Player Matchup

Discordia
Discordia
MrPhillips_88
Discordia
Level 68
God Stats
2W - 2L
1,310 SR
Queue Stats
258W - 278L
1,433 Elo+
Solo
Chaac
Chaac
NoCheatJxstSkill
Chaac
Level 89
God Stats
1W - 1L
1,448 SR
Queue Stats
64W - 75L
1,355 Elo+
Solo
Neith
Neith
batt_osai
Neith
Level 69
God Stats
38W - 49L
1,415 SR
Queue Stats
274W - 318L
1,449 Elo+
Solo
Ganesha
Ganesha
dkeszei
Ganesha
Level 117
God Stats
23W - 16L
1,518 SR
Queue Stats
907W - 945L
1,372 Elo+
Solo
Thanatos
Thanatos
luisrri
Thanatos
Level 84
God Stats
1W - 1L
1,307 SR
Queue Stats
7W - 7L
1,323 Elo+
Solo
Team Averages
Level 85
1,400 SR
1,386 Elo+

VS

Team Averages
Level 50
1,444 SR
1,274 Elo+
Erlang Shen
Erlang Shen
FreshXeno
Erlang Shen
Level 59
God Stats
3W - 7L
1,365 SR
Queue Stats
231W - 250L
1,383 Elo+
Solo
Ymir
Ymir
Pianist74
Ymir
Level 41
God Stats
7W - 18L
1,299 SR
Queue Stats
8W - 22L
1,237 Elo+
Party 1
Anubis
Anubis
S1907D
Anubis
Level 34
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 1
Chernobog
Chernobog
amasraa74
Chernobog
Level 58
God Stats
5W - 14L
1,328 SR
Queue Stats
8W - 23L
1,233 Elo+
Party 1
King Arthur
King Arthur
khazix111
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrPhillips_88
Discordia
20
2 / 1 / 8
12,666
576
12,752
9,411
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 0 / 2
14,777
672
20,539
23,066
32,129
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
batt_osai
Neith
18
3 / 2 / 2
11,994
545
9,997
12,263
5,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
dkeszei
Ganesha
16
0 / 2 / 10
11,607
528
7,723
19,040
19,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
luisrri
Thanatos
19
7 / 3 / 6
12,523
569
13,101
18,769
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FreshXeno
Erlang Shen
16
1 / 4 / 4
9,929
451
8,038
21,305
12,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
2 / 6 / 1
9,434
429
3,779
15,182
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
S1907D
Anubis
15
2 / 8 / 1
9,203
418
6,665
15,989
5,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
amasraa74
Chernobog
16
1 / 4 / 3
9,409
428
11,872
15,678
4,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
khazix111
King Arthur
15
0 / 5 / 1
9,124
415
5,025
15,683
11,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
27
Kills
6
8
Deaths
27
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FreshXeno
Erlang Shen
1
4
4
0.75
W
Discordia
MrPhillips_88
Discordia
2
1
8
6
W
15
0
2
16
L
Ymir
2
6
1
0.42
L
Anubis
S1907D
Anubis
2
8
1
0.31
L
Chernobog
amasraa74
Chernobog
1
4
3
0.63
W
Neith
batt_osai
Neith
3
2
2
2
W
Ganesha
dkeszei
Ganesha
0
2
10
2.5
L
King Arthur
khazix111
King Arthur
0
5
1
0.1
W
Thanatos
luisrri
Thanatos
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,112
Damage
35,379
82,549
Taken
83,837
69,117
Mitigated
46,737
45,164
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FreshXeno
Erlang Shen
8,038
4,519
0
4,534
21,305
12,759
0
4,043
17,071
0
67,846
W
Discordia
MrPhillips_88
Discordia
12,752
1,917
88
4,657
9,411
3,552
2,146
2,114
7,297
86,522
0
W
20,539
6,922
0
10,909
23,066
32,129
4,082
2,048
21,018
0
105,758
L
Ymir
3,779
625
0
993
15,182
12,285
88
4,086
10,966
34,073
0
L
Anubis
S1907D
Anubis
6,665
351
47
4,562
15,989
5,817
595
5,918
9,411
50,267
0
L
Chernobog
amasraa74
Chernobog
11,872
5,959
551
5,146
15,678
4,575
997
4,196
11,424
0
68,326
W
Neith
batt_osai
Neith
9,997
3,986
490
7,267
12,263
5,500
4,871
1,482
10,781
0
83,581
W
Ganesha
dkeszei
Ganesha
7,723
336
172
3,130
19,040
19,472
359
3,284
15,756
44,423
0
L
King Arthur
khazix111
King Arthur
5,025
1,041
0
2,187
15,683
11,301
0
1,181
14,490
0
51,890
W
Thanatos
luisrri
Thanatos
13,101
3,370
0
18,451
18,769
8,464
1,671
2,073
16,696
0
93,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,567
Gold Earned
47,099
694
Minions Killed
498
0
Camps Cleared
0
2,078,189
Distance Traveled
1,843,816
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,929
451
114
5
0
428,633
9
W
Discordia
12,666
576
162
7
0
410,187
3
W
Chaac
14,777
672
190
9
0
405,859
0
L
Ymir
9,434
429
57
3
0
385,897
6
L
Anubis
9,203
418
102
5
0
321,950
11
L
Chernobog
9,409
428
119
5
0
368,823
5
W
Neith
11,994
545
198
9
0
398,607
4
W
Ganesha
11,607
528
7
0
0
390,235
4
L
King Arthur
9,124
415
106
5
0
338,513
1
W
Thanatos
12,523
569
137
6
0
473,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role