Player Matchup

Thanatos
Thanatos
Camelia47-_
Thanatos
Level 107
God Stats
6W - 11L
1,289 SR
Queue Stats
486W - 446L
1,435 Elo+
Party 1
Mercury
Mercury
DemS-93-Family
Mercury
Level 160
God Stats
7W - 5L
1,731 SR
Queue Stats
836W - 693L
1,665 Elo+
Party 1
Neith
Neith
MilKShaKe-_-SauC
Neith
Level 104
God Stats
20W - 7L
1,658 SR
Queue Stats
421W - 376L
1,411 Elo+
Party 1
Sol
Sol
TaRzaaN_x13
Sol
Level 114
God Stats
4W - 2L
1,401 SR
Queue Stats
273W - 242L
1,601 Elo+
Party 1
Ymir
Ymir
cookie_samy
Ymir
Level 14
God Stats
5W - 1L
1,682 SR
Queue Stats
5W - 1L
1,703 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,563 Elo+

VS

Team Averages
Level 73
1,354 SR
1,381 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
leeme__13
He Bo
Level 97
God Stats
2W - 11L
982 SR
Queue Stats
255W - 306L
1,393 Elo+
Solo
Arachne
Arachne
m_411_K
Arachne
Level 87
God Stats
10W - 18L
1,468 SR
Queue Stats
147W - 191L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ruben_vallecass
Morgan Le Fay
Level 37
God Stats
2W - 6L
1,406 SR
Queue Stats
89W - 111L
1,290 Elo+
Solo
Artio
Artio
terror7gr
Artio
Level 47
God Stats
9W - 10L
1,414 SR
Queue Stats
217W - 298L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Camelia47-_
Thanatos
14
14 / 0 / 2
8,888
684
6,497
8,833
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 2
8,131
625
5,029
7,313
2,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 9
7,383
568
9,400
6,786
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 5
9,353
719
7,364
7,684
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 1 / 9
6,844
526
2,135
6,478
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 6 / 0
6,068
467
3,725
8,010
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
leeme__13
He Bo
10
0 / 4 / 0
5,614
432
533
6,942
2,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
m_411_K
Arachne
9
0 / 6 / 1
5,503
423
3,570
9,417
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ruben_vallecass
Morgan Le Fay
10
0 / 4 / 0
5,818
448
6,131
6,596
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
terror7gr
Artio
8
0 / 5 / 0
5,829
448
1,911
13,445
7,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
25
Kills
2
2
Deaths
25
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
0
0.33
W
Thanatos
Camelia47-_
Thanatos
14
0
2
15
W
2
1
2
3
W
2
0
9
6.5
W
6
0
5
8.5
W
1
1
9
5.5
L
He Bo
leeme__13
He Bo
0
4
0
0
L
Arachne
m_411_K
Arachne
0
6
1
0.08
L
Morgan Le Fay
ruben_vallecass
Morgan Le Fay
0
4
0
0
L
Artio
terror7gr
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
15,870
37,094
Taken
44,410
15,108
Mitigated
18,736
23,078
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,725
682
0
1,364
8,010
3,420
0
1,257
6,693
24,795
2,060
W
Thanatos
Camelia47-_
Thanatos
6,497
1,280
0
10,985
8,833
3,208
0
905
7,928
0
37,386
W
5,029
2,066
0
2,841
7,313
2,683
522
1,858
5,455
0
48,468
W
9,400
3,839
0
2,891
6,786
2,289
1,877
4,360
2,426
0
43,779
W
7,364
2,069
113
4,986
7,684
2,567
798
579
7,105
72,655
0
W
2,135
259
0
1,262
6,478
4,361
288
4,355
2,123
7,388
0
L
He Bo
leeme__13
He Bo
533
65
0
1,117
6,942
2,583
0
3,092
3,618
24,395
0
L
Arachne
m_411_K
Arachne
3,570
2,316
53
2,407
9,417
3,798
0
2,515
6,790
0
30,687
L
Morgan Le Fay
ruben_vallecass
Morgan Le Fay
6,131
660
0
196
6,596
1,810
0
398
6,198
40,717
0
L
Artio
terror7gr
Artio
1,911
21
283
2,490
13,445
7,125
0
1,797
11,612
13,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
28,832
421
Minions Killed
267
0
Camps Cleared
0
1,299,700
Distance Traveled
1,094,409
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,068
467
53
4
0
214,124
0
W
Thanatos
8,888
684
66
5
0
299,269
3
W
Mercury
8,131
625
109
8
0
287,248
2
W
Neith
7,383
568
87
7
0
226,030
1
W
Sol
9,353
719
145
11
0
260,348
0
W
Ymir
6,844
526
14
1
0
226,805
0
L
He Bo
5,614
432
51
4
0
233,648
1
L
Arachne
5,503
423
56
4
0
243,034
1
L
Morgan Le Fay
5,818
448
83
6
0
210,233
0
L
Artio
5,829
448
24
2
0
193,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role