Player Matchup

Hel
Hel
F7Kennzie
Hel
Level 109
God Stats
3W - 5L
1,383 SR
Queue Stats
105W - 97L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
JIMJCJIM
Sylvanus
Level 85
God Stats
1W - 3L
1,190 SR
Queue Stats
196W - 134L
1,570 Elo+
Party 1
Medusa
Medusa
xTrapLordVader
Medusa
Level 83
God Stats
3W - 5L
1,450 SR
Queue Stats
130W - 142L
1,357 Elo+
Party 1
Team Averages
Level 92
1,341 SR
1,478 Elo+

VS

Team Averages
Level 63
1,503 SR
1,380 Elo+
Kukulkan
Kukulkan
FLying_kAMPOURIS
Kukulkan
Level 51
God Stats
22W - 22L
1,415 SR
Queue Stats
29W - 26L
1,334 Elo+
Party 2
Achilles
Achilles
LordxCrowley
Achilles
Level 14
God Stats
5W - 2L
1,481 SR
Queue Stats
8W - 5L
1,404 Elo+
Party 2
Chiron
Chiron
Tasos-Hero
Chiron
Level 125
God Stats
14W - 7L
1,613 SR
Queue Stats
58W - 52L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 5
13,081
595
20,217
22,017
17,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
JIMJCJIM
Sylvanus
17
5 / 6 / 4
13,228
601
17,317
33,729
28,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 5
12,013
546
8,623
16,502
5,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
14,337
652
23,855
13,741
5,627
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
LordxCrowley
Achilles
17
3 / 7 / 15
13,672
621
11,133
23,331
21,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Tasos-Hero
Chiron
20
11 / 1 / 9
15,465
703
27,642
25,148
9,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
20
20
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
6
2
10
5.5
L
Sylvanus
JIMJCJIM
Sylvanus
5
6
4
1.17
W
Achilles
LordxCrowley
Achilles
3
7
15
1.5
W
Chiron
Tasos-Hero
Chiron
11
1
9
15.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,157
Damage
62,630
72,248
Taken
62,220
51,136
Mitigated
36,260
29,466
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,217
1,115
7,648
7,475
22,017
17,598
0
4,172
17,845
59,847
0
W
23,855
758
0
0
13,741
5,627
436
8,981
4,460
90,429
0
L
Sylvanus
JIMJCJIM
Sylvanus
17,317
4,973
5,283
7,655
33,729
28,185
259
13,637
20,092
33,996
6,483
W
Achilles
LordxCrowley
Achilles
11,133
3,801
0
4,651
23,331
21,264
525
9,772
13,063
0
33,270
W
Chiron
Tasos-Hero
Chiron
27,642
13,119
2,476
10,183
25,148
9,369
2,593
16,004
8,780
0
101,615
L
8,623
3,965
0
1,405
16,502
5,353
74
6,046
10,456
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
43,474
200
Minions Killed
300
0
Camps Cleared
0
1,051,142
Distance Traveled
1,201,448
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,081
595
104
5
0
386,571
1
W
Kukulkan
14,337
652
127
6
0
399,708
3
L
Sylvanus
13,228
601
46
2
0
346,342
3
W
Achilles
13,672
621
41
2
0
405,421
7
W
Chiron
15,465
703
132
6
0
396,319
3
L
Medusa
12,013
546
50
2
0
318,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role