Player Matchup

Kukulkan
Kukulkan
D_HeRo_q
Kukulkan
Level 6
God Stats
11W - 14L
1,484 SR
Queue Stats
178W - 237L
1,217 Elo+
Party 1
Loki
Loki
TZSTOOP
Loki
Level 20
God Stats
7W - 12L
1,444 SR
Queue Stats
119W - 150L
1,312 Elo+
Party 1
Ra
Ra
Yokaî
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,250 Elo+
Solo
Neith
Neith
x56Rx
Neith
Level 12
God Stats
31W - 26L
1,340 SR
Queue Stats
169W - 229L
1,375 Elo+
Party 1
King Arthur
King Arthur
xHush00
King Arthur
Level 17
God Stats
18W - 18L
1,514 SR
Queue Stats
126W - 143L
1,292 Elo+
Party 1
Team Averages
Level 12
1,457 SR
1,289 Elo+

VS

Team Averages
Level 4
1,500 SR
1,492 Elo+
Loki
Loki
BrendanJ01
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 185L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
DADYCHILLKWT
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
HunnyPow
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Thorak51
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
joseph2800
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D_HeRo_q
Kukulkan
20
4 / 9 / 6
14,501
483
9,440
17,631
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
TZSTOOP
Loki
20
9 / 3 / 8
16,751
558
14,309
22,181
8,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
12
6 / 5 / 3
11,965
399
7,133
6,612
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
x56Rx
Neith
20
2 / 9 / 4
14,132
471
11,268
21,501
8,225
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
xHush00
King Arthur
20
8 / 1 / 6
16,174
539
20,240
33,142
20,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 4
16,799
560
24,148
28,955
16,012
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
DADYCHILLKWT
Kuzenbo
20
10 / 5 / 8
14,290
476
25,550
29,436
53,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
HunnyPow
Ao Kuang
6
0 / 5 / 1
7,964
265
871
5,497
1,342
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
4
0 / 3 / 1
7,795
260
1,300
2,292
485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
joseph2800
Guan Yu
20
2 / 9 / 2
12,767
426
12,150
20,743
24,875
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
29
Kills
26
27
Deaths
30
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
14
8
4
2
L
Kuzenbo
DADYCHILLKWT
Kuzenbo
10
5
8
2.8
W
Kukulkan
D_HeRo_q
Kukulkan
4
9
6
0.78
L
Ao Kuang
HunnyPow
Ao Kuang
0
5
1
0.1
W
Loki
TZSTOOP
Loki
9
3
8
4.33
L
Thor
0
3
1
0.17
W
Ra
6
5
3
1.5
L
Guan Yu
joseph2800
Guan Yu
2
9
2
0.33
W
Neith
x56Rx
Neith
2
9
4
0.44
W
King Arthur
xHush00
King Arthur
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,390
Damage
64,019
101,067
Taken
86,923
45,787
Mitigated
96,350
31,258
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,148
8,083
0
3,012
28,955
16,012
0
1,900
27,035
0
155,221
L
Kuzenbo
DADYCHILLKWT
Kuzenbo
25,550
5,045
359
7,024
29,436
53,636
230
6,637
22,710
87,321
0
W
Kukulkan
D_HeRo_q
Kukulkan
9,440
716
194
1,629
17,631
7,030
304
5,960
11,671
81,306
0
L
Ao Kuang
HunnyPow
Ao Kuang
871
254
0
878
5,497
1,342
0
2,099
3,136
7,533
0
W
Loki
TZSTOOP
Loki
14,309
5,459
0
4,496
22,181
8,287
3,472
5,419
16,762
0
109,256
L
Thor
1,300
637
0
0
2,292
485
0
238
2,026
0
5,710
W
Ra
7,133
1,527
293
994
6,612
1,760
1,552
1,386
5,226
35,306
0
L
Guan Yu
joseph2800
Guan Yu
12,150
1,874
770
3,482
20,743
24,875
1,714
5,178
15,443
0
70,212
W
Neith
x56Rx
Neith
11,268
6,956
0
7,403
21,501
8,225
2,333
4,731
16,770
0
112,092
W
King Arthur
xHush00
King Arthur
20,240
2,553
0
16,249
33,142
20,485
628
9,074
24,068
0
101,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,523
Gold Earned
59,615
678
Minions Killed
436
0
Camps Cleared
0
2,491,986
Distance Traveled
1,748,819
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,799
560
191
6
0
516,225
1
L
Kuzenbo
14,290
476
106
4
0
524,046
5
W
Kukulkan
14,501
483
137
5
0
536,853
2
L
Ao Kuang
7,964
265
13
0
0
171,244
0
W
Loki
16,751
558
141
5
0
599,187
2
L
Thor
7,795
260
10
0
0
86,259
0
W
Ra
11,965
399
74
2
0
223,848
0
L
Guan Yu
12,767
426
116
4
0
451,045
7
W
Neith
14,132
471
155
5
0
510,882
5
W
King Arthur
16,174
539
171
6
0
621,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role