Player Matchup

Izanami
Izanami
Annxarie
Izanami
Level 26
God Stats
23W - 25L
1,567 SR
Queue Stats
36W - 34L
1,481 Elo+
Party 2
Fenrir
Fenrir
CalicoBulma
Fenrir
Level 105
God Stats
6W - 2L
1,628 SR
Queue Stats
124W - 110L
1,557 Elo+
Solo
Chaac
Chaac
Lolpawer
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,461 Elo+
Solo
Persephone
Persephone
NRShadows
Persephone
Level 154
God Stats
13W - 10L
1,511 SR
Queue Stats
95W - 85L
1,624 Elo+
Solo
Agni
Agni
Zuzulol
Agni
Level 66
God Stats
84W - 84L
1,410 SR
Queue Stats
130W - 127L
1,483 Elo+
Party 2
Team Averages
Level 82
1,523 SR
1,521 Elo+

VS

Team Averages
Level 81
1,448 SR
1,463 Elo+
Hachiman
Hachiman
Cheesymelon
Hachiman
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Domushnik
Gilgamesh
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,574 Elo+
Solo
Neith
Neith
GirlyFire27
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Girlypeach0
Aphrodite
Level 155
God Stats
3W - 4L
1,499 SR
Queue Stats
27W - 41L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Raxpå
Kukulkan
Level 66
God Stats
3W - 3L
1,239 SR
Queue Stats
67W - 69L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Annxarie
Izanami
17
4 / 1 / 11
10,634
967
9,918
5,918
2,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
9 / 1 / 8
12,036
1,094
10,472
10,814
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Lolpawer
Chaac
19
4 / 0 / 17
11,570
1,052
15,582
13,688
12,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
NRShadows
Persephone
18
8 / 1 / 9
12,087
1,099
17,536
10,525
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Zuzulol
Agni
18
0 / 1 / 11
10,001
909
10,742
6,306
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

257

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cheesymelon
Hachiman
15
1 / 4 / 1
9,579
871
6,437
10,503
4,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Domushnik
Gilgamesh
16
0 / 7 / 3
9,491
863
12,162
24,217
22,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 1 / 1
8,480
771
374
4,333
1,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Girlypeach0
Aphrodite
16
3 / 9 / 1
10,474
952
8,625
18,001
11,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Raxpå
Kukulkan
16
0 / 4 / 4
10,012
910
15,160
12,095
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
25
Kills
4
4
Deaths
25
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Annxarie
Izanami
4
1
11
9.5
W
Fenrir
9
1
8
13
L
Hachiman
Cheesymelon
Hachiman
1
4
1
0.38
L
Gilgamesh
Domushnik
Gilgamesh
0
7
3
0.21
L
0
1
1
0.5
L
Aphrodite
Girlypeach0
Aphrodite
3
9
1
0.39
W
Chaac
Lolpawer
Chaac
4
0
17
12.5
W
Persephone
NRShadows
Persephone
8
1
9
12.5
L
Kukulkan
Raxpå
Kukulkan
0
4
4
0.5
W
Agni
Zuzulol
Agni
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,250
Damage
42,758
47,251
Taken
69,149
30,259
Mitigated
44,863
16,699
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Annxarie
Izanami
9,918
6,684
0
1,799
5,918
2,416
0
3,015
2,761
0
38,199
W
Fenrir
10,472
3,857
0
2,723
10,814
9,611
0
2,739
7,935
0
20,882
L
Hachiman
Cheesymelon
Hachiman
6,437
3,808
0
0
10,503
4,971
0
3,730
6,592
0
17,823
L
Gilgamesh
Domushnik
Gilgamesh
12,162
3,792
0
1,207
24,217
22,368
0
9,642
14,200
0
27,911
L
374
155
0
14
4,333
1,541
0
1,088
3,195
0
1,484
L
Aphrodite
Girlypeach0
Aphrodite
8,625
510
1,821
5,510
18,001
11,481
0
10,055
7,627
30,368
0
W
Chaac
Lolpawer
Chaac
15,582
4,831
0
10,876
13,688
12,085
0
6,152
7,066
192
23,142
W
Persephone
NRShadows
Persephone
17,536
591
0
1,301
10,525
3,778
0
6,830
3,372
47,552
0
L
Kukulkan
Raxpå
Kukulkan
15,160
1,425
0
191
12,095
4,502
0
3,955
7,835
55,007
0
W
Agni
Zuzulol
Agni
10,742
813
0
0
6,306
2,369
0
3,751
2,331
31,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,328
Gold Earned
48,036
234
Minions Killed
211
14
Camps Cleared
3
1,087,079
Distance Traveled
1,056,859
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,634
967
94
9
0
178,234
0
W
Fenrir
12,036
1,094
11
1
11
228,225
2
L
Hachiman
9,579
871
32
3
1
202,128
0
L
Gilgamesh
9,491
863
29
3
2
238,553
3
L
Neith
8,480
771
0
0
0
210,802
0
L
Aphrodite
10,474
952
62
6
0
187,523
2
W
Chaac
11,570
1,052
14
1
1
234,476
1
W
Persephone
12,087
1,099
59
5
1
217,405
1
L
Kukulkan
10,012
910
88
8
0
217,853
2
W
Agni
10,001
909
56
5
1
228,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role