Player Matchup

Artemis
Artemis
Gold II
EazyPzzy
Artemis
Gold II
Level 93
God Stats
37W - 19L
1,778 SR
Queue Stats
193W - 208L
1,591 MMR
Solo
Set
Set
Bronze III
arranobeltza33
Set
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,543 MMR
Solo
Discordia
Discordia
Gold IV
batpullmer
Discordia
Gold IV
Level 148
God Stats
2W - 1L
1,855 SR
Queue Stats
182W - 173L
1,404 MMR
Party 1
Chang'e
Chang'e
Gold III
cm-2012
Chang'e
Gold III
Level 128
God Stats
20W - 15L
1,624 SR
Queue Stats
424W - 430L
1,537 MMR
Solo
Fenrir
Fenrir
Gold III
finny8
Fenrir
Gold III
Level 109
God Stats
10W - 4L
1,745 SR
Queue Stats
55W - 45L
1,679 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,700 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,566 SR
1,551 MMR
Skadi
Skadi
Gold III
Archon_Pharaoh
Skadi
Gold III
Level 124
God Stats
6W - 7L
1,550 SR
Queue Stats
916W - 914L
1,514 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
CallMeKoby
Tsukuyomi
Gold II
Level 98
God Stats
61W - 52L
1,535 SR
Queue Stats
652W - 637L
1,565 MMR
Solo
Ganesha
Ganesha
Gold IV
Kushimota_
Ganesha
Gold IV
Level 141
God Stats
6W - 9L
1,531 SR
Queue Stats
280W - 289L
1,411 MMR
Party 2
Janus
Janus
Platinum V
Mojeyy_
Janus
Platinum V
Level 137
God Stats
12W - 22L
1,429 SR
Queue Stats
378W - 362L
1,755 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
xXTRaFaLGaRLaaWX
Zhong Kui
Gold II
Level 118
God Stats
3W - 1L
1,782 SR
Queue Stats
286W - 279L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EazyPzzy
Artemis
20
5 / 0 / 10
13,848
659
15,592
10,263
4,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 4 / 7
13,506
643
21,762
24,351
19,767
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
batpullmer
Discordia
18
7 / 5 / 11
13,025
620
16,247
11,331
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
cm-2012
Chang'e
20
7 / 1 / 9
14,157
674
14,884
14,905
7,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
finny8
Fenrir
18
10 / 5 / 6
12,994
619
9,958
19,509
8,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayAthenaGilgameshArachneTiamat

VS

Bans
ScyllaKing ArthurGuan YuFafnirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
10,693
509
9,789
11,951
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
CallMeKoby
Tsukuyomi
17
9 / 9 / 4
11,512
548
13,113
17,948
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Kushimota_
Ganesha
13
0 / 8 / 8
8,843
421
5,949
23,843
24,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Mojeyy_
Janus
14
1 / 10 / 3
9,539
454
8,646
18,531
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
14
1 / 12 / 2
8,532
406
7,372
20,880
18,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
43
Kills
15
15
Deaths
44
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Tsukuyomi
CallMeKoby
Tsukuyomi
9
9
4
1.22
W
Artemis
EazyPzzy
Artemis
5
0
10
10
L
Ganesha
Kushimota_
Ganesha
0
8
8
0.5
L
Janus
Mojeyy_
Janus
1
10
3
0.25
W
14
4
7
4.38
W
Discordia
batpullmer
Discordia
7
5
11
2.5
W
Chang'e
cm-2012
Chang'e
7
1
9
11.5
W
Fenrir
finny8
Fenrir
10
5
6
2.6
L
Zhong Kui
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,443
Damage
44,869
80,359
Taken
93,153
45,230
Mitigated
59,317
33,703
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,789
4,498
0
625
11,951
4,361
0
3,724
8,227
0
72,104
L
Tsukuyomi
CallMeKoby
Tsukuyomi
13,113
3,458
0
3,082
17,948
6,396
6
6,512
11,436
0
53,684
W
Artemis
EazyPzzy
Artemis
15,592
9,809
0
5,682
10,263
4,926
5,213
1,514
8,727
0
128,109
L
Ganesha
Kushimota_
Ganesha
5,949
1,065
0
2,232
23,843
24,418
0
6,459
17,384
20,825
0
L
Janus
Mojeyy_
Janus
8,646
197
103
2,061
18,531
5,889
46
8,540
9,991
59,657
0
W
21,762
10,749
0
10,863
24,351
19,767
23
6,973
17,188
0
102,169
W
Discordia
batpullmer
Discordia
16,247
1,155
0
3,111
11,331
4,032
3,314
3,435
7,690
74,087
0
W
Chang'e
cm-2012
Chang'e
14,884
1,661
988
9,465
14,905
7,675
1,800
5,125
9,754
85,010
0
W
Fenrir
finny8
Fenrir
9,958
2,619
0
3,594
19,509
8,830
172
4,713
14,562
0
80,254
L
Zhong Kui
7,372
246
0
2,877
20,880
18,253
6
5,896
14,984
40,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,530
Gold Earned
49,119
706
Minions Killed
450
0
Camps Cleared
0
1,964,554
Distance Traveled
1,862,276
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,693
509
143
7
0
397,284
6
L
Tsukuyomi
11,512
548
87
4
0
398,390
1
W
Artemis
13,848
659
166
8
0
415,249
4
L
Ganesha
8,843
421
14
1
0
381,690
5
L
Janus
9,539
454
131
6
0
382,187
2
W
Set
13,506
643
123
6
0
396,892
4
W
Discordia
13,025
620
126
6
0
370,737
2
W
Chang'e
14,157
674
166
8
0
372,488
0
W
Fenrir
12,994
619
125
6
0
409,188
2
L
Zhong Kui
8,532
406
75
4
0
302,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role