Player Matchup

Sun Wukong
Sun Wukong
abckiller51
Sun Wukong
Level 159
God Stats
21W - 13L
1,594 SR
Queue Stats
1,785W - 1,777L
1,469 Elo+
Solo
Olorun
Olorun
doni_darco
Olorun
Level 109
God Stats
5W - 6L
1,334 SR
Queue Stats
234W - 238L
1,441 Elo+
Solo
Fenrir
Fenrir
xxGHOOSxx
Fenrir
Level 160
God Stats
19W - 35L
1,491 SR
Queue Stats
1,593W - 1,633L
1,495 Elo+
Solo
Hercules
Hercules
zlDerGrieche
Hercules
Level 89
God Stats
8W - 15L
1,485 SR
Queue Stats
551W - 527L
1,479 Elo+
Solo
Ymir
Ymir
плюхер
Ymir
Level 136
God Stats
10W - 4L
1,908 SR
Queue Stats
654W - 665L
1,504 Elo+
Solo
Team Averages
Level 131
1,562 SR
1,478 Elo+

VS

Team Averages
Level 129
1,511 SR
1,468 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chekas007
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,452 Elo+
Solo
Bacchus
Bacchus
Hiddene
Bacchus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 164L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Raport 27
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
283W - 280L
1,445 Elo+
Solo
Apollo
Apollo
narcopwn
Apollo
Level 103
God Stats
1W - 3L
1,322 SR
Queue Stats
147W - 153L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
abckiller51
Sun Wukong
19
10 / 2 / 12
11,360
811
16,604
15,869
18,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
doni_darco
Olorun
18
6 / 4 / 12
11,284
806
16,232
15,077
7,030
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
xxGHOOSxx
Fenrir
15
1 / 7 / 11
9,550
682
9,282
13,567
9,971
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Hercules
zlDerGrieche
Hercules
17
1 / 2 / 13
11,300
807
12,682
28,419
30,225
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 3 / 13
11,609
829
11,327
24,547
23,293
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 7 / 10
9,380
670
19,100
14,064
5,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Chekas007
Jing Wei
16
4 / 4 / 5
9,642
689
14,209
10,669
4,579
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Hiddene
Bacchus
18
6 / 4 / 11
11,412
815
17,110
23,802
33,352
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Raport 27
Ah Muzen Cab
18
2 / 4 / 12
10,652
761
14,043
11,480
6,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Apollo
narcopwn
Apollo
16
4 / 4 / 10
10,161
726
12,616
14,597
7,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
23
Kills
18
18
Deaths
23
61
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
10
1
L
Jing Wei
Chekas007
Jing Wei
4
4
5
1.63
L
Bacchus
Hiddene
Bacchus
6
4
11
2.88
L
Ah Muzen Cab
Raport 27
Ah Muzen Cab
2
4
12
2
W
Sun Wukong
abckiller51
Sun Wukong
10
2
12
8
W
Olorun
doni_darco
Olorun
6
4
12
3
L
Apollo
narcopwn
Apollo
4
4
10
2.25
W
Fenrir
xxGHOOSxx
Fenrir
1
7
11
0.93
W
Hercules
zlDerGrieche
Hercules
1
2
13
3.75
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,127
Damage
77,078
97,479
Taken
74,612
89,091
Mitigated
57,260
39,835
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
19,100
980
1,283
1,952
14,064
5,711
154
4,189
9,408
30,265
0
L
Jing Wei
Chekas007
Jing Wei
14,209
10,350
327
758
10,669
4,579
832
4,427
6,096
0
25,649
L
Bacchus
Hiddene
Bacchus
17,110
2,578
783
3,824
23,802
33,352
0
11,331
12,085
29,075
0
L
Ah Muzen Cab
Raport 27
Ah Muzen Cab
14,043
5,286
2,540
2,549
11,480
6,296
281
3,249
8,042
0
31,329
W
Sun Wukong
abckiller51
Sun Wukong
16,604
1,108
2,201
4,421
15,869
18,572
589
4,530
11,339
0
26,087
W
Olorun
doni_darco
Olorun
16,232
10,495
5,075
5,254
15,077
7,030
3,043
7,624
7,453
40,573
0
L
Apollo
narcopwn
Apollo
12,616
7,634
2,363
3,875
14,597
7,322
2,295
4,363
9,736
0
19,950
W
Fenrir
xxGHOOSxx
Fenrir
9,282
985
1,612
867
13,567
9,971
615
6,067
7,500
0
17,461
W
Hercules
zlDerGrieche
Hercules
12,682
1,997
2,274
10,580
28,419
30,225
530
8,548
19,871
0
26,803
W
11,327
1,093
2,470
5,081
24,547
23,293
919
9,441
15,106
25,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,103
Gold Earned
51,247
152
Minions Killed
128
0
Camps Cleared
0
1,274,359
Distance Traveled
1,206,494
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,380
670
18
1
0
215,782
2
L
Jing Wei
9,642
689
24
2
0
253,328
0
L
Bacchus
11,412
815
14
1
0
250,597
0
L
Ah Muzen Cab
10,652
761
54
4
0
212,278
0
W
Sun Wukong
11,360
811
31
2
0
247,320
5
W
Olorun
11,284
806
56
4
0
226,357
3
L
Apollo
10,161
726
18
1
0
274,509
0
W
Fenrir
9,550
682
13
1
0
267,502
2
W
Hercules
11,300
807
32
2
0
283,915
0
W
Ymir
11,609
829
20
1
0
249,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role