Player Matchup

Discordia
Discordia
Kurai_Arashi17
Discordia
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
Matafantasmaz
Fenrir
Level 147
God Stats
3W - 7L
1,354 SR
Queue Stats
58W - 70L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
correx25
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hercules
Hercules
mousyatina
Hercules
Level 159
God Stats
0W - 1L
1,792 SR
Queue Stats
5W - 16L
1,284 Elo+
Party 1
Nemesis
Nemesis
qnom189
Nemesis
Level 14
God Stats
1W - 1L
1,800 SR
Queue Stats
22W - 37L
1,366 Elo+
Party 1
Team Averages
Level 83
1,589 SR
1,421 Elo+

VS

Team Averages
Level 46
1,437 SR
1,390 Elo+
Bellona
Bellona
Deriikk
Bellona
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,343 Elo+
Party 2
Ra
Ra
Got Lucky Just
Ra
Level 56
God Stats
4W - 5L
1,193 SR
Queue Stats
27W - 35L
1,257 Elo+
Party 2
Jormungandr
Jormungandr
Tigerkralle1997
Jormungandr
Level 59
God Stats
65W - 79L
1,480 SR
Queue Stats
91W - 103L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zhiraa
Morgan Le Fay
Level 27
God Stats
6W - 6L
1,512 SR
Queue Stats
23W - 29L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
ZzcyberSniPezZ
Cernunnos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kurai_Arashi17
Discordia
20
6 / 4 / 15
16,377
1,092
23,100
13,850
4,827
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 11 / 5
16,410
1,094
30,023
30,936
12,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
correx25
Kukulkan
20
5 / 4 / 12
14,218
948
28,919
18,185
6,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
mousyatina
Hercules
20
2 / 7 / 9
13,495
900
7,518
30,881
17,630
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
qnom189
Nemesis
20
4 / 11 / 15
14,598
973
19,105
29,665
21,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deriikk
Bellona
20
4 / 6 / 18
14,550
970
21,648
29,120
25,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 4 / 14
15,364
1,024
18,629
18,110
6,491
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Tigerkralle1997
Jormungandr
20
7 / 0 / 21
15,828
1,055
12,153
12,223
10,220
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Zhiraa
Morgan Le Fay
20
13 / 7 / 11
16,598
1,107
30,539
26,883
12,468
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ZzcyberSniPezZ
Cernunnos
20
5 / 10 / 18
15,584
1,039
31,663
27,464
10,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
118
27
Kills
36
37
Deaths
27
56
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deriikk
Bellona
4
6
18
2.17
W
7
4
14
3.5
L
Discordia
Kurai_Arashi17
Discordia
6
4
15
3.38
L
10
11
5
1.14
W
Jormungandr
Tigerkralle1997
Jormungandr
7
0
21
17.5
W
Morgan Le Fay
Zhiraa
Morgan Le Fay
13
7
11
2.64
W
Cernunnos
ZzcyberSniPezZ
Cernunnos
5
10
18
1.4
L
Kukulkan
correx25
Kukulkan
5
4
12
2.75
L
Hercules
mousyatina
Hercules
2
7
9
0.93
L
Nemesis
qnom189
Nemesis
4
11
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,665
Damage
114,632
123,517
Taken
113,800
62,421
Mitigated
64,743
16,471
Healing
29,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deriikk
Bellona
21,648
7,911
0
4,693
29,120
25,182
0
12,179
16,503
0
35,599
W
18,629
3,700
4,469
3,248
18,110
6,491
0
7,728
10,026
53,646
0
L
Discordia
Kurai_Arashi17
Discordia
23,100
1,507
0
296
13,850
4,827
0
6,684
7,166
71,344
0
L
30,023
3,629
0
2,113
30,936
12,855
0
17,737
13,199
0
61,678
W
Jormungandr
Tigerkralle1997
Jormungandr
12,153
2,737
846
4,490
12,223
10,220
0
6,094
5,885
54,788
0
W
Morgan Le Fay
Zhiraa
Morgan Le Fay
30,539
6,124
873
4,727
26,883
12,468
0
9,578
17,062
45,639
0
W
Cernunnos
ZzcyberSniPezZ
Cernunnos
31,663
18,911
0
6,228
27,464
10,382
0
14,916
12,305
0
52,703
L
Kukulkan
correx25
Kukulkan
28,919
2,566
0
1,247
18,185
6,040
0
8,484
9,701
54,540
0
L
Hercules
mousyatina
Hercules
7,518
1,713
302
8,535
30,881
17,630
0
14,810
15,410
0
22,391
L
Nemesis
qnom189
Nemesis
19,105
7,646
0
3,978
29,665
21,069
0
13,606
16,059
0
33,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,098
Gold Earned
77,924
310
Minions Killed
301
11
Camps Cleared
8
1,448,646
Distance Traveled
1,479,121
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,550
970
28
2
1
332,909
0
W
Ra
15,364
1,024
98
7
2
286,215
0
L
Discordia
16,377
1,092
104
7
3
271,732
0
L
Fenrir
16,410
1,094
85
6
4
334,304
4
W
Jormungandr
15,828
1,055
105
7
0
319,393
1
W
Morgan Le Fay
16,598
1,107
26
2
0
286,585
0
W
Cernunnos
15,584
1,039
44
3
5
254,019
0
L
Kukulkan
14,218
948
51
3
1
314,586
3
L
Hercules
13,495
900
39
3
2
236,144
2
L
Nemesis
14,598
973
31
2
1
291,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role