Player Matchup

Mercury
Mercury
JL_Makiiiiiii
Mercury
Level 43
God Stats
17W - 18L
1,407 SR
Queue Stats
343W - 403L
1,414 Elo+
Party 1
Merlin
Merlin
Nocid419
Merlin
Level 95
God Stats
2W - 1L
1,478 SR
Queue Stats
379W - 406L
1,428 Elo+
Party 1
Cerberus
Cerberus
alexis20102008
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 93L
1,267 Elo+
Party 2
Hercules
Hercules
elec97420
Hercules
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 621L
1,453 Elo+
Party 1
Skadi
Skadi
xXHamidou3112Xx
Skadi
Level 68
God Stats
9W - 7L
1,638 SR
Queue Stats
246W - 271L
1,394 Elo+
Party 2
Team Averages
Level 66
1,505 SR
1,391 Elo+

VS

Team Averages
Level 46
1,411 SR
1,390 Elo+
Danzaburou
Danzaburou
Cutny
Danzaburou
Level 49
God Stats
20W - 18L
1,344 SR
Queue Stats
332W - 321L
1,394 Elo+
Solo
Arachne
Arachne
Momo Sheleg
Arachne
Level 38
God Stats
11W - 16L
1,395 SR
Queue Stats
61W - 55L
1,364 Elo+
Solo
Cthulhu
Cthulhu
ZaWarudo2084
Cthulhu
Level 49
God Stats
10W - 13L
1,451 SR
Queue Stats
168W - 219L
1,341 Elo+
Solo
Hades
Hades
mhmd_tu
Hades
Level 48
God Stats
24W - 34L
1,339 SR
Queue Stats
135W - 197L
1,357 Elo+
Solo
Mulan
Mulan
stein-kerckhoffs
Mulan
Level 45
God Stats
0W - 1L
1,529 SR
Queue Stats
99W - 124L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
2 / 5 / 11
13,549
502
6,390
22,113
9,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Nocid419
Merlin
20
1 / 2 / 13
14,743
546
22,183
13,894
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
2 / 6 / 20
14,093
522
9,964
25,091
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
elec97420
Hercules
20
3 / 1 / 9
14,856
550
11,744
24,169
31,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
21 / 6 / 5
17,503
648
34,791
22,833
8,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cutny
Danzaburou
20
8 / 10 / 6
13,528
501
18,971
22,686
6,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Momo Sheleg
Arachne
18
5 / 2 / 1
12,013
445
10,001
21,236
9,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ZaWarudo2084
Cthulhu
16
3 / 6 / 10
10,868
403
19,697
32,479
28,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
mhmd_tu
Hades
18
3 / 5 / 4
12,028
445
11,184
20,133
8,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 6 / 2
12,264
454
12,677
21,102
22,449
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
29
Kills
19
20
Deaths
29
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cutny
Danzaburou
8
10
6
1.1
W
Mercury
2
5
11
1.5
L
Arachne
Momo Sheleg
Arachne
5
2
1
2.75
W
Merlin
Nocid419
Merlin
1
2
13
3.75
L
Cthulhu
ZaWarudo2084
Cthulhu
3
6
10
1.33
W
Cerberus
2
6
20
2
W
Hercules
elec97420
Hercules
3
1
9
7.5
L
Hades
mhmd_tu
Hades
3
5
4
1
L
0
6
2
0.17
W
21
6
5
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,072
Damage
72,530
108,100
Taken
117,636
71,159
Mitigated
75,624
45,536
Healing
30,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cutny
Danzaburou
18,971
11,112
0
5,119
22,686
6,293
774
5,809
16,877
0
105,483
W
Mercury
6,390
2,019
0
5,151
22,113
9,344
1,721
3,370
18,548
0
110,147
L
Arachne
Momo Sheleg
Arachne
10,001
6,365
74
5,331
21,236
9,000
2,006
6,859
14,377
0
94,296
W
Merlin
Nocid419
Merlin
22,183
1,802
463
3,886
13,894
5,039
1,051
6,450
7,306
124,623
0
L
Cthulhu
ZaWarudo2084
Cthulhu
19,697
422
1,427
6,876
32,479
28,985
0
11,080
21,399
48,272
0
W
Cerberus
9,964
1,132
676
9,419
25,091
16,751
1,404
9,762
14,527
49,380
0
W
Hercules
elec97420
Hercules
11,744
2,667
0
13,151
24,169
31,846
3,559
3,586
20,281
0
84,210
L
Hades
mhmd_tu
Hades
11,184
509
908
5,827
20,133
8,897
681
7,519
12,614
55,178
0
L
12,677
2,826
0
5,182
21,102
22,449
837
1,086
20,016
0
78,882
W
34,791
25,133
696
12,094
22,833
8,179
9,400
7,863
14,750
0
112,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,744
Gold Earned
60,701
725
Minions Killed
599
0
Camps Cleared
0
2,532,282
Distance Traveled
2,189,512
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,528
501
154
6
0
391,838
9
W
Mercury
13,549
502
140
5
0
572,511
5
L
Arachne
12,013
445
123
5
0
474,397
1
W
Merlin
14,743
546
187
7
0
505,794
13
L
Cthulhu
10,868
403
64
2
0
462,001
2
W
Cerberus
14,093
522
65
2
0
488,937
0
W
Hercules
14,856
550
180
7
0
466,828
0
L
Hades
12,028
445
108
4
0
410,661
1
L
Mulan
12,264
454
150
6
0
450,615
6
W
Skadi
17,503
648
153
6
0
498,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role