Player Matchup

Neith
Neith
AbigWave
Neith
Level 2
God Stats
9W - 9L
1,283 SR
Queue Stats
20W - 18L
1,146 Elo+
Party 1
Cerberus
Cerberus
Chooks_on_chooks
Cerberus
Level 20
God Stats
23W - 19L
1,520 SR
Queue Stats
331W - 385L
1,385 Elo+
Party 1
Nox
Nox
XianGaming22
Nox
Level 27
God Stats
4W - 2L
1,643 SR
Queue Stats
87W - 81L
1,472 Elo+
Solo
Medusa
Medusa
fTrippy
Medusa
Level 4
God Stats
7W - 10L
1,247 SR
Queue Stats
32W - 32L
1,221 Elo+
Party 1
Ymir
Ymir
raphness
Ymir
Level 8
God Stats
5W - 9L
1,294 SR
Queue Stats
41W - 48L
1,260 Elo+
Party 1
Team Averages
Level 12
1,398 SR
1,297 Elo+

VS

Team Averages
Level 23
1,397 SR
1,564 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
H-Y-N50
Kukulkan
Level 29
God Stats
10W - 16L
1,416 SR
Queue Stats
291W - 336L
1,492 Elo+
Solo
Chaac
Chaac
Makualani
Chaac
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 63L
1,664 Elo+
Party 2
Ra
Ra
Terylecool02
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TheTowel
Ymir
Level 39
God Stats
0W - 1L
1,067 SR
Queue Stats
59W - 60L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbigWave
Neith
17
0 / 2 / 11
9,818
893
7,909
10,658
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 0 / 15
10,711
974
10,334
16,339
16,771
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
8 / 1 / 5
12,222
1,111
16,477
10,160
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
fTrippy
Medusa
17
6 / 2 / 9
10,856
987
13,443
11,857
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
5 / 4 / 10
11,039
1,004
6,188
12,312
12,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

229

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 1 / 0
9,038
822
2,479
3,142
1,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
H-Y-N50
Kukulkan
17
2 / 2 / 3
10,682
971
14,732
7,434
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Makualani
Chaac
17
7 / 5 / 2
11,806
1,073
17,286
19,985
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 9 / 4
9,657
878
10,062
13,099
5,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
0 / 4 / 8
10,062
915
12,743
15,958
16,985
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
21
Kills
9
9
Deaths
21
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Neith
AbigWave
Neith
0
2
11
2.75
W
2
0
15
9.5
L
Kukulkan
H-Y-N50
Kukulkan
2
2
3
1.75
L
Chaac
Makualani
Chaac
7
5
2
1.6
L
0
9
4
0.22
L
Ymir
0
4
8
1
W
8
1
5
10.5
W
Medusa
fTrippy
Medusa
6
2
9
5.25
W
Ymir
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,351
Damage
57,302
61,326
Taken
59,618
41,689
Mitigated
41,612
9,490
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,479
907
518
577
3,142
1,054
0
2,132
1,010
13,723
0
W
Neith
AbigWave
Neith
7,909
3,978
0
2,434
10,658
4,100
0
6,553
3,965
0
22,313
W
10,334
1,201
0
3,544
16,339
16,771
0
10,324
5,490
18,070
0
L
Kukulkan
H-Y-N50
Kukulkan
14,732
1,025
0
0
7,434
2,517
0
5,723
1,711
50,654
0
L
Chaac
Makualani
Chaac
17,286
2,894
0
5,381
19,985
15,784
0
9,982
10,003
0
29,420
L
10,062
1,324
481
574
13,099
5,272
0
5,154
7,945
32,919
0
L
Ymir
12,743
2,804
0
0
15,958
16,985
0
10,008
5,950
18,344
0
W
16,477
244
729
993
10,160
4,111
0
7,022
3,098
48,213
0
W
Medusa
fTrippy
Medusa
13,443
6,932
0
1,010
11,857
4,370
0
7,240
4,475
0
32,847
W
Ymir
6,188
948
0
780
12,312
12,337
0
8,877
3,112
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
51,245
206
Minions Killed
210
6
Camps Cleared
11
1,022,354
Distance Traveled
852,557
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,038
822
28
3
4
94,686
1
W
Neith
9,818
893
39
4
0
192,615
0
W
Cerberus
10,711
974
21
2
2
225,031
0
L
Kukulkan
10,682
971
98
9
0
179,874
1
L
Chaac
11,806
1,073
38
3
3
207,088
0
L
Ra
9,657
878
37
3
4
180,507
3
L
Ymir
10,062
915
9
1
0
190,402
0
W
Nox
12,222
1,111
83
8
2
225,401
4
W
Medusa
10,856
987
45
4
2
205,472
0
W
Ymir
11,039
1,004
18
2
0
173,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role