Player Matchup

Artemis
Artemis
Satella01
Artemis
Level 153
God Stats
1W - 0L
1,730 SR
Queue Stats
10W - 10L
1,578 Elo+
Solo
Merlin
Merlin
Smatt94
Merlin
Level 146
God Stats
271W - 249L
1,615 SR
Queue Stats
1,217W - 1,207L
1,539 Elo+
Solo
Hel
Hel
banda7
Hel
Level 153
God Stats
6W - 3L
1,422 SR
Queue Stats
227W - 204L
1,520 Elo+
Party 1
Ymir
Ymir
miguelpr
Ymir
Level 145
God Stats
7W - 3L
1,662 SR
Queue Stats
137W - 129L
1,543 Elo+
Party 1
Thor
Thor
nemesisdead97
Thor
Level 159
God Stats
11W - 6L
1,569 SR
Queue Stats
268W - 259L
1,552 Elo+
Party 1
Team Averages
Level 151
1,600 SR
1,546 Elo+

VS

Team Averages
Level 136
1,550 SR
1,613 Elo+
Skadi
Skadi
AidA
Skadi
Level 106
God Stats
7W - 5L
1,694 SR
Queue Stats
66W - 57L
1,602 Elo+
Party 2
Ganesha
Ganesha
CrazyPancake123
Ganesha
Level 155
God Stats
1W - 5L
1,525 SR
Queue Stats
326W - 334L
1,654 Elo+
Party 2
Neith
Neith
Flepturd
Neith
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 210L
1,586 Elo+
Party 2
Hun Batz
Hun Batz
Kalamach77
Hun Batz
Level 153
God Stats
1W - 1L
1,391 SR
Queue Stats
165W - 147L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
LarsHeg
Baba Yaga
Level 126
God Stats
2W - 3L
1,641 SR
Queue Stats
149W - 118L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Satella01
Artemis
20
8 / 4 / 8
15,968
694
22,984
20,420
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Smatt94
Merlin
20
7 / 3 / 11
14,062
611
14,487
18,829
9,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
banda7
Hel
19
4 / 4 / 5
13,243
576
10,289
17,708
23,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
17
2 / 2 / 22
13,564
590
7,072
25,654
28,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
12 / 0 / 12
14,349
624
21,205
21,261
14,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AidA
Skadi
17
4 / 9 / 1
11,048
480
9,704
18,876
5,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 8
9,509
413
11,400
18,529
19,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Flepturd
Neith
18
4 / 7 / 3
11,956
520
12,756
18,222
8,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Kalamach77
Hun Batz
16
2 / 7 / 3
10,388
452
9,588
16,822
7,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
LarsHeg
Baba Yaga
17
2 / 7 / 4
10,624
462
18,249
21,952
11,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
33
Kills
13
13
Deaths
33
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
AidA
Skadi
4
9
1
0.5
L
1
3
8
1.67
L
Neith
Flepturd
Neith
4
7
3
0.79
L
Hun Batz
Kalamach77
Hun Batz
2
7
3
0.5
L
Baba Yaga
LarsHeg
Baba Yaga
2
7
4
0.57
W
Artemis
Satella01
Artemis
8
4
8
3
W
Merlin
Smatt94
Merlin
7
3
11
4.17
W
Hel
banda7
Hel
4
4
5
1.63
W
Ymir
2
2
22
6.5
W
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,037
Damage
61,697
103,872
Taken
94,401
86,311
Mitigated
52,599
40,412
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AidA
Skadi
9,704
5,081
0
3,035
18,876
5,695
954
2,604
16,130
0
76,644
L
11,400
1,161
255
1,418
18,529
19,320
83
6,217
11,858
38,997
0
L
Neith
Flepturd
Neith
12,756
5,666
0
1,759
18,222
8,291
455
7,164
10,912
0
80,122
L
Hun Batz
Kalamach77
Hun Batz
9,588
2,568
0
500
16,822
7,708
0
4,102
12,720
0
82,890
L
Baba Yaga
LarsHeg
Baba Yaga
18,249
450
0
8,007
21,952
11,585
330
11,931
10,021
78,245
0
W
Artemis
Satella01
Artemis
22,984
14,864
0
8,015
20,420
9,887
5,193
5,548
14,872
0
158,365
W
Merlin
Smatt94
Merlin
14,487
761
0
5,740
18,829
9,996
1,489
6,006
12,823
101,018
0
W
Hel
banda7
Hel
10,289
659
8,592
10,563
17,708
23,302
200
9,890
7,818
75,923
0
W
Ymir
7,072
1,487
0
4,726
25,654
28,607
234
7,138
18,516
41,158
0
W
21,205
6,741
0
2,776
21,261
14,519
3,139
5,690
15,571
0
108,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,186
Gold Earned
53,525
676
Minions Killed
614
0
Camps Cleared
0
2,196,562
Distance Traveled
1,896,123
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,048
480
153
7
0
346,439
1
L
Ganesha
9,509
413
16
1
0
427,233
5
L
Neith
11,956
520
163
7
0
385,715
4
L
Hun Batz
10,388
452
141
6
0
391,487
3
L
Baba Yaga
10,624
462
141
6
0
345,249
14
W
Artemis
15,968
694
216
9
0
409,563
0
W
Merlin
14,062
611
163
7
0
433,089
5
W
Hel
13,243
576
132
6
0
427,635
3
W
Ymir
13,564
590
32
1
0
461,962
6
W
Thor
14,349
624
133
6
0
464,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role