Player Matchup

Anubis
Anubis
Cifer57
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
Johexo
Baron Samedi
Level 39
God Stats
7W - 6L
1,447 SR
Queue Stats
74W - 70L
1,275 Elo+
Party 2
Nemesis
Nemesis
Pellennen
Nemesis
Level 8
God Stats
2W - 0L
1,344 SR
Queue Stats
40W - 32L
1,343 Elo+
Party 2
Olorun
Olorun
cordonnier
Olorun
Level 13
God Stats
3W - 1L
1,630 SR
Queue Stats
13W - 14L
1,231 Elo+
Party 2
Izanami
Izanami
eerkon
Izanami
Level 42
God Stats
3W - 7L
1,446 SR
Queue Stats
57W - 79L
1,155 Elo+
Party 2
Team Averages
Level 26
1,474 SR
1,257 Elo+

VS

Team Averages
Level 28
1,432 SR
1,398 Elo+
Hel
Hel
Groyss
Hel
Level 66
God Stats
1W - 2L
1,254 SR
Queue Stats
17W - 18L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
Snejno
Aphrodite
Level 8
God Stats
7W - 6L
1,543 SR
Queue Stats
18W - 23L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
ThaAanAtos
Ao Kuang
Level 28
God Stats
24W - 18L
1,266 SR
Queue Stats
465W - 458L
1,423 Elo+
Party 3
Fenrir
Fenrir
lCovertl
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,379 Elo+
Solo
Chernobog
Chernobog
mmdkratos
Chernobog
Level 24
God Stats
12W - 15L
1,598 SR
Queue Stats
315W - 322L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cifer57
Anubis
20
5 / 7 / 17
15,206
475
17,545
24,278
13,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Johexo
Baron Samedi
20
11 / 8 / 21
16,503
516
35,745
30,715
21,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Pellennen
Nemesis
20
6 / 9 / 22
15,991
500
21,475
31,712
15,428
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
cordonnier
Olorun
20
14 / 11 / 16
17,540
548
41,383
35,284
21,459
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
eerkon
Izanami
20
10 / 7 / 13
16,399
512
21,319
25,454
11,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Groyss
Hel
20
7 / 8 / 12
15,537
486
24,557
40,097
36,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Snejno
Aphrodite
20
3 / 7 / 15
17,222
538
12,311
32,862
27,945
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
ThaAanAtos
Ao Kuang
20
13 / 12 / 12
16,744
523
28,670
42,893
18,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
lCovertl
Fenrir
20
9 / 8 / 10
16,649
520
26,095
40,478
22,909
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
mmdkratos
Chernobog
20
8 / 12 / 13
16,224
507
23,419
31,067
15,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
102
46
Kills
40
42
Deaths
47
89
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cifer57
Anubis
5
7
17
1.93
L
Hel
Groyss
Hel
7
8
12
1.63
W
Baron Samedi
Johexo
Baron Samedi
11
8
21
2.69
W
Nemesis
Pellennen
Nemesis
6
9
22
1.89
L
Aphrodite
Snejno
Aphrodite
3
7
15
1.5
L
Ao Kuang
ThaAanAtos
Ao Kuang
13
12
12
1.58
W
Olorun
cordonnier
Olorun
14
11
16
2
W
Izanami
eerkon
Izanami
10
7
13
2.36
L
Fenrir
lCovertl
Fenrir
9
8
10
1.75
L
Chernobog
mmdkratos
Chernobog
8
12
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,467
Damage
115,052
147,443
Taken
187,397
82,523
Mitigated
120,745
57,424
Healing
86,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cifer57
Anubis
17,545
2,714
0
9,066
24,278
13,096
438
13,685
10,513
76,381
0
L
Hel
Groyss
Hel
24,557
2,009
8,338
12,905
40,097
36,353
892
22,370
17,727
99,030
0
W
Baron Samedi
Johexo
Baron Samedi
35,745
4,311
4,627
11,095
30,715
21,237
1,066
14,992
15,563
81,386
0
W
Nemesis
Pellennen
Nemesis
21,475
10,155
0
8,259
31,712
15,428
811
13,189
18,523
0
96,164
L
Aphrodite
Snejno
Aphrodite
12,311
1,069
13,571
12,072
32,862
27,945
860
22,770
10,092
47,463
0
L
Ao Kuang
ThaAanAtos
Ao Kuang
28,670
9,280
0
20,900
42,893
18,267
759
21,154
21,739
115,983
0
W
Olorun
cordonnier
Olorun
41,383
24,605
4,233
14,912
35,284
21,459
4,294
16,848
18,356
125,186
10,357
W
Izanami
eerkon
Izanami
21,319
13,127
0
5,232
25,454
11,303
4,070
7,889
17,565
0
110,586
L
Fenrir
lCovertl
Fenrir
26,095
4,583
0
11,605
40,478
22,909
1,058
19,003
21,475
0
136,932
L
Chernobog
mmdkratos
Chernobog
23,419
15,211
0
7,598
31,067
15,271
4,881
8,561
22,506
0
115,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,639
Gold Earned
82,376
623
Minions Killed
620
0
Camps Cleared
0
2,796,295
Distance Traveled
2,767,522
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,206
475
111
3
0
524,749
2
L
Hel
15,537
486
134
4
0
612,357
0
W
Baron Samedi
16,503
516
66
2
0
548,323
6
W
Nemesis
15,991
500
127
4
0
650,363
2
L
Aphrodite
17,222
538
70
2
0
578,483
0
L
Ao Kuang
16,744
523
121
4
0
499,290
3
W
Olorun
17,540
548
164
5
0
509,206
1
W
Izanami
16,399
512
155
5
0
563,654
1
L
Fenrir
16,649
520
161
5
0
571,113
6
L
Chernobog
16,224
507
134
4
0
506,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role