Player Matchup

Skadi
Skadi
CoT-Play_62
Skadi
Level 80
God Stats
14W - 9L
1,763 SR
Queue Stats
245W - 226L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
JeSuisMikasa
Gilgamesh
Level 17
God Stats
15W - 19L
1,559 SR
Queue Stats
70W - 106L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Sx_Venum
Cthulhu
Level 50
God Stats
3W - 1L
1,833 SR
Queue Stats
80W - 82L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Viqah_
Morgan Le Fay
Level 108
God Stats
7W - 5L
1,715 SR
Queue Stats
801W - 786L
1,442 Elo+
Party 2
Achilles
Achilles
jndu57
Achilles
Level 87
God Stats
17W - 29L
1,370 SR
Queue Stats
556W - 669L
1,306 Elo+
Solo
Team Averages
Level 68
1,648 SR
1,427 Elo+

VS

Team Averages
Level 100
1,631 SR
1,577 Elo+
Sol
Sol
Camelia47-_
Sol
Level 107
God Stats
16W - 12L
1,529 SR
Queue Stats
486W - 446L
1,456 Elo+
Party 1
Thor
Thor
DemS-93-Family
Thor
Level 160
God Stats
40W - 35L
1,605 SR
Queue Stats
836W - 693L
1,670 Elo+
Party 1
Achilles
Achilles
MilKShaKe-_-SauC
Achilles
Level 104
God Stats
8W - 3L
1,600 SR
Queue Stats
421W - 376L
1,433 Elo+
Party 1
Apollo
Apollo
TaRzaaN_x13
Apollo
Level 114
God Stats
13W - 6L
1,712 SR
Queue Stats
273W - 242L
1,610 Elo+
Party 1
Ymir
Ymir
cookie_samy
Ymir
Level 15
God Stats
5W - 1L
1,710 SR
Queue Stats
5W - 1L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,235
476
4,580
5,603
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
JeSuisMikasa
Gilgamesh
10
1 / 0 / 0
5,449
495
3,732
5,812
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Sx_Venum
Cthulhu
8
0 / 3 / 0
5,234
476
2,132
5,493
3,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Viqah_
Morgan Le Fay
9
0 / 3 / 0
5,106
464
3,897
5,988
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jndu57
Achilles
10
0 / 0 / 0
5,561
506
3,956
8,185
5,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,061
551
7,480
5,626
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 0
6,280
571
5,104
6,027
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 3
6,152
559
2,773
7,340
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
2 / 1 / 3
7,184
653
5,014
8,214
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 3
5,533
503
1,798
6,962
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
7
7
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
1
1
0
1
W
0
0
0
0
L
Gilgamesh
JeSuisMikasa
Gilgamesh
1
0
0
1
W
1
0
3
2.5
L
Cthulhu
Sx_Venum
Cthulhu
0
3
0
0
W
Apollo
2
1
3
3.5
L
Morgan Le Fay
Viqah_
Morgan Le Fay
0
3
0
0
W
1
1
3
2.5
L
Achilles
jndu57
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
22,169
31,081
Taken
34,169
15,509
Mitigated
14,878
9,923
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,480
1,632
0
3,676
5,626
1,249
408
776
4,850
41,794
0
L
4,580
1,648
282
2,408
5,603
1,493
0
3,895
1,708
0
32,176
W
5,104
1,044
0
3,713
6,027
4,099
0
567
5,460
0
42,640
L
Gilgamesh
JeSuisMikasa
Gilgamesh
3,732
767
0
3,024
5,812
3,028
0
1,117
4,695
0
24,602
W
2,773
700
0
4,615
7,340
2,651
324
380
6,960
0
34,230
L
Cthulhu
Sx_Venum
Cthulhu
2,132
194
66
372
5,493
3,159
0
3,845
1,648
14,177
0
W
Apollo
5,014
2,445
0
4,133
8,214
2,617
626
3,681
4,221
0
53,203
L
Morgan Le Fay
Viqah_
Morgan Le Fay
3,897
313
0
772
5,988
1,910
0
421
5,567
27,764
0
W
1,798
278
0
1,795
6,962
4,262
56
1,232
5,702
11,062
0
L
Achilles
jndu57
Achilles
3,956
547
0
2,999
8,185
5,919
0
0
8,185
4,442
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
31,210
248
Minions Killed
374
0
Camps Cleared
0
995,695
Distance Traveled
1,085,498
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,061
551
80
7
0
208,123
4
L
Skadi
5,235
476
59
5
0
200,958
3
W
Thor
6,280
571
88
8
0
211,572
4
L
Gilgamesh
5,449
495
56
5
0
226,998
1
W
Achilles
6,152
559
72
7
0
248,804
2
L
Cthulhu
5,234
476
26
2
0
198,617
0
W
Apollo
7,184
653
115
10
0
209,714
1
L
Morgan Le Fay
5,106
464
47
4
0
191,213
3
W
Ymir
5,533
503
19
2
0
207,285
2
L
Achilles
5,561
506
60
5
0
177,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role