Player Matchup

Merlin
Merlin
ChaoticNoCh
Merlin
Level 29
God Stats
29W - 45L
1,289 SR
Queue Stats
58W - 98L
1,248 Elo+
Party 1
Scylla
Scylla
Derpy_Cat666
Scylla
Level 27
God Stats
46W - 58L
1,477 SR
Queue Stats
102W - 120L
1,345 Elo+
Party 2
Sobek
Sobek
Hittin_Lickz
Sobek
Level 27
God Stats
9W - 19L
1,300 SR
Queue Stats
48W - 68L
1,270 Elo+
Party 1
Jing Wei
Jing Wei
II BlaZ1n II
Jing Wei
Level 29
God Stats
19W - 21L
1,406 SR
Queue Stats
63W - 76L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
iTz_Kensho
Danzaburou
Level 29
God Stats
55W - 61L
1,521 SR
Queue Stats
181W - 231L
1,286 Elo+
Party 2
Team Averages
Level 28
1,399 SR
1,301 Elo+

VS

Team Averages
Level 14
1,374 SR
1,385 Elo+
Apollo
Apollo
Blackadam0487
Apollo
Level 24
God Stats
1W - 3L
1,183 SR
Queue Stats
1W - 3L
1,181 Elo+
Solo
Loki
Loki
DarkShadowPL467
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Shadow__Legacy
Hades
Level 26
God Stats
0W - 4L
1,185 SR
Queue Stats
37W - 50L
1,378 Elo+
Solo
Odin
Odin
Warchiefoptic
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Solo
Ullr
Ullr
dustypatt
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 1 / 8
13,053
593
9,717
9,192
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
17
8 / 0 / 8
12,495
568
14,448
9,207
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 15
11,314
514
6,419
17,861
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
II BlaZ1n II
Jing Wei
20
11 / 1 / 8
14,703
668
11,174
11,996
4,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
iTz_Kensho
Danzaburou
18
14 / 1 / 4
13,403
609
13,669
9,267
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 0
8,283
377
4,494
17,847
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 7 / 0
5,896
268
0
4,368
537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 1
9,504
432
10,116
17,756
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 0
9,856
448
3,507
15,411
5,707
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
10
1 / 12 / 0
7,281
331
2,452
16,308
5,236
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
39
Kills
4
5
Deaths
41
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Merlin
4
1
8
8
L
0
7
0
0
W
Scylla
8
0
8
12
W
2
2
15
4.75
W
Jing Wei
II BlaZ1n II
Jing Wei
11
1
8
15
L
1
6
1
0.25
L
2
5
0
0.4
L
Ullr
1
12
0
0.08
W
Danzaburou
iTz_Kensho
Danzaburou
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,427
Damage
20,569
57,523
Taken
71,690
32,028
Mitigated
26,954
18,739
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,494
3,359
0
1,808
17,847
7,694
278
8,307
9,540
0
34,017
W
Merlin
9,717
891
198
1,962
9,192
3,818
4,011
1,294
7,623
85,566
0
L
0
0
0
134
4,368
537
0
190
4,178
0
1,705
W
Scylla
14,448
1,662
0
3,911
9,207
4,225
2,187
2,426
6,678
69,500
0
W
6,419
1,103
0
4,846
17,861
15,213
1,846
2,810
14,152
27,979
0
W
Jing Wei
II BlaZ1n II
Jing Wei
11,174
10,818
0
6,439
11,996
4,719
4,091
2,309
9,687
0
102,384
L
10,116
1,450
45
6,479
17,756
7,780
732
10,006
7,750
50,453
0
L
3,507
1,434
0
0
15,411
5,707
946
5,182
10,229
0
38,788
L
Ullr
2,452
2,023
0
250
16,308
5,236
334
6,899
9,409
0
16,907
W
Danzaburou
iTz_Kensho
Danzaburou
13,669
6,562
0
1,383
9,267
4,053
4,203
1,277
7,781
0
100,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,968
Gold Earned
40,820
569
Minions Killed
269
0
Camps Cleared
0
2,163,520
Distance Traveled
1,342,037
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,283
377
61
3
0
328,066
2
W
Merlin
13,053
593
137
6
0
424,144
3
L
Loki
5,896
268
4
0
0
84,903
0
W
Scylla
12,495
568
105
5
0
378,680
0
W
Sobek
11,314
514
22
1
0
461,201
5
W
Jing Wei
14,703
668
170
8
0
461,832
2
L
Hades
9,504
432
91
4
0
324,399
1
L
Odin
9,856
448
82
4
0
340,155
0
L
Ullr
7,281
331
31
1
0
264,514
0
W
Danzaburou
13,403
609
135
6
0
437,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role