Player Matchup

Danzaburou
Danzaburou
AlteaCoconat
Danzaburou
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
240W - 342L
1,142 Elo+
Party 4
Gilgamesh
Gilgamesh
Darksaid03
Gilgamesh
Level 26
God Stats
0W - 1L
1,155 SR
Queue Stats
18W - 25L
1,328 Elo+
Solo
Cthulhu
Cthulhu
dayayimbo
Cthulhu
Level 16
God Stats
9W - 15L
1,114 SR
Queue Stats
283W - 400L
1,120 Elo+
Party 4
Merlin
Merlin
撞翻一天星
Merlin
Level 20
God Stats
7W - 8L
1,387 SR
Queue Stats
55W - 84L
1,248 Elo+
Party 2
Rama
Rama
汗撒功名成
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,261 Elo+
Party 2
Team Averages
Level 19
1,331 SR
1,220 Elo+

VS

Team Averages
Level 6
1,432 SR
1,115 Elo+
Ra
Ra
BSmith156
Ra
Level 8
God Stats
14W - 5L
1,427 SR
Queue Stats
16W - 16L
1,154 Elo+
Party 3
Thor
Thor
PineappleBids
Thor
Level 5
God Stats
8W - 6L
1,553 SR
Queue Stats
9W - 16L
1,181 Elo+
Party 3
Cthulhu
Cthulhu
TheRealDragon55
Cthulhu
Level 8
God Stats
2W - 1L
1,491 SR
Queue Stats
27W - 29L
1,151 Elo+
Solo
Artemis
Artemis
garbig
Artemis
Level 5
God Stats
2W - 3L
1,190 SR
Queue Stats
2W - 4L
1,044 Elo+
Party 1
Hel
Hel
megashira2501
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlteaCoconat
Danzaburou
19
5 / 10 / 7
13,002
433
12,101
23,422
8,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Darksaid03
Gilgamesh
20
15 / 14 / 9
15,391
513
33,879
34,527
21,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
dayayimbo
Cthulhu
18
2 / 4 / 9
11,704
390
6,130
24,757
27,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 10 / 11
11,911
397
10,781
17,397
5,783
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 6 / 6
15,331
511
22,111
30,790
10,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 5 / 12
18,583
619
48,264
28,022
15,386
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 6 / 12
15,180
506
17,465
23,227
13,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 27
17,364
579
25,190
27,768
33,528
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
garbig
Artemis
16
1 / 8 / 12
11,787
393
6,697
16,743
12,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 9 / 7
13,851
462
6,749
18,216
14,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
114
32
Kills
44
44
Deaths
32
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlteaCoconat
Danzaburou
5
10
7
0.85
W
24
5
12
6
L
Gilgamesh
Darksaid03
Gilgamesh
15
14
9
1.39
W
10
6
12
2.67
W
7
4
27
5.13
L
Cthulhu
dayayimbo
Cthulhu
2
4
9
1.63
W
Artemis
garbig
Artemis
1
8
12
0.88
W
2
9
7
0.61
L
1
10
11
0.65
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,002
Damage
104,365
130,893
Taken
113,976
73,653
Mitigated
89,778
24,518
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlteaCoconat
Danzaburou
12,101
4,860
0
5,332
23,422
8,455
910
14,156
9,146
0
79,992
W
48,264
5,064
8,714
14,163
28,022
15,386
4,088
3,318
24,704
149,933
0
L
Gilgamesh
Darksaid03
Gilgamesh
33,879
8,450
0
2,762
34,527
21,588
1,423
23,700
10,386
0
75,329
W
17,465
4,890
0
389
23,227
13,595
1,754
2,768
20,459
0
80,856
W
25,190
1,103
1,414
1,000
27,768
33,528
1,456
5,290
22,478
55,126
0
L
Cthulhu
dayayimbo
Cthulhu
6,130
233
177
5,670
24,757
27,139
701
15,004
9,545
52,413
0
W
Artemis
garbig
Artemis
6,697
3,342
1,220
1,774
16,743
12,752
1,352
1,480
15,263
0
21,308
W
6,749
2,779
973
1,945
18,216
14,517
2,308
4,055
14,161
65,321
0
L
10,781
656
0
1,504
17,397
5,783
639
10,308
6,901
61,948
0
L
22,111
14,289
0
9,073
30,790
10,688
0
15,940
14,712
0
137,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,339
Gold Earned
76,765
568
Minions Killed
529
0
Camps Cleared
0
2,275,047
Distance Traveled
2,486,050
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,002
433
108
4
0
483,303
6
W
Ra
18,583
619
234
8
0
542,473
1
L
Gilgamesh
15,391
513
77
3
0
440,242
2
W
Thor
15,180
506
103
3
0
560,554
3
W
Cthulhu
17,364
579
52
2
0
522,038
3
L
Cthulhu
11,704
390
77
3
0
481,644
1
W
Artemis
11,787
393
31
1
0
424,726
0
W
Hel
13,851
462
109
4
0
436,259
4
L
Merlin
11,911
397
99
3
0
416,966
0
L
Rama
15,331
511
207
7
0
452,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role