Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
Ghettor
Thoth
Gold III
Level 140
God Stats
36W - 31L
1,625 SR
Queue Stats
477W - 570L
1,541 MMR
Solo
Odin
Odin
Bronze III
Kurokinshi
Odin
Bronze III
Level 30
God Stats
7W - 7L
1,870 SR
Queue Stats
71W - 76L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,665 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,565 SR
1,479 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold V
 
Terra
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
Madeshin
Thanatos
Bronze III
Level 47
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 5L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 11
7,910
719
6,460
5,405
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Ghettor
Thoth
14
10 / 2 / 6
9,383
853
11,878
6,667
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 11
8,387
762
6,777
7,925
5,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaMorgan Le FaySobekNoxGilgamesh

VS

Bans
TiamatMedusaGaneshaAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 4 / 0
8,230
748
7,119
8,255
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
9
0 / 4 / 2
6,933
630
2,763
13,154
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Madeshin
Thanatos
9
0 / 8 / 1
6,246
568
2,728
8,093
2,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
11
7.5
L
Janus
 
Janus
3
4
0
0.75
L
Terra
 
Terra
0
4
2
0.25
W
Thoth
Ghettor
Thoth
10
2
6
6.5
W
4
0
11
9.5
L
Thanatos
Madeshin
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
12,610
19,997
Taken
29,502
10,639
Mitigated
14,536
2,924
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,460
1,831
0
1,794
5,405
2,503
1,767
3,083
2,183
0
24,593
L
Janus
 
Janus
7,119
674
0
677
8,255
2,113
87
4,421
3,834
34,527
0
L
Terra
 
Terra
2,763
119
755
2,725
13,154
10,366
0
3,485
9,135
13,036
0
W
Thoth
Ghettor
Thoth
11,878
188
0
880
6,667
2,352
811
3,155
3,436
36,972
0
W
6,777
1,935
0
250
7,925
5,784
475
3,245
4,496
0
16,507
L
Thanatos
Madeshin
Thanatos
2,728
546
0
1,857
8,093
2,057
0
3,972
3,956
0
12,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
21,409
124
Minions Killed
106
0
Camps Cleared
0
589,600
Distance Traveled
558,349
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,910
719
40
4
0
194,320
6
L
Janus
8,230
748
78
7
0
185,646
5
L
Terra
6,933
630
12
1
0
198,119
1
W
Thoth
9,383
853
62
6
0
182,377
0
W
Odin
8,387
762
22
2
0
212,903
1
L
Thanatos
6,246
568
16
1
0
174,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role