 / 9
11,134
530
10,233
13,511
5,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
24
24
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
2
1.33
L
Hel
AxNes
Hel
0
3
1
0.17
W
Mulan
Kovachii
Mulan
4
0
12
10
L
Gilgamesh
LunaTikbalang
Gilgamesh
2
8
2
0.38
W
Bellona
Neeyar
Bellona
0
2
8
2
L
Neith
1
5
2
0.4
W
Hou Yi
Paurooo
Hou Yi
8
2
4
5
W
4
1
6
7
L
The Morrigan
TheeThyme
The Morrigan
1
5
1
0.3
W
Mercury
uh9p
Mercury
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
35,642
51,298
Taken
54,277
25,283
Mitigated
28,628
9,142
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,435
2,041
0
6,194
14,956
6,278
0
370
14,528
0
85,808
L
Hel
AxNes
Hel
721
181
81
389
3,148
1,085
0
0
3,148
9,649
0
W
Mulan
Kovachii
Mulan
5,823
1,312
0
4,870
13,373
10,231
501
852
12,501
0
55,428
L
Gilgamesh
LunaTikbalang
Gilgamesh
10,388
3,687
0
853
15,227
11,552
0
2,943
12,076
0
37,832
W
Bellona
Neeyar
Bellona
6,945
1,519
0
4,501
12,859
7,743
0
0
12,859
326
43,132
L
Neith
7,873
2,882
0
1,423
9,620
3,244
778
2,586
6,870
0
41,134
W
Hou Yi
Paurooo
Hou Yi
5,853
2,805
0
630
6,422
2,280
1,101
1,486
4,814
0
67,682
W
6,788
1,127
1,188
2,761
8,112
3,072
725
229
7,741
59,814
0
L
The Morrigan
TheeThyme
The Morrigan
2,352
735
0
202
8,347
3,124
1,753
663
7,562
42,907
1,112
W
Mercury
uh9p
Mercury
10,233
5,864
0
2,445
13,511
5,302
525
182
13,289
0
74,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
52,873
388
Minions Killed
532
0
Camps Cleared
0
1,553,986
Distance Traveled
2,123,673
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,854
517
145
7
0
449,940
0
L
Hel
6,727
320
21
1
0
111,809
0
W
Mulan
10,859
517
67
3
0
410,464
6
L
Gilgamesh
8,911
424
59
3
0
329,538
1
W
Bellona
9,230
440
91
4
0
385,421
1
L
Neith
8,895
424
66
3
0
299,317
0
W
Hou Yi
11,424
544
134
6
0
416,298
5
W
Ra
10,226
487
120
6
0
411,719
5
L
The Morrigan
9,436
449
97
5
0
363,382
2
W
Mercury
11,134
530
120
6
0
499,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role