Player Matchup

Susano
Susano
ALMA_Sverige
Susano
Level 78
God Stats
1W - 4L
1,521 SR
Queue Stats
87W - 68L
1,602 Elo+
Party 1
Rama
Rama
AR Workk
Rama
Level 49
God Stats
12W - 16L
1,466 SR
Queue Stats
223W - 136L
1,561 Elo+
Party 3
Ganesha
Ganesha
ExtendoNecko
Ganesha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 44L
1,691 Elo+
Party 3
Raijin
Raijin
aQuA_Phekki
Raijin
Level 99
God Stats
11W - 8L
1,714 SR
Queue Stats
203W - 204L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
pSwaGgA__
Cthulhu
Level 8
God Stats
4W - 11L
1,500 SR
Queue Stats
179W - 212L
1,619 Elo+
Party 1
Team Averages
Level 56
1,540 SR
1,602 Elo+

VS

Team Averages
Level 100
1,529 SR
1,550 Elo+
Neith
Neith
Camelia47-_
Neith
Level 107
God Stats
10W - 9L
1,407 SR
Queue Stats
486W - 446L
1,440 Elo+
Party 2
Mercury
Mercury
DemS-93-Family
Mercury
Level 160
God Stats
7W - 5L
1,784 SR
Queue Stats
836W - 693L
1,660 Elo+
Party 2
Achilles
Achilles
MilKShaKe-_-SauC
Achilles
Level 104
God Stats
8W - 3L
1,573 SR
Queue Stats
421W - 376L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
TaRzaaN_x13
Nu Wa
Level 114
God Stats
1W - 3L
1,243 SR
Queue Stats
273W - 242L
1,599 Elo+
Party 2
Ymir
Ymir
cookie_samy
Ymir
Level 14
God Stats
5W - 1L
1,637 SR
Queue Stats
5W - 1L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
4 / 0 / 0
5,038
720
2,667
4,502
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
2
0 / 2 / 0
3,080
440
1,013
1,863
299
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
ExtendoNecko
Ganesha
8
0 / 0 / 2
4,525
646
1,853
4,222
1,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
7
0 / 3 / 3
4,174
596
1,554
4,576
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
pSwaGgA__
Cthulhu
5
0 / 3 / 0
3,592
513
1,207
4,030
2,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,277
611
2,038
3,093
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 2
4,607
658
2,513
4,696
1,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 0
5,165
738
2,719
3,559
1,928
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 3 / 1
4,518
645
3,574
3,627
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 2
4,030
576
457
3,568
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
8
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
4
0
0
4
L
Rama
0
2
0
0
W
0
0
2
1
W
2
1
2
3
L
Ganesha
ExtendoNecko
Ganesha
0
0
2
1
W
3
0
0
3
W
2
3
1
0.83
L
Raijin
0
3
3
0.5
W
0
0
2
1
L
Cthulhu
pSwaGgA__
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,294
Damage
11,301
19,193
Taken
18,543
6,867
Mitigated
5,831
5,153
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,667
434
0
2,128
4,502
1,239
0
913
3,439
0
22,665
L
Rama
1,013
939
0
290
1,863
299
0
449
1,301
0
3,941
W
2,038
1,218
0
1,902
3,093
640
252
1,083
1,916
0
23,909
W
2,513
1,467
0
1,280
4,696
1,077
0
597
4,099
0
19,357
L
Ganesha
ExtendoNecko
Ganesha
1,853
288
0
1,250
4,222
1,527
0
683
3,493
13,797
0
W
2,719
765
0
1,267
3,559
1,928
762
1,207
2,352
0
21,542
W
3,574
746
0
730
3,627
896
192
1,092
2,535
18,917
0
L
Raijin
1,554
140
0
1,485
4,576
1,198
0
1,337
3,099
17,878
0
W
457
122
0
1,440
3,568
1,290
144
518
3,027
5,275
0
L
Cthulhu
pSwaGgA__
Cthulhu
1,207
290
0
0
4,030
2,604
0
174
3,830
8,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,409
Gold Earned
22,597
130
Minions Killed
189
0
Camps Cleared
0
589,190
Distance Traveled
690,628
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,038
720
59
8
0
160,382
2
L
Rama
3,080
440
9
1
0
44,544
0
W
Neith
4,277
611
44
6
0
122,670
1
W
Mercury
4,607
658
44
6
0
152,585
1
L
Ganesha
4,525
646
22
3
0
136,994
0
W
Achilles
5,165
738
52
7
0
144,425
0
W
Nu Wa
4,518
645
36
5
0
130,127
1
L
Raijin
4,174
596
24
3
0
135,922
3
W
Ymir
4,030
576
13
2
0
140,821
0
L
Cthulhu
3,592
513
16
2
0
111,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role