Player Matchup

Ymir
Ymir
Ayase100isshu
Ymir
Level 18
God Stats
13W - 13L
1,811 SR
Queue Stats
138W - 152L
1,481 Elo+
Solo
Ra
Ra
DeathAwaits-sWe
Ra
Level 9
God Stats
2W - 6L
1,478 SR
Queue Stats
4W - 10L
1,398 Elo+
Solo
Jing Wei
Jing Wei
SNG-Daniele
Jing Wei
Level 29
God Stats
7W - 5L
1,854 SR
Queue Stats
66W - 48L
1,539 Elo+
Solo
Bellona
Bellona
buttybol
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Awilix
Awilix
xBorderlineBAx
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,534 Elo+
Solo
Team Averages
Level 15
1,629 SR
1,470 Elo+

VS

Team Averages
Level 16
1,575 SR
1,430 Elo+
Danzaburou
Danzaburou
AstraI19
Danzaburou
Level 2
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Kali
Kali
IBloodSore
Kali
Level 16
God Stats
3W - 8L
1,518 SR
Queue Stats
43W - 56L
1,346 Elo+
Solo
Erlang Shen
Erlang Shen
john-maynard74
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,566 Elo+
Solo
Ymir
Ymir
sepuriix
Ymir
Level 26
God Stats
5W - 0L
1,891 SR
Queue Stats
38W - 32L
1,546 Elo+
Solo
Merlin
Merlin
xsdffreewsw2
Merlin
Level 22
God Stats
5W - 3L
1,674 SR
Queue Stats
87W - 56L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,528
453
1,732
8,431
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 3 / 2
5,494
549
3,353
4,768
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SNG-Daniele
Jing Wei
1
0 / 0 / 0
1,884
188
0
0
0
Bellona
buttybol
Bellona
7
0 / 6 / 2
4,337
434
2,609
7,963
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 4 / 1
5,987
599
5,052
9,925
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstraI19
Danzaburou
7
0 / 1 / 0
4,473
447
1,586
2,278
874
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 2 / 5
5,556
556
3,696
6,179
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
john-maynard74
Erlang Shen
11
11 / 1 / 1
7,177
718
8,797
6,782
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
2 / 1 / 4
6,176
618
2,396
5,928
3,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
11
3 / 1 / 2
6,431
643
5,744
4,014
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
17
17
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstraI19
Danzaburou
0
1
0
0
L
0
4
3
0.38
L
2
3
2
1
W
1
2
5
1.75
L
Jing Wei
SNG-Daniele
Jing Wei
0
0
0
0
L
Bellona
buttybol
Bellona
0
6
2
0.17
W
Erlang Shen
john-maynard74
Erlang Shen
11
1
1
11.5
W
Ymir
2
1
4
4
L
4
4
1
1.13
W
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
22,219
31,087
Taken
25,181
13,341
Mitigated
11,261
6,336
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstraI19
Danzaburou
1,586
612
0
114
2,278
874
0
1,007
1,271
0
9,702
L
1,732
218
0
1,331
8,431
5,274
0
885
7,546
9,312
0
L
3,353
610
0
740
4,768
1,103
0
501
4,267
23,135
0
W
3,696
1,839
0
2,946
6,179
2,444
0
2,206
3,973
0
21,456
L
Jing Wei
SNG-Daniele
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
buttybol
Bellona
2,609
525
0
1,561
7,963
4,347
144
3,935
4,028
0
12,667
W
Erlang Shen
john-maynard74
Erlang Shen
8,797
4,855
0
2,031
6,782
3,666
354
943
5,839
0
36,961
W
Ymir
2,396
420
0
500
5,928
3,102
311
602
5,326
17,133
0
L
5,052
2,374
0
2,704
9,925
2,617
0
2,819
7,106
0
29,114
W
Merlin
5,744
278
0
886
4,014
1,175
79
327
3,687
45,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,230
Gold Earned
29,813
148
Minions Killed
251
0
Camps Cleared
0
684,293
Distance Traveled
959,408
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,473
447
23
2
0
180,185
0
L
Ymir
4,528
453
20
2
0
158,149
2
L
Ra
5,494
549
47
5
0
175,859
3
W
Kali
5,556
556
40
4
0
195,333
0
L
Jing Wei
1,884
188
0
0
0
0
0
L
Bellona
4,337
434
24
2
0
172,379
2
W
Erlang Shen
7,177
718
66
7
0
219,335
0
W
Ymir
6,176
618
24
2
0
179,431
0
L
Awilix
5,987
599
57
6
0
177,906
2
W
Merlin
6,431
643
98
10
0
185,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role