Player Matchup

Ymir
Ymir
Bronze III
dun_talking33455
Ymir
Bronze III
Level 87
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 5L
1,206 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,516 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,510 SR
1,062 MMR
Medusa
Medusa
Silver I
xUmbralSagex
Medusa
Silver I
Level 83
God Stats
10W - 1L
1,510 SR
Queue Stats
90W - 92L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,910
719
2,546
8,600
12,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AnubisMorgan Le FayCu ChulainnBakasuraBellona

VS

Bans
TsukuyomiCthulhuIzanamiGuan YuGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 0 / 0
9,591
872
6,181
7,334
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,546
Damage
6,181
8,600
Taken
7,334
12,090
Mitigated
3,220
1,326
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,546
358
0
1,326
8,600
12,090
542
0
8,600
37,799
793
W
Medusa
6,181
3,561
0
1,140
7,334
3,220
2,647
2,486
4,848
0
52,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,910
Gold Earned
9,591
66
Minions Killed
104
0
Camps Cleared
0
201,138
Distance Traveled
213,699
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,910
719
66
6
0
201,138
4
W
Medusa
9,591
872
104
9
0
213,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role