Player Matchup

Odin
Odin
 
Odin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Homiemax97
Hachiman
Level 121
God Stats
10W - 6L
1,821 SR
Queue Stats
1,109W - 730L
1,710 Elo+
Party 2
Athena
Athena
MON3Y3NOM
Athena
Level 63
God Stats
17W - 9L
1,749 SR
Queue Stats
396W - 260L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
NoOrdinaryDingus
Ne Zha
Level 146
God Stats
31W - 15L
1,649 SR
Queue Stats
949W - 525L
1,720 Elo+
Party 2
Anubis
Anubis
Opendia
Anubis
Level 16
God Stats
4W - 3L
1,552 SR
Queue Stats
53W - 56L
1,442 Elo+
Party 2
Team Averages
Level 85
1,654 SR
1,597 Elo+

VS

Team Averages
Level 43
1,502 SR
1,500 Elo+
Arachne
Arachne
Frakshad
Arachne
Level 42
God Stats
10W - 12L
1,515 SR
Queue Stats
119W - 149L
1,396 Elo+
Solo
King Arthur
King Arthur
Gangning
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,521 Elo+
Party 1
Merlin
Merlin
ISCOLD
Merlin
Level 48
God Stats
6W - 10L
1,298 SR
Queue Stats
325W - 337L
1,459 Elo+
Solo
Cthulhu
Cthulhu
TACOSMOKE93
Cthulhu
Level 44
God Stats
38W - 26L
1,660 SR
Queue Stats
282W - 215L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
drballmd808
Heimdallr
Level 50
God Stats
15W - 16L
1,537 SR
Queue Stats
315W - 249L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
9 / 2 / 11
13,627
592
13,222
17,157
13,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hachiman
Homiemax97
Hachiman
20
11 / 1 / 5
17,117
744
20,018
16,627
6,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
MON3Y3NOM
Athena
18
4 / 2 / 18
12,741
554
7,614
21,059
24,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 17
14,435
628
14,564
19,415
8,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Opendia
Anubis
19
6 / 2 / 8
12,278
534
11,325
13,360
6,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frakshad
Arachne
14
2 / 10 / 2
9,353
407
8,056
21,491
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Gangning
King Arthur
13
1 / 10 / 3
9,174
399
7,795
18,053
13,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
ISCOLD
Merlin
15
1 / 6 / 3
9,549
415
8,129
11,496
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TACOSMOKE93
Cthulhu
14
2 / 6 / 4
9,675
421
11,276
18,123
14,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
drballmd808
Heimdallr
19
3 / 4 / 1
11,660
507
12,106
14,270
5,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
36
Kills
9
9
Deaths
36
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
2
11
7.25
L
Arachne
Frakshad
Arachne
2
10
2
0.3
L
King Arthur
Gangning
King Arthur
1
10
3
0.25
W
Hachiman
Homiemax97
Hachiman
11
1
5
13.5
L
Merlin
ISCOLD
Merlin
1
6
3
0.42
W
Athena
MON3Y3NOM
Athena
4
2
18
6.5
W
6
2
17
7.25
W
Anubis
Opendia
Anubis
6
2
8
5
L
Cthulhu
TACOSMOKE93
Cthulhu
2
6
4
0.67
L
Heimdallr
drballmd808
Heimdallr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,743
Damage
47,362
87,618
Taken
83,433
58,985
Mitigated
46,880
28,253
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,222
2,386
0
2,436
17,157
13,031
1,159
2,349
14,808
11,887
60,663
L
Arachne
Frakshad
Arachne
8,056
4,372
0
5,979
21,491
9,857
0
5,712
15,779
0
62,497
L
King Arthur
Gangning
King Arthur
7,795
1,141
0
1,302
18,053
13,855
0
5,218
12,835
0
38,743
W
Hachiman
Homiemax97
Hachiman
20,018
9,965
0
8,658
16,627
6,680
5,519
1,493
15,134
5,903
170,254
L
Merlin
ISCOLD
Merlin
8,129
589
0
1,611
11,496
3,315
0
3,159
8,337
60,683
0
W
Athena
MON3Y3NOM
Athena
7,614
2,382
0
5,761
21,059
24,225
774
7,326
13,733
32,606
0
W
14,564
8,405
0
5,562
19,415
8,321
3,009
5,481
13,934
0
132,771
W
Anubis
Opendia
Anubis
11,325
812
326
5,510
13,360
6,728
959
3,393
9,967
63,782
0
L
Cthulhu
TACOSMOKE93
Cthulhu
11,276
512
846
2,730
18,123
14,534
270
4,620
13,503
32,292
0
L
Heimdallr
drballmd808
Heimdallr
12,106
7,386
0
3,623
14,270
5,319
0
2,989
11,281
0
104,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,198
Gold Earned
49,411
663
Minions Killed
494
0
Camps Cleared
0
2,184,597
Distance Traveled
2,046,216
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,627
592
117
5
0
436,679
0
L
Arachne
9,353
407
95
4
0
446,728
3
L
King Arthur
9,174
399
67
3
0
354,120
4
W
Hachiman
17,117
744
225
10
0
429,663
2
L
Merlin
9,549
415
112
5
0
390,320
4
W
Athena
12,741
554
41
2
0
419,763
7
W
Ne Zha
14,435
628
181
8
0
487,166
0
W
Anubis
12,278
534
99
4
0
411,326
2
L
Cthulhu
9,675
421
38
2
0
433,668
4
L
Heimdallr
11,660
507
182
8
0
421,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role