Player Matchup

Tiamat
Tiamat
Shark_Luca05
Tiamat
Level 13
God Stats
9W - 7L
1,627 SR
Queue Stats
24W - 37L
1,376 Elo+
Solo
Loki
Loki
XxKing_HobbitxX
Loki
Level 18
God Stats
4W - 20L
1,500 SR
Queue Stats
367W - 429L
1,453 Elo+
Solo
Neith
Neith
jkey2019
Neith
Level 9
God Stats
6W - 3L
1,450 SR
Queue Stats
11W - 11L
1,187 Elo+
Solo
Baron Samedi
Baron Samedi
ligar85
Baron Samedi
Level 23
God Stats
13W - 7L
1,500 SR
Queue Stats
96W - 109L
1,422 Elo+
Party 1
Da Ji
Da Ji
mogwai79
Da Ji
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 124L
1,415 Elo+
Party 1
Team Averages
Level 18
1,515 SR
1,371 Elo+

VS

Team Averages
Level 5
1,414 SR
1,270 Elo+
Scylla
Scylla
Andzia666
Scylla
Level 7
God Stats
0W - 3L
1,310 SR
Queue Stats
4W - 14L
1,235 Elo+
Solo
Izanami
Izanami
ChangingChunk7
Izanami
Level 5
God Stats
0W - 3L
1,263 SR
Queue Stats
5W - 7L
1,360 Elo+
Solo
Thor
Thor
SillyGoose1075
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Kuzenbo
Kuzenbo
daddy_holmes34
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 2
Ravana
Ravana
karamUchiha
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
23 / 1 / 22
13,406
1,490
30,187
12,049
10,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 2 / 21
11,211
1,246
13,680
8,126
3,489
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
jkey2019
Neith
17
7 / 2 / 21
10,477
1,164
8,215
5,376
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ligar85
Baron Samedi
19
3 / 0 / 37
11,055
1,228
14,048
5,719
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Da Ji
mogwai79
Da Ji
18
8 / 2 / 27
10,435
1,159
9,236
8,844
3,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andzia666
Scylla
14
0 / 8 / 3
8,327
925
2,662
10,745
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 13 / 2
10,007
1,112
14,982
19,276
7,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 4
8,882
987
4,749
13,287
6,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 3
8,806
978
6,188
22,125
18,516
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
14
1 / 16 / 3
8,501
945
5,648
18,294
7,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
22
53
Kills
7
7
Deaths
53
128
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Andzia666
Scylla
0
8
3
0.19
L
4
13
2
0.38
W
Tiamat
23
1
22
34
L
1
6
4
0.5
W
12
2
21
11.25
L
1
10
3
0.25
W
Neith
jkey2019
Neith
7
2
21
8.75
L
Ravana
1
16
3
0.16
W
Baron Samedi
ligar85
Baron Samedi
3
0
37
21.5
W
Da Ji
mogwai79
Da Ji
8
2
27
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,366
Damage
34,229
40,114
Taken
83,727
22,609
Mitigated
43,711
11,372
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Andzia666
Scylla
2,662
711
0
0
10,745
3,673
0
4,274
6,401
15,807
0
L
14,982
10,908
0
1,261
19,276
7,311
0
9,537
9,611
0
43,494
W
Tiamat
30,187
3,938
118
6,053
12,049
10,040
0
3,104
8,945
53,147
0
L
4,749
1,179
0
0
13,287
6,328
0
8,237
4,920
0
19,367
W
13,680
4,268
0
380
8,126
3,489
0
1,774
6,352
0
22,266
L
6,188
2,501
0
0
22,125
18,516
0
13,733
8,132
16,965
0
W
Neith
jkey2019
Neith
8,215
4,911
0
673
5,376
1,872
0
1,262
4,114
0
13,011
L
Ravana
5,648
2,784
0
229
18,294
7,883
0
7,769
10,428
0
13,984
W
Baron Samedi
ligar85
Baron Samedi
14,048
1,259
1,133
3,015
5,719
3,564
0
1,053
4,666
33,724
0
W
Da Ji
mogwai79
Da Ji
9,236
2,034
0
0
8,844
3,644
0
1,657
7,187
0
16,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,584
Gold Earned
44,523
159
Minions Killed
158
2
Camps Cleared
2
862,482
Distance Traveled
741,428
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,327
925
35
4
0
142,504
0
L
Izanami
10,007
1,112
56
6
0
142,962
0
W
Tiamat
13,406
1,490
54
6
1
169,321
2
L
Thor
8,882
987
37
4
1
130,426
1
W
Loki
11,211
1,246
25
3
0
193,588
0
L
Kuzenbo
8,806
978
19
2
0
174,547
0
W
Neith
10,477
1,164
20
2
0
128,467
0
L
Ravana
8,501
945
11
1
1
150,989
2
W
Baron Samedi
11,055
1,228
42
5
0
168,165
2
W
Da Ji
10,435
1,159
18
2
1
202,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role