Player Matchup

Horus
Horus
GingerPickachu
Horus
Level 22
God Stats
13W - 12L
1,506 SR
Queue Stats
18W - 20L
1,476 Elo+
Solo
Raijin
Raijin
Malek-_-btw
Raijin
Level 20
God Stats
2W - 4L
1,494 SR
Queue Stats
82W - 71L
1,356 Elo+
Solo
Cernunnos
Cernunnos
Serganzzza
Cernunnos
Level 27
God Stats
4W - 2L
1,577 SR
Queue Stats
23W - 20L
1,345 Elo+
Solo
Ymir
Ymir
azerty-om50
Ymir
Level 4
God Stats
2W - 2L
1,452 SR
Queue Stats
3W - 3L
1,233 Elo+
Solo
Bellona
Bellona
luky_19k
Bellona
Level 29
God Stats
43W - 56L
1,472 SR
Queue Stats
93W - 109L
1,404 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,363 Elo+

VS

Team Averages
Level 21
1,585 SR
1,347 Elo+
Pele
Pele
AffeMitWaffe4861
Pele
Level 28
God Stats
16W - 19L
1,471 SR
Queue Stats
44W - 58L
1,361 Elo+
Party 1
Hades
Hades
Biier-Baron
Hades
Level 29
God Stats
18W - 12L
1,905 SR
Queue Stats
78W - 87L
1,405 Elo+
Party 1
Ymir
Ymir
husabi
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,117 Elo+
Party 1
Anubis
Anubis
iTz_Ex4cTur3
Anubis
Level 8
God Stats
3W - 3L
1,452 SR
Queue Stats
16W - 16L
1,437 Elo+
Party 1
Izanami
Izanami
zVirusHawk
Izanami
Level 37
God Stats
48W - 36L
1,599 SR
Queue Stats
89W - 89L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,285
483
3,122
8,564
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
10
0 / 4 / 1
5,986
460
2,401
8,931
2,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Serganzzza
Cernunnos
9
2 / 4 / 1
5,820
448
4,916
8,046
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 2 / 3
5,995
461
3,524
6,915
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
luky_19k
Bellona
12
0 / 2 / 0
6,522
502
2,952
7,473
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,212
555
8,096
7,327
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 2
7,680
591
5,441
5,930
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
husabi
Ymir
9
0 / 4 / 1
6,097
469
2,107
7,446
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
9
2 / 2 / 3
5,909
455
4,408
5,468
1,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
zVirusHawk
Izanami
14
2 / 0 / 0
8,102
623
6,064
5,366
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
13
13
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
3
0
2
4
L
2
1
3
3.5
L
Raijin
0
4
1
0.13
L
Cernunnos
Serganzzza
Cernunnos
2
4
1
0.63
L
1
2
3
1.25
W
Ymir
husabi
Ymir
0
4
1
0.13
W
Anubis
2
2
3
1.75
L
Bellona
luky_19k
Bellona
0
2
0
0
W
Izanami
zVirusHawk
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
26,116
39,929
Taken
31,537
18,759
Mitigated
13,471
10,235
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,096
3,721
166
1,639
7,327
2,344
387
1,841
5,486
0
44,355
W
5,441
632
0
4,799
5,930
3,078
0
1,659
4,271
49,730
0
L
3,122
1,493
788
2,984
8,564
4,752
0
3,367
5,197
0
16,438
L
Raijin
2,401
668
0
2,523
8,931
2,829
45
2,496
6,435
35,522
0
L
Cernunnos
Serganzzza
Cernunnos
4,916
2,574
0
1,021
8,046
1,609
244
3,363
4,683
0
26,377
L
3,524
501
0
0
6,915
3,677
150
2,610
4,305
13,711
0
W
Ymir
husabi
Ymir
2,107
305
0
0
7,446
4,134
163
1,431
6,015
17,631
0
W
Anubis
4,408
569
0
2,145
5,468
1,728
129
994
4,474
21,805
0
L
Bellona
luky_19k
Bellona
2,952
1,039
0
2,919
7,473
5,892
48
120
7,353
0
34,524
W
Izanami
zVirusHawk
Izanami
6,064
3,747
0
2,341
5,366
2,187
0
0
5,366
0
52,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
35,000
262
Minions Killed
360
0
Camps Cleared
0
1,057,157
Distance Traveled
1,174,243
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,212
555
61
5
0
279,760
0
W
Hades
7,680
591
102
8
0
233,118
0
L
Horus
6,285
483
28
2
0
213,498
3
L
Raijin
5,986
460
75
6
0
189,583
2
L
Cernunnos
5,820
448
42
3
0
212,805
1
L
Ymir
5,995
461
29
2
0
204,779
0
W
Ymir
6,097
469
20
2
0
222,554
0
W
Anubis
5,909
455
55
4
0
215,656
0
L
Bellona
6,522
502
88
7
0
236,492
3
W
Izanami
8,102
623
122
9
0
223,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role