Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Vedrax3859
Tyr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 149L
1,319 Elo+
Party 1
Artemis
Artemis
vegan_coat7
Artemis
Level 5
God Stats
1W - 4L
1,120 SR
Queue Stats
2W - 5L
1,044 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,288 Elo+

VS

Team Averages
Level 24
1,500 SR
1,336 Elo+
Tsukuyomi
Tsukuyomi
BambooBangaa_VsF
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 362L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingPakuk
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,364 Elo+
Solo
Yemoja
Yemoja
Maitre_Babidi
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 3 / 12
11,176
745
8,699
16,210
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 10
10,722
715
8,989
11,819
10,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
vegan_coat7
Artemis
14
5 / 3 / 8
10,267
684
12,277
7,742
2,984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 6 / 5
9,243
616
8,182
14,788
7,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KingPakuk
Morgan Le Fay
13
3 / 5 / 3
9,522
635
13,284
9,697
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 6 / 2
8,820
588
4,523
11,568
8,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
8
8
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
12
3.67
L
Tsukuyomi
2
6
5
0.75
L
Morgan Le Fay
KingPakuk
Morgan Le Fay
3
5
3
0.9
L
3
6
2
0.67
W
7
2
10
6
W
Artemis
vegan_coat7
Artemis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
25,989
35,771
Taken
36,053
30,960
Mitigated
19,659
2,776
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,699
1,399
0
1,251
16,210
17,413
269
9,594
6,616
18,201
0
L
Tsukuyomi
8,182
1,824
214
1,143
14,788
7,495
361
3,378
11,410
0
27,978
L
Morgan Le Fay
KingPakuk
Morgan Le Fay
13,284
1,404
0
241
9,697
3,732
349
2,518
7,179
42,980
0
L
4,523
2,023
1,121
71
11,568
8,432
288
2,803
8,765
13,911
0
W
8,989
1,633
0
1,525
11,819
10,563
395
4,688
7,131
0
22,407
W
Artemis
vegan_coat7
Artemis
12,277
8,106
0
0
7,742
2,984
520
3,525
4,217
0
42,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
27,585
117
Minions Killed
126
0
Camps Cleared
0
739,163
Distance Traveled
634,945
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,176
745
21
1
0
261,627
0
L
Tsukuyomi
9,243
616
37
2
0
236,403
2
L
Morgan Le Fay
9,522
635
63
4
0
219,487
0
L
Yemoja
8,820
588
26
2
0
179,055
1
W
Tyr
10,722
715
30
2
0
276,645
0
W
Artemis
10,267
684
66
4
0
200,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role