Player Matchup

Medusa
Medusa
Tuchini
Medusa
Level 83
God Stats
1W - 1L
1,635 SR
Queue Stats
63W - 87L
1,398 Elo+
Solo
Anubis
Anubis
bögen1337
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,254 Elo+
Party 2
Bacchus
Bacchus
petriw
Bacchus
Level 58
God Stats
1W - 1L
1,766 SR
Queue Stats
12W - 15L
1,381 Elo+
Party 2
Team Averages
Level 53
1,634 SR
1,345 Elo+

VS

Team Averages
Level 15
1,571 SR
1,229 Elo+
Ao Kuang
Ao Kuang
Fennco
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,027 Elo+
Party 1
Merlin
Merlin
Silencer939
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Serqet
Serqet
dyém
Serqet
Level 19
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 17L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tuchini
Medusa
9
1 / 0 / 9
5,992
856
4,148
3,009
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
bögen1337
Anubis
9
9 / 1 / 5
7,004
1,001
5,740
2,993
1,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
petriw
Bacchus
10
5 / 3 / 9
6,714
959
3,148
6,721
6,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fennco
Ao Kuang
8
2 / 5 / 0
5,721
817
485
5,561
1,364
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
8
0 / 4 / 1
4,865
695
1,599
5,382
1,367
Magic Focus

Magic Focus

+20
Magical Power

Serqet
dyém
Serqet
7
2 / 6 / 0
5,261
752
1,651
6,697
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
4
4
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Fennco
Ao Kuang
2
5
0
0.4
L
Merlin
0
4
1
0.13
W
Medusa
Tuchini
Medusa
1
0
9
5.5
W
Anubis
bögen1337
Anubis
9
1
5
11.5
L
Serqet
dyém
Serqet
2
6
0
0.33
W
Bacchus
petriw
Bacchus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,036
Damage
3,735
12,723
Taken
17,640
8,779
Mitigated
4,093
1,213
Healing
1,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Fennco
Ao Kuang
485
55
0
170
5,561
1,364
0
3,312
2,249
4,833
0
L
Merlin
1,599
151
0
440
5,382
1,367
0
2,577
2,805
13,263
0
W
Medusa
Tuchini
Medusa
4,148
904
0
683
3,009
850
1,006
553
2,126
0
23,448
W
Anubis
bögen1337
Anubis
5,740
444
0
0
2,993
1,258
636
700
2,293
17,014
0
L
Serqet
dyém
Serqet
1,651
389
0
585
6,697
1,362
0
2,999
3,698
0
3,178
W
Bacchus
petriw
Bacchus
3,148
485
0
530
6,721
6,671
301
831
5,890
8,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
15,847
73
Minions Killed
37
0
Camps Cleared
0
379,907
Distance Traveled
348,394
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,721
817
11
2
0
106,158
1
L
Merlin
4,865
695
24
3
0
120,149
2
W
Medusa
5,992
856
36
5
0
126,464
2
W
Anubis
7,004
1,001
24
3
0
115,225
0
L
Serqet
5,261
752
2
0
0
122,087
0
W
Bacchus
6,714
959
13
2
0
138,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role