Player Matchup

Hel
Hel
MRSIRLANCE-
Hel
Level 29
God Stats
8W - 8L
1,261 SR
Queue Stats
43W - 46L
1,435 Elo+
Solo
Kukulkan
Kukulkan
NikOlyslager2001
Kukulkan
Level 7
God Stats
12W - 9L
1,573 SR
Queue Stats
22W - 28L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Red Eye Xaxa822
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,184 Elo+
Solo
Zeus
Zeus
WizzN
Zeus
Level 11
God Stats
16W - 18L
1,130 SR
Queue Stats
37W - 49L
1,268 Elo+
Solo
Nemesis
Nemesis
cabonetti
Nemesis
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 25L
1,655 Elo+
Solo
Team Averages
Level 12
1,393 SR
1,395 Elo+

VS

Team Averages
Level 19
1,498 SR
1,446 Elo+
Merlin
Merlin
Eleiamen
Merlin
Level 29
God Stats
129W - 126L
1,514 SR
Queue Stats
410W - 401L
1,530 Elo+
Solo
Da Ji
Da Ji
SoldadoDelAmor
Da Ji
Level 24
God Stats
11W - 10L
1,314 SR
Queue Stats
39W - 47L
1,367 Elo+
Solo
Thor
Thor
TTV_SOLAR_SPEED9
Thor
Level 15
God Stats
29W - 33L
1,662 SR
Queue Stats
156W - 189L
1,542 Elo+
Solo
Mulan
Mulan
WardsOrFeed
Mulan
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,543 Elo+
Solo
Ra
Ra
troy1616
Ra
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 131L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 2
13,319
1,025
26,459
24,659
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 8 / 3
11,416
878
15,139
17,639
6,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
0 / 8 / 6
11,269
867
7,909
22,079
7,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
WizzN
Zeus
17
2 / 5 / 2
11,204
862
6,623
12,981
5,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
cabonetti
Nemesis
18
0 / 13 / 5
11,239
865
7,406
24,354
14,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eleiamen
Merlin
20
11 / 1 / 19
14,086
1,084
27,829
8,007
2,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 20
12,809
985
9,536
15,935
7,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 3 / 11
12,611
970
7,686
13,317
4,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 2 / 20
15,762
1,212
39,552
19,712
15,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 1 / 20
12,307
947
12,682
15,372
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
134
10
Kills
44
44
Deaths
10
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Merlin
Eleiamen
Merlin
11
1
19
20.5
L
6
10
2
0.7
L
2
8
3
0.44
L
Jing Wei
0
8
6
0.38
W
7
3
20
5.67
W
7
3
11
4.17
W
17
2
20
13.5
L
Zeus
WizzN
Zeus
2
5
2
0.6
L
Nemesis
cabonetti
Nemesis
0
13
5
0.19
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,536
Damage
97,285
101,712
Taken
72,343
41,069
Mitigated
34,571
7,915
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Eleiamen
Merlin
27,829
1,047
520
1,704
8,007
2,310
0
5,650
2,357
48,450
0
L
26,459
121
1,023
3,638
24,659
7,874
0
9,847
14,812
56,115
0
L
15,139
982
0
105
17,639
6,315
0
6,704
10,935
38,439
0
L
Jing Wei
7,909
7,224
0
1,071
22,079
7,345
0
7,745
14,334
0
23,583
W
9,536
1,218
0
1,214
15,935
7,843
0
11,922
4,013
0
17,096
W
7,686
1,108
0
0
13,317
4,386
0
8,759
4,558
0
24,077
W
39,552
14,414
1,494
7,677
19,712
15,141
0
11,010
8,349
0
55,001
L
Zeus
WizzN
Zeus
6,623
523
0
982
12,981
5,082
0
5,689
7,292
25,707
0
L
Nemesis
cabonetti
Nemesis
7,406
3,252
0
1,096
24,354
14,453
0
10,526
13,828
0
14,328
W
12,682
567
2,187
2,383
15,372
4,891
0
10,880
4,423
35,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
67,575
213
Minions Killed
210
6
Camps Cleared
6
1,026,479
Distance Traveled
1,271,126
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,086
1,084
59
5
0
248,651
1
L
Hel
13,319
1,025
74
6
0
192,194
0
L
Kukulkan
11,416
878
51
4
0
223,862
3
L
Jing Wei
11,269
867
27
2
0
255,223
0
W
Da Ji
12,809
985
11
1
2
243,257
0
W
Thor
12,611
970
44
3
0
260,205
0
W
Mulan
15,762
1,212
35
3
4
259,021
2
L
Zeus
11,204
862
49
4
1
200,621
0
L
Nemesis
11,239
865
12
1
5
154,579
1
W
Ra
12,307
947
61
5
0
259,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role