Player Matchup

Hera
Hera
BushDog9037
Hera
Level 26
God Stats
8W - 7L
1,471 SR
Queue Stats
118W - 105L
1,468 Elo+
Party 1
Ares
Ares
Flektarm_
Ares
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
KND Black Ninja
Bellona
Level 16
God Stats
5W - 3L
1,304 SR
Queue Stats
73W - 55L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Rumple4Skinn__
Cernunnos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
jomichal11
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 77L
1,230 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,476 Elo+

VS

Team Averages
Level 17
1,516 SR
1,330 Elo+
Fenrir
Fenrir
Bobbear1
Fenrir
Level 28
God Stats
3W - 6L
1,737 SR
Queue Stats
107W - 111L
1,392 Elo+
Solo
Olorun
Olorun
CaioGTnunrs
Olorun
Level 27
God Stats
17W - 16L
1,550 SR
Queue Stats
243W - 249L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Lev Zx6001
Baron Samedi
Level 14
God Stats
0W - 2L
1,293 SR
Queue Stats
32W - 30L
1,171 Elo+
Solo
Thor
Thor
RYLZN-1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
SolidMoses22
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 22
10,285
1,029
17,857
5,187
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
17
3 / 4 / 19
10,222
1,022
7,626
11,030
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
17 / 0 / 10
13,131
1,313
16,276
8,882
6,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Rumple4Skinn__
Cernunnos
18
15 / 2 / 14
11,517
1,152
37,739
12,905
5,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
jomichal11
Cthulhu
17
2 / 3 / 25
10,420
1,042
5,300
9,369
4,453
Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobbear1
Fenrir
15
4 / 6 / 2
9,359
936
5,919
14,671
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
15
1 / 4 / 2
8,752
875
7,613
15,199
6,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Lev Zx6001
Baron Samedi
15
4 / 4 / 3
9,918
992
13,267
18,152
13,256
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
RYLZN-1
Thor
15
0 / 15 / 6
9,283
928
4,872
23,171
9,677
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
15
1 / 11 / 5
9,074
907
7,324
22,507
21,792
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
40
Kills
10
10
Deaths
40
90
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bobbear1
Fenrir
4
6
2
0.83
W
3
1
22
14
L
Olorun
1
4
2
0.5
W
Ares
3
4
19
3.13
W
17
0
10
22
L
Baron Samedi
Lev Zx6001
Baron Samedi
4
4
3
1.38
L
Thor
RYLZN-1
Thor
0
15
6
0.2
W
Cernunnos
Rumple4Skinn__
Cernunnos
15
2
14
11
L
Osiris
1
11
5
0.32
W
Cthulhu
jomichal11
Cthulhu
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,798
Damage
38,995
47,373
Taken
93,700
27,920
Mitigated
57,584
9,295
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bobbear1
Fenrir
5,919
1,236
0
235
14,671
6,497
0
3,826
10,737
0
8,726
W
17,857
5,319
432
1,190
5,187
2,073
0
2,107
3,080
35,757
0
L
Olorun
7,613
4,128
873
3,049
15,199
6,362
0
7,415
7,594
27,101
0
W
Ares
7,626
520
0
734
11,030
8,702
0
6,999
4,031
11,740
0
W
16,276
6,382
0
662
8,882
6,925
0
3,104
5,778
0
41,177
L
Baron Samedi
Lev Zx6001
Baron Samedi
13,267
1,607
1,585
1,564
18,152
13,256
0
5,559
12,465
28,698
0
L
Thor
RYLZN-1
Thor
4,872
2,174
0
0
23,171
9,677
0
6,745
16,190
0
11,451
W
Cernunnos
Rumple4Skinn__
Cernunnos
37,739
22,459
0
5,950
12,905
5,767
0
4,595
8,310
0
57,771
L
Osiris
7,324
3,082
0
0
22,507
21,792
0
6,391
15,931
939
13,689
W
Cthulhu
jomichal11
Cthulhu
5,300
844
327
0
9,369
4,453
0
4,913
4,456
13,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
46,386
170
Minions Killed
104
3
Camps Cleared
0
884,111
Distance Traveled
781,863
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,359
936
3
0
0
200,727
2
W
Hera
10,285
1,029
40
4
1
179,135
1
L
Olorun
8,752
875
43
4
0
125,091
2
W
Ares
10,222
1,022
13
1
0
148,128
0
W
Bellona
13,131
1,313
60
6
1
212,232
0
L
Baron Samedi
9,918
992
38
4
0
173,752
3
L
Thor
9,283
928
7
1
0
141,010
0
W
Cernunnos
11,517
1,152
38
4
0
139,723
0
L
Osiris
9,074
907
13
1
0
141,283
1
W
Cthulhu
10,420
1,042
19
2
1
204,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role