Player Matchup

Hera
Hera
Ashingflames
Hera
Level 141
God Stats
15W - 14L
1,333 SR
Queue Stats
857W - 1,171L
1,518 Elo+
Solo
Chaac
Chaac
Bigtim1990
Chaac
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 181L
1,666 Elo+
Solo
Neith
Neith
Podsolnux
Neith
Level 10
God Stats
3W - 5L
1,452 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,534 Elo+

VS

Team Averages
Level 105
1,542 SR
1,537 Elo+
Zeus
Zeus
Dalannnn
Zeus
Level 97
God Stats
7W - 5L
1,489 SR
Queue Stats
174W - 149L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
bullshifters
Hou Yi
Level 129
God Stats
11W - 12L
1,578 SR
Queue Stats
193W - 191L
1,531 Elo+
Solo
Ymir
Ymir
l Tigger I
Ymir
Level 89
God Stats
9W - 8L
1,560 SR
Queue Stats
592W - 596L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,460
746
6,903
5,993
2,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
10
4 / 5 / 2
7,659
766
7,098
13,661
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Podsolnux
Neith
9
1 / 7 / 3
6,177
618
3,098
9,216
4,965
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 3 / 5
8,290
829
7,534
5,190
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
12
7 / 2 / 8
8,848
885
10,954
8,014
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 9
8,206
821
4,788
11,098
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
16
16
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Chaac
4
5
2
1
W
Zeus
6
3
5
2.83
L
Neith
Podsolnux
Neith
1
7
3
0.36
W
Hou Yi
7
2
8
5.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
23,276
28,870
Taken
24,302
19,091
Mitigated
12,530
3,824
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
1,271
0
527
5,993
2,511
22
2,604
3,389
20,614
0
L
Chaac
7,098
1,289
0
2,698
13,661
11,615
0
4,572
9,089
0
19,065
W
Zeus
7,534
1,220
0
1,101
5,190
1,536
670
1,327
3,863
21,924
0
L
Neith
Podsolnux
Neith
3,098
1,368
0
599
9,216
4,965
300
5,146
4,070
0
15,130
W
Hou Yi
10,954
5,689
0
1,375
8,014
2,767
1,167
1,645
6,369
0
32,581
W
4,788
1,158
0
885
11,098
8,227
226
3,931
7,167
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,296
Gold Earned
25,344
81
Minions Killed
98
0
Camps Cleared
0
456,541
Distance Traveled
506,768
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,460
746
34
3
0
149,122
0
L
Chaac
7,659
766
24
2
0
175,023
2
W
Zeus
8,290
829
32
3
0
158,001
1
L
Neith
6,177
618
23
2
0
132,396
0
W
Hou Yi
8,848
885
43
4
0
172,335
4
W
Ymir
8,206
821
23
2
0
176,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role