Player Matchup

Ra
Ra
Dortzu_Ady
Ra
Level 7
God Stats
1W - 2L
1,325 SR
Queue Stats
5W - 17L
1,137 Elo+
Solo
Ullr
Ullr
Nomak-2207
Ullr
Level 13
God Stats
7W - 12L
1,418 SR
Queue Stats
12W - 23L
1,243 Elo+
Solo
Kukulkan
Kukulkan
Richar_Gamer
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
benyiij19
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
cliffsolar
Nemesis
Level 18
God Stats
0W - 2L
1,444 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Team Averages
Level 9
1,437 SR
1,376 Elo+

VS

Team Averages
Level 9
1,495 SR
1,362 Elo+
Heimdallr
Heimdallr
ASMR-Clemsi
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Odin
Odin
DreadknightFizz
Odin
Level 8
God Stats
1W - 2L
1,565 SR
Queue Stats
33W - 39L
1,303 Elo+
Party 1
Bellona
Bellona
LuciP29
Bellona
Level 18
God Stats
29W - 38L
1,412 SR
Queue Stats
143W - 187L
1,241 Elo+
Solo
Fenrir
Fenrir
chris199898
Fenrir
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 48L
1,265 Elo+
Party 1
Ra
Ra
mi4vak20
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 2
4,925
308
268
4,951
479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 10 / 4
6,562
410
5,625
12,792
3,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Richar_Gamer
Kukulkan
10
3 / 12 / 1
6,944
434
3,026
10,427
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
benyiij19
Olorun
10
1 / 9 / 0
6,406
400
2,171
10,949
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
cliffsolar
Nemesis
8
1 / 11 / 3
5,899
369
3,963
14,625
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASMR-Clemsi
Heimdallr
17
32 / 0 / 6
11,547
722
27,269
10,843
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 5
9,336
584
4,065
8,199
5,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
LuciP29
Bellona
11
2 / 2 / 3
7,818
489
1,022
8,503
8,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
12
3 / 1 / 6
8,049
503
2,535
6,150
1,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 6
9,259
579
6,310
6,281
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
5
Kills
50
51
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ASMR-Clemsi
Heimdallr
32
0
6
35
L
0
9
2
0.11
W
7
1
5
9.5
W
Bellona
LuciP29
Bellona
2
2
3
1.75
L
0
10
4
0.2
L
Kukulkan
Richar_Gamer
Kukulkan
3
12
1
0.29
L
Olorun
benyiij19
Olorun
1
9
0
0.11
W
Fenrir
3
1
6
6
L
Nemesis
cliffsolar
Nemesis
1
11
3
0.23
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,053
Damage
41,201
53,744
Taken
39,976
14,338
Mitigated
26,622
4,591
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ASMR-Clemsi
Heimdallr
27,269
11,176
0
6,830
10,843
4,847
4,246
3,147
7,696
0
73,804
L
268
193
8
20
4,951
479
0
0
4,951
3,369
0
W
4,065
580
0
750
8,199
5,524
2,135
955
7,244
0
39,658
W
Bellona
LuciP29
Bellona
1,022
258
0
453
8,503
8,915
1,088
661
7,842
0
19,920
L
5,625
4,253
0
1,810
12,792
3,892
802
3,468
9,324
0
27,012
L
Kukulkan
Richar_Gamer
Kukulkan
3,026
762
0
142
10,427
2,732
0
1,410
9,016
18,366
0
L
Olorun
benyiij19
Olorun
2,171
1,138
150
1,897
10,949
3,982
0
562
10,385
21,392
1,915
W
Fenrir
2,535
454
0
1,516
6,150
1,899
0
426
5,724
0
27,716
L
Nemesis
cliffsolar
Nemesis
3,963
1,405
0
564
14,625
3,253
0
870
13,755
0
13,522
W
6,310
940
314
1,855
6,281
5,437
2,621
305
5,976
42,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
46,009
144
Minions Killed
362
0
Camps Cleared
0
1,202,741
Distance Traveled
1,381,504
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,547
722
109
7
0
272,957
2
L
Ra
4,925
308
6
0
0
108,498
1
W
Odin
9,336
584
84
5
0
268,049
3
W
Bellona
7,818
489
34
2
0
306,952
0
L
Ullr
6,562
410
38
2
0
197,612
0
L
Kukulkan
6,944
434
30
2
0
243,986
0
L
Olorun
6,406
400
52
3
0
284,761
0
W
Fenrir
8,049
503
54
3
0
288,065
0
L
Nemesis
5,899
369
18
1
0
367,884
0
W
Ra
9,259
579
81
5
0
245,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role