Player Matchup

Fenrir
Fenrir
Knautilus
Fenrir
Level 35
God Stats
27W - 27L
1,392 SR
Queue Stats
251W - 265L
1,369 Elo+
Party 1
Merlin
Merlin
MrRey93
Merlin
Level 29
God Stats
3W - 2L
1,991 SR
Queue Stats
35W - 35L
1,566 Elo+
Solo
Thanatos
Thanatos
PickensUoff
Thanatos
Level 17
God Stats
1W - 3L
1,534 SR
Queue Stats
35W - 45L
1,335 Elo+
Party 1
Bacchus
Bacchus
antihipocritas78
Bacchus
Level 22
God Stats
212W - 218L
1,578 SR
Queue Stats
212W - 218L
1,537 Elo+
Solo
Neith
Neith
francescomaria
Neith
Level 6
God Stats
4W - 8L
1,397 SR
Queue Stats
4W - 8L
1,365 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,434 Elo+

VS

Team Averages
Level 20
1,612 SR
1,518 Elo+
Ra
Ra
BasedCobain
Ra
Level 18
God Stats
2W - 1L
1,695 SR
Queue Stats
24W - 13L
1,567 Elo+
Solo
Ullr
Ullr
IndefiniteLogic
Ullr
Level 26
God Stats
2W - 3L
1,576 SR
Queue Stats
89W - 73L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
XYouDieNow
Sun Wukong
Level 16
God Stats
1W - 0L
1,672 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
danieliortiz24
Poseidon
Level 28
God Stats
5W - 4L
1,466 SR
Queue Stats
222W - 266L
1,466 Elo+
Solo
Neith
Neith
zfJoker03
Neith
Level 13
God Stats
28W - 19L
1,650 SR
Queue Stats
30W - 24L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Knautilus
Fenrir
16
0 / 7 / 3
9,214
838
4,724
16,802
6,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MrRey93
Merlin
16
2 / 1 / 0
10,312
937
21,549
9,196
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
PickensUoff
Thanatos
16
0 / 11 / 2
9,168
833
4,975
19,642
11,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 1
9,671
879
9,529
14,658
17,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 9 / 3
9,545
868
8,365
18,698
8,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

56

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 10
12,022
1,093
13,501
10,715
4,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 19
11,621
1,056
18,934
13,724
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
XYouDieNow
Sun Wukong
18
9 / 0 / 16
11,870
1,079
19,280
11,914
11,073
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
0 / 1 / 15
10,328
939
8,160
6,814
2,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zfJoker03
Neith
18
4 / 1 / 15
10,854
987
12,670
9,081
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
4
Kills
32
32
Deaths
4
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
12
0
10
17
W
7
2
19
8.25
L
Fenrir
Knautilus
Fenrir
0
7
3
0.21
L
Merlin
MrRey93
Merlin
2
1
0
2
L
Thanatos
PickensUoff
Thanatos
0
11
2
0.09
W
Sun Wukong
XYouDieNow
Sun Wukong
9
0
16
17
L
2
4
1
0.63
W
Poseidon
0
1
15
7.5
L
0
9
3
0.17
W
Neith
zfJoker03
Neith
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
72,545
78,996
Taken
52,248
47,476
Mitigated
27,620
7,523
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,501
977
2,519
3,880
10,715
4,963
0
6,406
4,309
26,676
0
W
18,934
12,373
0
4,175
13,724
5,866
0
9,298
4,426
0
44,632
L
Fenrir
Knautilus
Fenrir
4,724
781
0
2,347
16,802
6,570
0
5,582
11,220
0
11,648
L
Merlin
MrRey93
Merlin
21,549
295
0
1,058
9,196
3,750
0
1,502
7,694
73,690
0
L
Thanatos
PickensUoff
Thanatos
4,975
1,044
0
2,311
19,642
11,763
0
6,596
11,783
0
17,446
W
Sun Wukong
XYouDieNow
Sun Wukong
19,280
3,825
236
1,501
11,914
11,073
0
5,970
5,944
0
24,074
L
9,529
392
412
469
14,658
17,278
0
4,714
9,944
15,219
0
W
Poseidon
8,160
259
48
883
6,814
2,378
0
4,252
2,562
38,956
0
L
8,365
5,053
0
926
18,698
8,115
0
3,267
15,431
0
20,926
W
Neith
zfJoker03
Neith
12,670
7,628
137
3,364
9,081
3,340
0
5,152
3,929
0
25,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
56,695
194
Minions Killed
222
6
Camps Cleared
7
921,447
Distance Traveled
1,084,924
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,022
1,093
28
3
2
237,187
0
W
Ullr
11,621
1,056
68
6
1
196,791
0
L
Fenrir
9,214
838
13
1
5
187,967
2
L
Merlin
10,312
937
122
11
0
205,723
0
L
Thanatos
9,168
833
23
2
1
182,296
1
W
Sun Wukong
11,870
1,079
17
2
0
239,471
1
L
Bacchus
9,671
879
8
1
0
191,985
3
W
Poseidon
10,328
939
79
7
0
215,825
1
L
Neith
9,545
868
28
3
0
153,476
0
W
Neith
10,854
987
30
3
4
195,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role