Player Matchup

Loki
Loki
 
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DEATHANGEL01221
Erlang Shen
Level 66
God Stats
11W - 11L
1,713 SR
Queue Stats
410W - 527L
1,436 Elo+
Party 2
Anubis
Anubis
ISMAEL3232VLC
Anubis
Level 44
God Stats
4W - 2L
1,552 SR
Queue Stats
116W - 153L
1,381 Elo+
Solo
Hel
Hel
merita01
Hel
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,663 Elo+
Solo
Izanami
Izanami
wouldbeking111
Izanami
Level 40
God Stats
4W - 18L
1,163 SR
Queue Stats
191W - 310L
1,290 Elo+
Party 2
Team Averages
Level 45
1,486 SR
1,454 Elo+

VS

Team Averages
Level 70
1,460 SR
1,349 Elo+
Serqet
Serqet
FiveZeroFZ
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
GodlikeDSC
Cthulhu
Level 48
God Stats
1W - 6L
1,324 SR
Queue Stats
332W - 441L
1,188 Elo+
Party 1
Izanami
Izanami
Klatlon
Izanami
Level 113
God Stats
17W - 8L
1,686 SR
Queue Stats
180W - 147L
1,553 Elo+
Solo
Achilles
Achilles
PoisonOfMankind
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 114L
1,392 Elo+
Party 3
Discordia
Discordia
RicardoDilos999
Discordia
Level 39
God Stats
0W - 4L
1,289 SR
Queue Stats
212W - 303L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
13 / 4 / 4
10,985
610
11,914
13,906
5,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
DEATHANGEL01221
Erlang Shen
16
1 / 2 / 8
9,722
540
7,257
14,146
12,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 2 / 8
10,218
568
9,978
10,905
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 7
9,555
531
4,066
11,160
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 5 / 4
7,958
442
3,922
13,334
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FiveZeroFZ
Serqet
15
5 / 2 / 1
10,215
568
5,206
9,226
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
GodlikeDSC
Cthulhu
12
2 / 4 / 2
9,029
502
6,534
14,285
9,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Klatlon
Izanami
16
7 / 5 / 1
10,618
590
16,790
14,136
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
1 / 6 / 3
9,768
543
7,934
11,879
7,772
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
RicardoDilos999
Discordia
11
0 / 8 / 0
7,474
415
2,150
9,229
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
25
Kills
15
16
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
4
4
3.75
W
Erlang Shen
DEATHANGEL01221
Erlang Shen
1
2
8
2.5
L
Serqet
FiveZeroFZ
Serqet
5
2
1
2.75
L
Cthulhu
GodlikeDSC
Cthulhu
2
4
2
0.75
W
7
2
8
5.5
L
Izanami
Klatlon
Izanami
7
5
1
1.5
L
Achilles
1
6
3
0.42
L
Discordia
RicardoDilos999
Discordia
0
8
0
0
W
3
3
7
2.17
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
38,614
63,451
Taken
58,755
34,882
Mitigated
28,170
29,609
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,914
3,635
0
2,256
13,906
5,017
0
1,297
12,444
0
72,112
W
Erlang Shen
DEATHANGEL01221
Erlang Shen
7,257
1,694
172
7,313
14,146
12,105
275
801
12,766
9,416
50,440
L
Serqet
FiveZeroFZ
Serqet
5,206
940
0
293
9,226
3,653
0
1,916
7,237
0
42,104
L
Cthulhu
GodlikeDSC
Cthulhu
6,534
525
67
4,016
14,285
9,873
96
5,495
8,563
29,356
0
W
9,978
375
0
5,292
10,905
4,920
310
4,639
5,888
50,863
0
L
Izanami
Klatlon
Izanami
16,790
11,216
0
4,622
14,136
4,602
2,544
3,240
10,842
0
97,511
L
Achilles
7,934
2,670
0
2,516
11,879
7,772
0
2,193
9,666
0
50,500
L
Discordia
RicardoDilos999
Discordia
2,150
278
0
646
9,229
2,270
765
2,339
6,591
28,879
0
W
4,066
511
6,487
6,253
11,160
8,888
63
1,772
9,388
30,096
0
W
3,922
1,561
0
1,836
13,334
3,952
687
1,326
12,008
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
47,104
429
Minions Killed
461
0
Camps Cleared
0
1,648,548
Distance Traveled
1,596,449
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,985
610
102
6
0
366,992
0
W
Erlang Shen
9,722
540
104
6
0
350,203
9
L
Serqet
10,215
568
75
4
0
381,888
6
L
Cthulhu
9,029
502
49
3
0
327,765
0
W
Anubis
10,218
568
91
5
0
298,022
4
L
Izanami
10,618
590
155
9
0
288,646
5
L
Achilles
9,768
543
121
7
0
329,795
8
L
Discordia
7,474
415
61
3
0
268,355
0
W
Hel
9,555
531
44
2
0
329,534
8
W
Izanami
7,958
442
88
5
0
303,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role