Player Matchup

Merlin
Merlin
Anzar-2970
Merlin
Level 41
God Stats
8W - 0L
1,451 SR
Queue Stats
231W - 227L
1,483 Elo+
Solo
Mulan
Mulan
MjollnirWA
Mulan
Level 28
God Stats
4W - 4L
1,581 SR
Queue Stats
291W - 278L
1,436 Elo+
Solo
Janus
Janus
UAE-dead-MANx
Janus
Level 125
God Stats
6W - 10L
1,295 SR
Queue Stats
486W - 509L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
coollrelax
Zhong Kui
Level 160
God Stats
11W - 6L
1,695 SR
Queue Stats
403W - 448L
1,420 Elo+
Solo
Fafnir
Fafnir
musty-cinder1
Fafnir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 230L
1,357 Elo+
Solo
Team Averages
Level 74
1,504 SR
1,429 Elo+

VS

Team Averages
Level 55
1,491 SR
1,401 Elo+
Set
Set
CoolDuckling208
Set
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 65L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
N03M13
Ao Kuang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,265 Elo+
Solo
Freya
Freya
PeachBuffalo30
Freya
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 180L
1,430 Elo+
Solo
Fenrir
Fenrir
SosaMight
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 91L
1,500 Elo+
Solo
Medusa
Medusa
raouf_hn
Medusa
Level 68
God Stats
2W - 2L
1,453 SR
Queue Stats
128W - 131L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anzar-2970
Merlin
20
24 / 4 / 27
15,761
927
40,681
11,486
5,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
19
4 / 5 / 27
12,088
711
13,597
25,439
20,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 5 / 26
13,974
822
22,803
12,842
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
coollrelax
Zhong Kui
20
9 / 3 / 29
13,530
796
17,440
20,740
19,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 7 / 27
12,432
731
8,232
20,730
30,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 10
12,443
732
22,748
22,992
9,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
N03M13
Ao Kuang
17
1 / 14 / 6
10,250
603
4,460
23,470
8,276
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 12 / 8
11,638
685
12,286
24,410
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
SosaMight
Fenrir
14
1 / 17 / 5
9,604
565
3,534
26,918
18,571
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
raouf_hn
Medusa
20
14 / 5 / 3
14,507
853
23,830
16,293
6,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
54
57
Kills
22
24
Deaths
57
136
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anzar-2970
Merlin
24
4
27
9.38
L
5
9
10
1.11
W
Mulan
4
5
27
3.5
L
Ao Kuang
N03M13
Ao Kuang
1
14
6
0.29
L
1
12
8
0.42
L
Fenrir
SosaMight
Fenrir
1
17
5
0.21
W
15
5
26
5.6
W
Zhong Kui
coollrelax
Zhong Kui
9
3
29
7.83
W
5
7
27
2.64
L
Medusa
raouf_hn
Medusa
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,753
Damage
66,858
91,237
Taken
114,083
82,208
Mitigated
51,228
28,043
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anzar-2970
Merlin
40,681
2,989
1,018
1,841
11,486
5,893
1,436
1,478
10,008
74,737
0
L
22,748
6,776
634
7,560
22,992
9,475
146
17,783
5,209
0
35,416
W
Mulan
13,597
2,232
741
7,471
25,439
20,853
239
5,196
20,243
4,097
16,213
L
Ao Kuang
N03M13
Ao Kuang
4,460
1,309
536
3,621
23,470
8,276
1,286
20,331
3,139
9,149
0
L
12,286
3,515
708
6,550
24,410
8,334
1,123
20,117
4,293
32,592
0
L
Fenrir
SosaMight
Fenrir
3,534
1,184
66
591
26,918
18,571
412
20,696
6,222
0
9,746
W
22,803
1,442
1,715
2,275
12,842
5,754
1,231
1,674
11,168
44,044
0
W
Zhong Kui
coollrelax
Zhong Kui
17,440
2,130
1,874
8,604
20,740
19,090
1,005
3,984
16,756
44,259
0
W
8,232
3,794
524
1,980
20,730
30,618
1,318
4,414
16,316
11,475
0
L
Medusa
raouf_hn
Medusa
23,830
8,666
1,640
5,456
16,293
6,572
873
12,500
3,793
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,785
Gold Earned
58,442
188
Minions Killed
139
0
Camps Cleared
0
1,464,946
Distance Traveled
1,242,567
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,761
927
68
4
0
308,368
4
L
Set
12,443
732
30
2
0
285,004
3
W
Mulan
12,088
711
10
1
0
281,668
0
L
Ao Kuang
10,250
603
10
1
0
228,908
0
L
Freya
11,638
685
39
2
0
228,341
0
L
Fenrir
9,604
565
2
0
0
227,754
0
W
Janus
13,974
822
59
3
0
279,750
0
W
Zhong Kui
13,530
796
48
3
0
321,325
5
W
Fafnir
12,432
731
3
0
0
273,835
0
L
Medusa
14,507
853
58
3
0
272,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role