Player Matchup

Eset
Eset
Gold II
 
Eset
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze III
Crisoje
Hades
Bronze III
Level 126
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 4L
1,489 MMR
Party 1
Chiron
Chiron
Bronze III
ForgedAddiction
Chiron
Bronze III
Level 124
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 8L
1,382 MMR
Party 1
Sobek
Sobek
Silver I
ddeenniiss31
Sobek
Silver I
Level 65
God Stats
0W - 1L
1,736 SR
Queue Stats
7W - 7L
1,555 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,546 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,490 SR
1,503 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
BlazePhoenix123
Loki
Gold V
Level 117
God Stats
9W - 8L
1,511 SR
Queue Stats
31W - 30L
1,429 MMR
Solo
Ymir
Ymir
Bronze III
Hunterx2
Ymir
Bronze III
Level 99
God Stats
10W - 8L
1,353 SR
Queue Stats
68W - 73L
1,541 MMR
Solo
Tiamat
Tiamat
Bronze III
lalalalalalalisa
Tiamat
Bronze III
Level 129
God Stats
1W - 0L
1,585 SR
Queue Stats
3W - 4L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
1 / 3 / 1
3,415
683
1,006
2,940
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
 
Nemesis
3
1 / 1 / 1
2,990
598
690
1,435
281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Crisoje
Hades
6
0 / 1 / 0
3,389
678
2,060
2,941
2,000
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,149
630
1,857
1,602
184
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,109
622
562
1,969
676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayAphroditeAthenaDa JiSet

VS

Bans
RaijinThanatosTsukuyomiHeimdallrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 0 / 1
3,304
661
1,337
2,974
891
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
 
Apollo
5
1 / 0 / 0
3,223
645
1,273
2,245
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
4 / 1 / 0
4,313
863
1,839
3,360
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
4
0 / 0 / 1
3,180
636
327
1,390
549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 1
3,647
729
1,519
1,658
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
1
0.5
L
Nemesis
 
Nemesis
1
1
1
1.5
W
Odin
 
Odin
0
0
1
0.5
W
Apollo
 
Apollo
1
0
0
1
W
4
1
0
4
L
Hades
Crisoje
Hades
0
1
0
0
L
0
0
0
0
W
Ymir
0
0
1
0.5
L
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,175
Damage
6,295
10,887
Taken
11,627
3,769
Mitigated
3,154
4,316
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,006
36
0
830
2,940
628
0
1,013
1,740
10,171
0
L
Nemesis
 
Nemesis
690
339
0
554
1,435
281
0
291
1,116
0
3,185
W
Odin
 
Odin
1,337
413
0
1,250
2,974
891
0
1,612
1,362
0
12,004
W
Apollo
 
Apollo
1,273
778
0
1,285
2,245
368
0
310
1,935
0
11,970
W
1,839
678
0
1,392
3,360
781
0
956
2,404
0
15,657
L
Hades
Crisoje
Hades
2,060
657
0
1,752
2,941
2,000
0
0
2,941
13,469
0
L
1,857
405
159
841
1,602
184
0
47
1,555
0
14,300
W
Ymir
327
157
0
350
1,390
549
0
252
1,138
3,772
0
L
562
60
0
180
1,969
676
0
280
1,689
4,182
0
W
1,519
210
0
606
1,658
565
288
498
1,160
13,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,052
Gold Earned
17,667
103
Minions Killed
133
0
Camps Cleared
0
368,664
Distance Traveled
482,472
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,415
683
27
5
0
85,961
2
L
Nemesis
2,990
598
9
2
0
41,690
0
W
Odin
3,304
661
27
5
0
96,678
1
W
Apollo
3,223
645
24
5
0
96,470
1
W
Loki
4,313
863
47
9
0
103,286
1
L
Hades
3,389
678
26
5
0
64,408
1
L
Chiron
3,149
630
32
6
0
86,779
1
W
Ymir
3,180
636
11
2
0
99,555
4
L
Sobek
3,109
622
9
2
0
89,826
1
W
Tiamat
3,647
729
24
5
0
86,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role