Player Matchup

Bastet
Bastet
 
Bastet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Efoon
Ares
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
98W - 101L
1,579 Elo+
Solo
Xing Tian
Xing Tian
NukeSpainPls
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,790 Elo+
Solo
Rama
Rama
PanBobert
Rama
Level 13
God Stats
3W - 0L
1,726 SR
Queue Stats
14W - 5L
1,708 Elo+
Solo
Freya
Freya
Sfaydi123
Freya
Level 29
God Stats
14W - 7L
1,598 SR
Queue Stats
90W - 91L
1,573 Elo+
Solo
Team Averages
Level 21
1,613 SR
1,630 Elo+

VS

Team Averages
Level 38
1,645 SR
1,564 Elo+
King Arthur
King Arthur
HuTao my UwU
King Arthur
Level 26
God Stats
1W - 2L
1,737 SR
Queue Stats
144W - 72L
1,712 Elo+
Party 1
Horus
Horus
KoKomiMyUwU
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
Mona my UwU
Gilgamesh
Level 23
God Stats
6W - 3L
1,908 SR
Queue Stats
162W - 66L
1,715 Elo+
Party 1
Bellona
Bellona
MrWhy01
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,104 Elo+
Solo
Chaac
Chaac
Rebuffedstorm4
Chaac
Level 123
God Stats
0W - 3L
1,579 SR
Queue Stats
350W - 321L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 3 / 4
6,066
607
3,404
6,980
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Efoon
Ares
8
1 / 1 / 4
5,601
560
2,703
6,795
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
NukeSpainPls
Xing Tian
11
6 / 0 / 1
6,780
678
5,467
3,547
2,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
11
4 / 1 / 1
6,676
668
5,064
5,510
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Sfaydi123
Freya
11
5 / 1 / 4
6,629
663
8,294
7,185
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HuTao my UwU
King Arthur
8
1 / 6 / 1
4,878
488
3,175
8,561
2,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 3 / 2
4,576
458
2,516
7,240
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Mona my UwU
Gilgamesh
9
4 / 2 / 0
6,477
648
4,842
8,470
2,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MrWhy01
Bellona
7
0 / 5 / 0
4,253
425
1,778
7,117
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 3
5,396
540
4,334
5,597
2,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
6
6
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
4
1.67
W
Ares
Efoon
Ares
1
1
4
3
L
King Arthur
HuTao my UwU
King Arthur
1
6
1
0.25
L
0
3
2
0.33
L
Gilgamesh
Mona my UwU
Gilgamesh
4
2
0
2
L
Bellona
MrWhy01
Bellona
0
5
0
0
W
Xing Tian
NukeSpainPls
Xing Tian
6
0
1
6.5
W
Rama
4
1
1
4.5
L
1
3
3
0.83
W
Freya
Sfaydi123
Freya
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
16,645
30,017
Taken
36,985
11,616
Mitigated
14,765
12,238
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,404
1,065
0
1,014
6,980
1,619
0
0
6,980
0
26,738
W
Ares
Efoon
Ares
2,703
264
0
2,204
6,795
4,253
398
0
6,640
10,298
0
L
King Arthur
HuTao my UwU
King Arthur
3,175
646
0
1,794
8,561
2,673
0
4,003
4,540
0
23,542
L
2,516
1,333
356
1,277
7,240
3,029
0
3,586
3,554
0
6,994
L
Gilgamesh
Mona my UwU
Gilgamesh
4,842
1,221
0
976
8,470
2,988
0
2,631
5,839
0
28,626
L
Bellona
MrWhy01
Bellona
1,778
793
0
1,135
7,117
3,772
0
4,478
2,639
0
15,607
W
Xing Tian
NukeSpainPls
Xing Tian
5,467
1,146
0
1,466
3,547
2,020
0
0
3,547
32,220
0
W
Rama
5,064
4,645
0
2,791
5,510
1,592
1,973
53
5,457
0
50,986
L
4,334
908
0
1,429
5,597
2,303
0
1,648
3,949
0
24,711
W
Freya
Sfaydi123
Freya
8,294
2,845
0
4,763
7,185
2,132
42
0
7,116
31,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
25,580
271
Minions Killed
203
0
Camps Cleared
0
909,619
Distance Traveled
905,949
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,066
607
49
5
0
187,509
6
W
Ares
5,601
560
14
1
0
187,774
0
L
King Arthur
4,878
488
51
5
0
184,503
2
L
Horus
4,576
458
12
1
0
182,836
0
L
Gilgamesh
6,477
648
58
6
0
204,391
0
L
Bellona
4,253
425
31
3
0
141,636
1
W
Xing Tian
6,780
678
60
6
0
207,667
2
W
Rama
6,676
668
90
9
0
157,403
2
L
Chaac
5,396
540
51
5
0
192,583
0
W
Freya
6,629
663
58
6
0
169,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role