Player Matchup

Nemesis
Nemesis
CALLUM814
Nemesis
Level 25
God Stats
12W - 6L
1,586 SR
Queue Stats
15W - 13L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
JerryTiket
Erlang Shen
Level 26
God Stats
9W - 9L
1,520 SR
Queue Stats
76W - 89L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
R1n_Ray
Jing Wei
Level 6
God Stats
25W - 25L
1,217 SR
Queue Stats
29W - 32L
1,321 Elo+
Party 1
Ra
Ra
ZEY Akocom
Ra
Level 9
God Stats
2W - 7L
1,282 SR
Queue Stats
15W - 20L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sandruskii6
Morgan Le Fay
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,350 Elo+

VS

Team Averages
Level 10
1,509 SR
1,395 Elo+
Hel
Hel
CML87cool
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,250 Elo+
Solo
Merlin
Merlin
Hisoka-ITA97
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Kikkahtje
Arachne
Level 14
God Stats
29W - 29L
1,538 SR
Queue Stats
93W - 86L
1,351 Elo+
Solo
Neith
Neith
PippoIZ9439
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
butt_smasher_lol
Achilles
Level 5
God Stats
4W - 4L
1,506 SR
Queue Stats
11W - 8L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CALLUM814
Nemesis
17
12 / 1 / 3
10,803
600
11,118
11,713
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
JerryTiket
Erlang Shen
16
7 / 3 / 3
10,381
577
8,414
10,971
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
R1n_Ray
Jing Wei
13
1 / 6 / 8
8,077
449
6,122
14,053
4,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
7 / 4 / 1
9,940
552
5,049
9,600
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
sandruskii6
Morgan Le Fay
13
2 / 2 / 5
7,949
442
5,678
10,521
3,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 3
6,903
384
2,211
8,240
6,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
13
6 / 4 / 3
8,615
479
11,909
7,068
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Kikkahtje
Arachne
14
3 / 6 / 1
8,711
484
4,999
12,569
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 6 / 5
6,998
389
5,138
9,750
2,653
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 5 / 0
9,141
508
9,481
12,449
10,667
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
29
Kills
16
16
Deaths
31
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CALLUM814
Nemesis
12
1
3
13.5
L
2
10
3
0.35
L
Merlin
6
4
3
1.88
W
Erlang Shen
JerryTiket
Erlang Shen
7
3
3
2.83
L
Arachne
Kikkahtje
Arachne
3
6
1
0.58
L
1
6
5
0.58
W
Jing Wei
R1n_Ray
Jing Wei
1
6
8
0.83
W
7
4
1
1.88
L
4
5
0
0.8
W
Morgan Le Fay
sandruskii6
Morgan Le Fay
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
33,738
56,858
Taken
50,076
24,563
Mitigated
28,672
15,886
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CALLUM814
Nemesis
11,118
6,549
0
4,575
11,713
4,749
385
793
10,920
0
72,404
L
2,211
1,061
551
448
8,240
6,327
370
2,049
6,191
9,604
0
L
Merlin
11,909
333
136
374
7,068
2,624
129
2,357
4,711
42,402
0
W
Erlang Shen
JerryTiket
Erlang Shen
8,414
4,707
0
1,240
10,971
7,609
3,129
624
10,347
0
45,512
L
Arachne
Kikkahtje
Arachne
4,999
3,060
0
2,889
12,569
6,401
226
1,589
10,980
0
45,433
L
5,138
2,423
0
819
9,750
2,653
266
3,840
5,779
0
14,704
W
Jing Wei
R1n_Ray
Jing Wei
6,122
5,606
0
4,634
14,053
4,798
1,411
6,120
7,933
0
32,889
W
5,049
996
241
2,857
9,600
3,823
2,494
2,556
7,044
64,372
0
L
9,481
3,621
0
1,714
12,449
10,667
360
892
11,557
0
48,621
W
Morgan Le Fay
sandruskii6
Morgan Le Fay
5,678
559
73
2,266
10,521
3,584
1,207
4,027
6,494
31,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
40,368
444
Minions Killed
268
0
Camps Cleared
0
1,668,017
Distance Traveled
1,466,912
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,803
600
118
7
0
364,306
3
L
Hel
6,903
384
7
0
0
254,085
3
L
Merlin
8,615
479
59
3
0
298,097
1
W
Erlang Shen
10,381
577
93
5
0
347,368
2
L
Arachne
8,711
484
80
4
0
380,146
0
L
Neith
6,998
389
26
1
0
267,438
0
W
Jing Wei
8,077
449
60
3
0
332,591
2
W
Ra
9,940
552
124
7
0
300,197
3
L
Achilles
9,141
508
96
5
0
267,146
2
W
Morgan Le Fay
7,949
442
49
3
0
323,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role